Phalanx Strength

Phalanx Strength

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Posted by: JVJD.4912

JVJD.4912

Yeah hi i read one of the new gm traits we get in the feature pack known as phalanx strength that grants might to party members if we cast it on ourselves

Now my dilemma is that we currently have a trait known as forceful great sword would these 2 traits work together? or is there a cool-down problem with phalanx strength.

And one more thing is that if i use fgj does this mean my party mates get 6 stax of might instead of 3 ?

Phalanx Strength

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Posted by: Yamsandjams.3267

Yamsandjams.3267

I don’t know if we yet have all the details on how phalanx strength operates. We do know that the might duration appears to be 6 seconds for allies, but we don’t know how many stacks it is or if the trait in on an internal cooldown. I imagine it will have some sort of cooldown though.

It does appear that it triggers whenever you “grant” yourself might, so it should work in conjunction with forceful greatsword.

If it’s a single stack of might, then it’s likely there’s a very low internal cooldown. As such, a trait like forceful greatsword might work very well with it. If it’s a larger number of might stacks, the internal cooldown will probably be longer, so forceful greatsword might not be as effective for triggering it.

As for FGJ, that should trigger the trait as well, although we don’t know how many might stacks it will grant. I don’t believe it will grant an additional might stack for every stack you grant yourself, but we’ll have to see it in action. That is, the three might stacks from FGJ may only count as a single application of might, and thus not trigger the phalanx strength trait multiple times (I guess if it has a cooldown it wouldn’t really matter anyways). So if phalanx strength only grants one might stack, then FGJ should grant 4 might stacks to allies, although one of them will be at a 6 second base duration unlike the other 3 from FGJ which would have 25 second base duration.

Phalanx Strength

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Posted by: Ilias.8647

Ilias.8647

What Yamsandjams said! We don’t know yet the exact functionality of this trait.

This GM traits is really interesting. Imagine it being used by multiple warriors in WvW, using Discipline Trait I (Mighty Defenses) and charge into a zerg with shields up while having some +might duration runes equipped.

Currently residing on … Gandara[EU]

Phalanx Strength

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Posted by: Flissy.4093

Flissy.4093

There is likely an ICD. It’s a bad trait anyway, a 6 second might stack overrides the longer ones from Eles.

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

Phalanx Strength

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Posted by: Zagerus.8675

Zagerus.8675

They said in the Ready-Up that this trait will share any might that you grant yourself and that it includes might from Forceful Greatsword*. Not sure about FGJ though but it’d make sense if it granted 6 stacks.

(edited by Zagerus.8675)

Phalanx Strength

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Posted by: Xaylin.1860

Xaylin.1860

This GM traits is really interesting. Imagine it being used by multiple warriors in WvW, using Discipline Trait I (Mighty Defenses) and charge into a zerg with shields up while having some +might duration runes equipped.

I personally expect it to have an at least 1s ICD to prevent stuff like this.
Just look at Empowering Might on Guardians.

There is likely an ICD. It’s a bad trait anyway, a 6 second might stack overrides the longer ones from Eles.

6s on Phalanx might seem short. But as already mentioned it it should be possible to increase the duration quite significantly. With Might runes you’d look at 6×1.75=10s. IF Phalanx Strength had an 1s ICD you could still get 10 permanent stacks of Might on your whole party when using Forceful Greatsword.

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Posted by: robocafaz.9017

robocafaz.9017

If there is an ICD with that 6-second duration this talent will see no play what-so-ever.

If there is no ICD I can see some interesting Destroyer Warrior WvW builds running it with Forceful Greatsword.

Deany Kong – #magswag
Head Deany Kong of Deany and the Kongs [Kong]
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Phalanx Strength

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Posted by: Kaga.7629

Kaga.7629

If runes of battle, combo effects and ragesig trigger it, all you need is 2 hambow guys and both should get easy 20+ might on all the time.

Altho it’s still giving up the tactics grandmaster for something that doesn’t heal you :S
I dunno… 2 hambow guys, one with shoutheals and one with regen bannah would probably have more sustain. And boost each other up with earthshaker/banner/arcing blasts without the additional might from phalanx.

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