Please Make Mending a Physical Skill

Please Make Mending a Physical Skill

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

https://forum-en.gw2archive.eu/forum/professions/warrior/josh-what-about-mending-physc-skills/first#post5163829

If this is true…then about half of the potential new builds have all but gone up in smoke. That CD reduction when traited would have theoretically allowed you to not run Defense because with Mending, Brawler’s Recovery, and a skill like Zerker Stance you can at least stave off conditions long enough to kill your foe before the condis totally wreck you. CI being a GM almost means chances are the other 2 GM traits will never be used. Maybe if Mending was decent that would change.

However, with no changes that means we’re basically forced into Defense. It’s a crying shame, not many will be willing to give up Fast Hands (unless we run Powerful Synergy because that will hopefully somewhat make up for it on Sword/LB).

Mending as it is will probably never see use, especially now that “To The Limit” is becoming a thing. Even with it being a Physical skill it might not be that strong, but it at least gives us SOME options.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Please Make Mending a Physical Skill

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Posted by: Kamikazi.5380

Kamikazi.5380

I don’t see how Mending can be a physical skill, since it doesn’t do any damage so Peak Performance only really gives it the CD reduction.

Anet just needs to reduce the cd to 15 seconds and maybe up the heal to ~6,000 so it can compete with To The Limit and Healing Signet.

Please Make Mending a Physical Skill

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

I don’t see how Mending can be a physical skill, since it doesn’t do any damage so Peak Performance only really gives it the CD reduction.

Anet just needs to reduce the cd to 15 seconds and maybe up the heal to ~6,000 so it can compete with To The Limit and Healing Signet.

Many skills that don’t “make sense” as a certain type have been made a different skill just because it didn’t have a category. Also, making it a Physical skill forces you to spec into Peak Performance for it to be good, rather than what we have now which is “use Healing Sig cause it’s good.”

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Please Make Mending a Physical Skill

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Posted by: Ozzrel.9825

Ozzrel.9825

For Mending to be able to compete with the other heals, its healing per second should be somewhere between TTL and HS passive. The problem is that it might just replace HS in CI builds, so for the buff to happen it will have to be made incompatible with CI.

Please Make Mending a Physical Skill

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Posted by: Juba.8406

Juba.8406

For Mending to be able to compete with the other heals, its healing per second should be somewhere between TTL and HS passive. The problem is that it might just replace HS in CI builds, so for the buff to happen it will have to be made incompatible with CI.

You need to spec STR to make it a real heal and since DISC is forced upon us, that leaves you a choice between DEF or TACT you cant take both, a shoutbow can take both lines thus getting heals and condi cleanse from both lines, a Mending Warrior already made the compromise.

Making it a 16s heal with Physical Skills trait is enough.

Please Make Mending a Physical Skill

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Posted by: choovanski.5462

choovanski.5462

i have no idea why anet went back on this. they could have easily had the heal scale with adrenaline, as this mechanic will no longer be in the new healing surge and it would only require a small rewoding of Peek Performance. zerker warrior is looking much less attractive, and it’s a pity.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria