warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Destroyer PVP build. If you are good with warrior you know what to do with this,.
No you will not win every 1v1. No you still have problems fighting on points. Yes you will be able to help the team by bursting down people with blocks.
(edited by Warlord.9074)
nice build
Gives me some ideas.
nice build rofl.
Nice build.
I’m still going with the GS/Rifle, Strength over Defense, no endure pain setup XD
Melee burst is the same stun into bursts + hundred blades, but sigil of paralyzation to make the stun 4s (better than rage on your build imo). But that rifle means you can sit off point to pick off targets, particularly things like DH who oh so love their trap play. But I get the axe/shield.
Also how do you feel about sig of leadership vs hoelbrak on your build?
Note that this is from the perspective as someone that mains ranger. As someone who has 0 unblockeable attacks in his skill set thanks to “reasons” in PvP atleast seeing that signet on a warriors bar has actually made me happy. Because I know hes probably the only person on the entire team that might be able to kill that god kitten ed bunker chrono in less than 2 minutes of kiting/trolling/blocking/evading/invulning/ccing.
I wish the other builds weren’t pushing beserkers so hard. Because atleast against chronos a few key warrior players I have met have been a godsend. I just wish more warriors went in with the goal of kittening up a chrono.
Old build. Swapped in berserker for strength. Drop balanced stance for eternal champion. Apart from that it is basically the same build warrior has been stuck with for the last 18 months if they wanna play power. Unblockables are nice, but not worth a thing when your blind and they are in either 2 seconds of evade animation off one skill, 4 seconds of evade off one well, in distortion or stealth..let alone throw in blurred frenzy..
Awwww, you guys were suppose to just say “nice build”
I was hoping this thread would hit 100 replies with just “nice build”
Awwww, you guys were suppose to just say “nice build”
I was hoping this thread would hit 100 replies with just “nice build”
Nice build
I’m not going to use it, but nice anyway
Superb setup man, I found synergy everywhere. Lots of things for cutting through the current meta. The only thing I switched was Healing Signet for Healing Surge. I will be using this over winter break. Thanks!
Old build. Swapped in berserker for strength. Drop balanced stance for eternal champion. Apart from that it is basically the same build warrior has been stuck with for the last 18 months if they wanna play power. Unblockables are nice, but not worth a thing when your blind and they are in either 2 seconds of evade animation off one skill, 4 seconds of evade off one well, in distortion or stealth..let alone throw in blurred frenzy..
It’s the new destroyer warrior build an evolution of the old one.
I’m still going with the GS/Rifle, Strength over Defense, no endure pain setup XD
Melee burst is the same stun into bursts + hundred blades, but sigil of paralyzation to make the stun 4s (better than rage on your build imo). But that rifle means you can sit off point to pick off targets, particularly things like DH who oh so love their trap play. But I get the axe/shield.
Also how do you feel about sig of leadership vs hoelbrak on your build?
Leadership has more synergy with signet of rage than headbutt. It’s lower DPS than hoelbrak. My build doesn’t take dogged March and chill. cripple, and immob would be unbearable without the -20% I think. They still are.
I’m still going with the GS/Rifle, Strength over Defense, no endure pain setup XD
Melee burst is the same stun into bursts + hundred blades, but sigil of paralyzation to make the stun 4s (better than rage on your build imo). But that rifle means you can sit off point to pick off targets, particularly things like DH who oh so love their trap play. But I get the axe/shield.
Also how do you feel about sig of leadership vs hoelbrak on your build?
Sigil of palatalization works well with this build. I went with rage as I fell in situations where a stunbreak is used, or when you don’t use a CC rage is better.
Looks alright but I’d consider bringing balanced stance/outrage over endure pain for a much more reliable stun break + stab than just headbutt/activating berserker mode.
Seems warriors are stuck in the rut of using marauder gs/x for the foreseeable future.
Headbutt breaks stuns and so does F2. The idea also that you have perma stab in zerk mode so balanced stance isn’t needed.
Made it to ruby on this build. 90% of my losses were because of bads i got paired with.
your build is solid but I prefer to have a ranged weapon since we get kittened over allot in melee.
Arms traitline is really nice for the current meta
Nearly Ruby now as rifle warrior, only Solo Q and like yourself, most losses come from playing with baddies lol
Once I got used to arc divider the melee thing you talk about becomes a non issue. Arc Divider range is ridiculous, also it is easyer to land than killshot, since it will hit targets behind you that your not even targeting. Having an extra evade on GS is as good as having 3 dodges and I couldn’t give up that mobility.
Shield is pretty much mandatory.
My combo pretty much is.
Headbutt—F2—Arc Divider—100b—shield bash—-Evicerate—-throw axe—-chop—swap—-arc divider—-and repeat.
(edited by Warlord.9074)
Yeah its all nice mate nothing wrong with your build, for me having the piercing Rifle works better than sitting in melee all the time. Its good to see other warriors have succes with their own builds, I love it.
I gotta say this build saved my live. My love for Warrior in PvP is back on tracks
Did some personal changes to the “original” but it’s only on Sigils, Amulet and Runes (Running with Berserker Amulet combined with Pack Runes. Sigils are Air/Energy on GS and Hydro/Leeching on Axe/Shield)
Build is really fun, but I have to admit I strugle a bit with some classes. Mainly DH, since their Bow hit’s really hard and they either kite me, or put their lovely traps on their feet so that when I get close they are “save”. They know I have to get close, I play one myself to I know how a DH thinks, but even then is a bit hard. Also Rev’s. Signet of Might is great for this class, but their condi pressure is too big for me to deal with. After Berserker Stance is gone, either I’m in Berserker and able to hit Arc Divider or it’s gg (even using Healing Signet to get the Resistance doesn’t help if they know how to play, because they will just steal it)
I’m thinking of trying this variation when I get heavy range teams. Only change is rifle instead of Axe/Shield.
http://gw2skills.net/editor/?vJAQJAURnMdA1dgVhAehAElilqATJr14yBILuGQA490mantA-TpBFwANOCAEuAA12fYxhAoaZAAPAAA
Once I try this I will give feedback. I’m not sure how much I will miss the shield.
Also, this build works wonders in Stronghold. Even better than in Conquest IMO
Nice build.
Overlooked this build, but just realized that I ended up on a very similar build for what I run in Stronghold:
https://forum-en.gw2archive.eu/external?l=http%3A%2F%2Fgw2skills.net%2Feditor%2F%3FvJAQNAR3enMdAlhgdhAWhAElilqATpH04iBILuGQA490maftA-TpBFABCcBAYf%2FhFOIAJcEAqqMAAPAAA
Main differences:
– Balanced Stance for Sig of Might. I’d say that Might is better than Balanced for conquest, but on demand stability is really clutch for SH.
– Dogged March over Shield Master Really depends on the matchup. If against reapers, Dogged is awesome, but otherwise Shield Master rocks.
– Heightened Focus over Burst Mastery – I find quickness HB more useful than 7% on bursts and the adrenal return from bursts seems to be unnecessary.
– Smash Brawler over Savage Instinct – Both are solid traits, but I prefer the lower cd zerk mode.
– Bloody Roar over Eternal Champion – Again, both solid traits, but I’m not a fan of having stability tied to my zerk cd and I like the taunt.
Gear
– Durability Runes over Hoelbrak – Durability runes are still op and there’s just not enough might in this build to justify Hoelbrak imo.
– Berserker Amulet over Marauder – Berserker rune may be a terrible option for most builds/classes, but with warrior’s high base hp pool and Durability runes being OP for defense, the Berserker amulet actually seems to work here.
Either way, not very big differences. And GS + Axe/Sh does seem to be pretty amazing at pushing out eye-watering cleave dps, particularly with how well the primal burst skills work together.
Tl;dr – Nice build.
Feedback from the build I posted
Well it works well, I think at the end is a matter of persoanl preference, it’s either you want to go Rifle or Axe/Shield. I must say with Rifle my 1v1 capability vs DH is much bigger since I don’t have to tap on their traps. Also with rifle Signet of Fury might be better than Signet of Might, this way you can enter Berserker mode without having to wait for Adrenaline to be full or wait to use Headbutt since that will put you in range, but then you lose the unblockable attacks, which can end Revs and DH.
It’s tough with so many options and which one being good for a certain situation, I can’t we have them all like other classes?
i had a similar build http://gw2skills.net/editor/?vJAQNApeRnMdA1dgdhAmkCEliltATJGU6aBI/tAQo7dz2ZPtA-TpBCABRcIAA4EA0z+DuXGAjHAADHBAA
nice sustain and hard cc,burst on great sword and quite good mobility..
sure too much condi preassure can eventually kill me, and not have space for mistakes so if i fail any rotation or i messed up i’m a dead man but nice timing make me a really threat..
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.