Physical Training a minor Trait:

Physical Training a minor Trait:

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Posted by: Daecollo.9578

Daecollo.9578

Make Physical Training a minor trait, and change stomp so its like the stomp in our transformation. Nobody will slot physical attacks until they are useful.

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Physical Training a minor Trait:

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Posted by: Juba.8406

Juba.8406

they are very useful i myself run with Bull’s Charge and stomp.

Bull’s Charge is fine but stomp needs less CD.

Physical Training a minor Trait:

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Posted by: Cygnus.6903

Cygnus.6903

Agree with both of these suggestions 100%. Strength needs love and this is a good way to start. Right now, 10 points in Strength is a waste.

I only state my opinion unless stated otherwise.
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Posted by: Iavra.8510

Iavra.8510

Would need to remove the +100% damage in exchange for being a minor trait. It’s mainly taken for the cd reduce anyway.

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Posted by: Gutts.8791

Gutts.8791

Agree with both of these suggestions 100%. Strength needs love and this is a good way to start. Right now, 10 points in Strength is a waste.

omg, this ^

I don’t think I’ve ever had a warrior build with just 10 points in strength, everything is completely useless and you’d think for a WARRIOR that would be the most interesting trait line.

I’ve said millions of times when Stomp wason 60s CD it needs to be reduced, I’m glad they did actually reduce it but it needs more.

Ele’s have 2 on a dagger offhand, one of which is on a shorter cooldown, so they can AoE knock people down more than twice as often as us and it doesn’t take a utility slot.

I know it’s incredibly difficult to balance a game like but seriously come on.

Also I think Bull’s charge needs it’s cooldown reduced to about 15 seconds anyway. In my opinion it’s the thiefs equivalent to heartseeker, except they can spam it 6 times in a row (traited) and wait for about 10 seconds and do that again.

Physical Training a minor Trait:

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Posted by: Cygnus.6903

Cygnus.6903

Agree with both of these suggestions 100%. Strength needs love and this is a good way to start. Right now, 10 points in Strength is a waste.

omg, this ^

I don’t think I’ve ever had a warrior build with just 10 points in strength, everything is completely useless and you’d think for a WARRIOR that would be the most interesting trait line.

I’ve said millions of times when Stomp wason 60s CD it needs to be reduced, I’m glad they did actually reduce it but it needs more.

Ele’s have 2 on a dagger offhand, one of which is on a shorter cooldown, so they can AoE knock people down more than twice as often as us and it doesn’t take a utility slot.

I know it’s incredibly difficult to balance a game like but seriously come on.

Also I think Bull’s charge needs it’s cooldown reduced to about 15 seconds anyway. In my opinion it’s the thiefs equivalent to heartseeker, except they can spam it 6 times in a row (traited) and wait for about 10 seconds and do that again.

Agree with most you said, but bull’s charge on 15 second cooldown seems quite OP.. It is a knockdown at 900 range. Apart from the insane boost to control we would gain, the boost to mobility would be extreme as well. I use it to escape as much as any other reason.

I only state my opinion unless stated otherwise.
Hulk Roaming Montages/Build Vids
I always rage but never quit.

Physical Training a minor Trait:

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Posted by: alamore.1974

alamore.1974

+1 10 into stregth is pointless atm. And any one usuing physicle utilities is forced to go 20even if the dont need it.

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Posted by: Daecollo.9578

Daecollo.9578

I wish the stun part of rush was removed and it was 15 second CD, so it would be like force leap. We have stuns all over the place and you can no longer cheese bull’s rush 100b.

Well.. maybe a 1/4 second stun so it is atleast an interrupt.

But making Bull’s Rush a mostly ranged attack 1200m gap closer would be amazing.

I also agree with the damage part though, making it 50% or 25%, but also raising the base damage of the abilities themselves by 50%.

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