Physical Training should be in Adept
Wait, people use kick?
I would still not use it, as Short Temper or DfA are better. Even the Power>Vit trait is better IMO.
One would just never slot more then 1 physical utility, which makes the 20% reduction not worth it.
In order for Physical Training to become interesting, the utility skills associated with it need a buff first.
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I always rage but never quit.
Wait, people use kick?
I would still not use it, as Short Temper or DfA are better. Even the Power>Vit trait is better IMO.
One would just never slot more then 1 physical utility, which makes the 20% reduction not worth it.
In order for Physical Training to become interesting, the utility skills associated with it need a buff first.
I use kick in my condition build because on top of its low coodlown and quick interupt, I can use it to stack confusion when I trait for Distracting Strike.
Wait, people use kick?
I would still not use it, as Short Temper or DfA are better. Even the Power>Vit trait is better IMO.
One would just never slot more then 1 physical utility, which makes the 20% reduction not worth it.
In order for Physical Training to become interesting, the utility skills associated with it need a buff first.
I use kick in my condition build because on top of its low coodlown and quick interupt, I can use it to stack confusion when I trait for Distracting Strike.
Incredible. Condition builds are so lenient that you can forgo a useful utility in favor of kick. Simply incredible.
Hulk Roaming Montages/Build Vids
I always rage but never quit.
Wait, people use kick?
I would still not use it, as Short Temper or DfA are better. Even the Power>Vit trait is better IMO.
Hence why it clearly belongs in Adept trait. It’s nothing special but for someone like me who uses Bullcharge all the time, I would pick it to reduce the cooldown. I also enjoy using stomp in zerg fights.
Wait, people use kick?
I would still not use it, as Short Temper or DfA are better. Even the Power>Vit trait is better IMO.
One would just never slot more then 1 physical utility, which makes the 20% reduction not worth it.
In order for Physical Training to become interesting, the utility skills associated with it need a buff first.
I use kick in my condition build because on top of its low coodlown and quick interupt, I can use it to stack confusion when I trait for Distracting Strike.
So basically you’re just looking for a way to get a condi build with 4 into Strength instead of 6.
The thing is, the reason why no one is taking Physical Training is not because it’s ill-placed in the trait line. It’s because most of the Physical utilities themselves are rarely used. Rather than boosting Physical Training, I think you should be looking at boosting the Physical utility skills. Unless, of course, you’re only really interested in buffing your condi build.
For example:
- People don’t use Throw Bolas because it has notorious issues with tracking
- People don’t use Stomp because it has a long cooldown and Blast Finishers and Launching being mostly useful in very few builds
- People don’t use Kick because Knockback is the least useful hard CC and the only weapon that benefits from it (hammer) already has a knockback
Bull’s Charge sees occasional use, particularly with setups that use Greatsword.
(edited by Olba.5376)
Warriors are too reliant on stances to take anything else, that is the main problem.
Balanced Stance is pretty much a must and I would argue for Berserker Stance as well. The last utility is usually Endure Pain/Dolyak Signet which are again survival utilities.
But I agree utilities like Kick are just completely useless. I wouldn’t even take it in a Confusion build.
Stomp, Bulls Charge and Throw Bolas are actually not bad for physical utilities. If some of the bugs would be addressed it would definitely be better. A 4 second immobilize really isn’t bad at all for a 20 second cooldown, A gap closer with a knockdown isn’t bad either for it’s cooldown. Stomp, I will kind of agree is ehhh but it isn’t terrible either.
Perhaps if the trait was an adept, and maybe if it granted something more useful, something like remove a condition on use or increased toughness for 5 seconds or something.
death from above + stomp + physical training + berseker stance is a wonderful knock out situation against enemy zergs that pvd the gates
Wait, people use kick?
I would still not use it, as Short Temper or DfA are better. Even the Power>Vit trait is better IMO.
One would just never slot more then 1 physical utility, which makes the 20% reduction not worth it.
In order for Physical Training to become interesting, the utility skills associated with it need a buff first.
I use kick in my condition build because on top of its low coodlown and quick interupt, I can use it to stack confusion when I trait for Distracting Strike.
Incredible. Condition builds are so lenient that you can forgo a useful utility in favor of kick. Simply incredible.
Kick is an awesome and usefull utility in my 4/6/0/0/4 condition build, not only does it interupt my target, it gives them an extra 4 stacks of confusion (with Distraction Strike) on top of all my other conditions and I break immobilize with it because it is considered as a mobility skill and works with Mobile Strike.
It might be more limited in some specific scenarios, like Boss fights immune to KB (in wich case you just are better to switch to a banner or maybe a stance). But it’s still a cleaving interupt with a 20sec CD, and I found many occasions to exploit the hell out of this utility (especialy in S/Pvp).
You should realy try to use it, very hard, before saying it has no place on a bar because that would just be ignorant or dishonest from your part and giving up on an awesome utility! (and please do not take this wrong, I don’t mean to insult you)
You should realy try to use it, very hard, before saying it has no place on a bar because that would just be ignorant or dishonest from your part and giving up on an awesome utility! (and please do not take this wrong, I don’t mean to insult you)
If one can’t take an insult, one should not venture onto the internet. Didn’t take it as an insult either.
You just don’t know me, which is logical.
I should repeat what I said before. If condition builds allow you to forgo a useful utility in favor of kick, then condition builds are way too forgiving.
Seriously.
If one can choose to not take Endure Pain, Berserker’s Stance, Balanced Stance, Frenzy, Dolyak Signet, Signet of Stamina, Signet of Fury, FGJ, SiO, Fear Me or Bull’s rush in favor of Kick, there is something that needs to be done. Most direly.
Hulk Roaming Montages/Build Vids
I always rage but never quit.