Playing with build editor

Playing with build editor

in Warrior

Posted by: Chase.2798

Chase.2798

So i work overnights in a group home and i was playing aroumd with the build editor today looking at pvp builds…i made a build and i wanted to get ppls thoughts before i try it out…has great sustain and stability with shouts for teamwork and chills on shouts inorder to help land 100b and skull grinders. It has high sustain coming from high health, high toughness, endure pain at 25% health from trait defy pain, regen from dogged march, ability to stay on its feet using last stand, shouts heal allies and give more adrenaline, heal on fatal and condi removal why in beserker, and a damage buff while beserking gives added power to help burst.

I chose my utilities for the following reasons:
Healing signet: best healing

For great justice: gives might and with rune chill

On my mark: adds vulnerability and chill with rune, setting up a great skull grinder chain or full 100b

Dolyak signet: provides stab

Signet of rage: helps build adrenaline and can help provide damage as well

Gear provides great sustain with good damage and increased boon duration

Runes bring power and toughness while adding chills to shouts

This is my first real attempt at making a build so if it sucks i dont need a hundred ppl to tell me so :-P

Big Papa Chase – Warrior and Guardian
Papa’s Lady Luck- Necro
(HELL)

Playing with build editor

in Warrior

Posted by: The Terrible Child.4763

The Terrible Child.4763

There is a few problem with your build. I moved a few trait around and changed a the amulet.

http://gw2skills.net/editor/?vJAQNAR5en8cAVhgVeAeeAElilrAL5Ck1KBIBgrWq79zmaftA-TZBCQBA4gAMhHAAFuCABc/h2VGAA

Getting vig shout and last stand together I feel waste a GM trait because they both requires util slot so you can’t use the trait to the fullest. If you want to help your team, shout heal would be much better support than giving your friend longer might/fury.

I would use crusader amulet because it gives you much better physical defense, healing and attack. Higher defense with better heal is much better than having more HP in long sustained fight. high defense amplifies your healing basically. You can use 4 shout every ~20 seconds which gives you a lot of heals and chills. Also give you a lot of adren for berserking. There is two controlled stun breaker/stability which gives you 2.5k hp when you break out of stun plus another 1k toughness for 8 second(4.5k toughness total). I prefer shield master than dogged march because the regen does very little and you have two source of reflecting projectiles quicker stun. Also you can block to prevent some source of condition. Condition is the main weakness of this build so I pick berserker stance so it can also give you adren for berserker. You don’t have to worry about CC in this build much since if you stun break with shake it off, it give you stability and heals 4k(1/5 of your total hp with 4.5k toughness) and you also have stability in berserker mode. Also if you use headbutt(self stun) and immediately use shake it off to break stun, you will trigger rousing res which let you immediately go into berserker mode, toughen up and heal up all at once.

This build overall gives you better support/attack/survival than the build you suggest but I dont think either build will get you any kills to be honest. You can probably just stand on point and keep spamming shout and berserk without having to do anything. XD