Pin Down change - Gap Closers

Pin Down change - Gap Closers

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Posted by: silentnight warrior.2714

silentnight warrior.2714

Hi everyone.
Playing a warrior has my main character gives me the impression that we have to chase everything just to be able to hit something. We lack good gap closers and its easy to run away from us or just keeping us at large while we are damaged from range.
I think that a change in the longbow skill “Pin Down”, instead of immobilizing if actually pulled the target to you its a good change.
It would be useful in sieges and to catch the opponents that cripple us and chill us in a fight.
Whats your opinion?

Pin Down change - Gap Closers

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Posted by: teg.1340

teg.1340

GS + Sword/Warhorn + bulls charge = 4 gap closers + perma swiftness

thats enough.

Pin Down change - Gap Closers

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Posted by: Juular.4729

Juular.4729

run and gun sword/warhorn rifle, great rid of gs, i know tho gs looks amazing sad init.

Pin Down change - Gap Closers

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Posted by: silentnight warrior.2714

silentnight warrior.2714

“GS + Sword/Warhorn + bulls charge = 4 gap closers + perma swiftness

thats enough."

Thanks for the reply.
And still people manage to get away from you if they want.
And if people want to use other builds?
I was talking about the longbow. What do you think about the change? Is good or bad and why?
thanks

Pin Down change - Gap Closers

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Posted by: Juular.4729

Juular.4729

bow only good for siegeing thats it, and if you spec for it for longbow range incres, rangers longbow is far superior to us, like every other class, its so sad.

Pin Down change - Gap Closers

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Posted by: Brigg.6189

Brigg.6189

I’m fine with it as is. That’s a very long immobilize, and gives plenty of time to swap to a weapon set with gap closers or bull’s charge. Pairs well with 100B or for setting up hammer cc chain.

Also pulls by nature are one of the most effectice controls. Should be implemented sparingly.

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Posted by: serivahn.9751

serivahn.9751

Banner #4 is a pretty good gap closer that is independent of any weapon.
You just need to be holding a banner when entering a fight, which I usually am in WvW because of the run buff (banner #3).

Longbow #5 is great for immobilizing people so your team-mates can kill them but it’s not too useful outside of keep fights unless you trait 10 into “Tactics” for the the extra range. But I think that’s the way Anet wants it.

Silentnight, I think the problem with your proposed change is that even if you could pull an enemy to you, they would still just “dodge” themselves away unless there was an immobilize effect as well, which make it too imbalanced WvW. And all of the squishy classes (e.g. theif, engineer, mesmer, elementalist) that you’d want to kill have great escape utility on account of their low health pool.

Pin Down change - Gap Closers

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Posted by: Evalia.7103

Evalia.7103

I’m pretty sure longbow immobilize works great to cook enemies in arcing slice..
Gap closers?
Of course you lack one on a ranged weapon. I hope you don’t plan to melee them with longbow! Use that amazing switch button that has greatsword or sword mopped in(direct damage versus condition damage, obviously. given traits we have for bleed and burning I consider conditions more like a cherry on the top to increase direct damage from powerful spells like arcing arrow).
Oh, and to all greatsword haters.
What exactly is wrong about it? I’ve managed to solotake camps(actually this one is ridiculously easy, i don’t even get below 20k HP if the camp is unupgraded), champion tower lords(bashed in with a trebuchet by myself at 4 AM GMT, well not a hassle for me since that’s 12 AM in my timezone). I managed to hack down multiple enemies who were immobilized by flurry either bladetrail(GS 4 + leg specialist = 2.4 sec immobilize with my current traits set as 10/30/0/20/10 and 10% extra come from runes). If you claim that it is counterable by curing conditions/using stability, well then maybe you have to realise that hundred blades cooldown is miserable, and i have multiple attempts to go for it while most people won’t be able to cure their conditions
reliably all the time.

(edited by Evalia.7103)