Please remove Winds of Disenchantment

Please remove Winds of Disenchantment

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Posted by: Kidel.2057

Kidel.2057

https://wiki.guildwars2.com/wiki/Winds_of_Disenchantment

This skill is seriously broken. Give it a 3 minutes cd, nerf it or simply remove it from the game.

I mean, boonrip on 10 targets is broken already, but that’s also on a ½s interval, over 10 seconds, with projectile block, boon prevention, combo field and unblockable.

Basically pop 1 in a zerg fight and it’s over. It can’t even be noticed among all the other stuff.

I know this argument may be unpopular in Warrior’s forum because you want your class to be strong, but please be serious. This is not what the game needs.

(edited by Kidel.2057)

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Posted by: Ahlen.7591

Ahlen.7591

I want it removed too so I can have a useful PVE elite for once that doesn’t have a 4-5 minute cooldown.

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Posted by: Mayama.1854

Mayama.1854

Honestly I really love it even if I dont play warrior in WvW. The only issue is that
its particle effect gets culled. That skill single handedly brings tactic into zerg fights.
No longer can you just mindlessly spam stability and rush into the enemy zerg.
You have to think about what the enemy does, bait winds of disenchantment etc…
It also removes the savety net from midline necro artillery and ele aura heal bots.

This ultimate will change large WvW more than almost anything they added in the last years.

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Posted by: Tinnel.4369

Tinnel.4369

Can’t be noticed?!? It’s a giant golden globe of run from me fast.

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Posted by: lighter.2708

lighter.2708

I want it removed too so I can have a useful PVE elite for once that doesn’t have a 4-5 minute cooldown.

what both good pve elites dont have long cooldown
signet of rage/headbutt

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Posted by: Ahlen.7591

Ahlen.7591

I want it removed too so I can have a useful PVE elite for once that doesn’t have a 4-5 minute cooldown.

what both good pve elites dont have long cooldown
signet of rage/headbutt

Not a zerker. If headbutt was available to all warrior specs I’d be fine with it but it’s not.

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Posted by: lighter.2708

lighter.2708

I want it removed too so I can have a useful PVE elite for once that doesn’t have a 4-5 minute cooldown.

what both good pve elites dont have long cooldown
signet of rage/headbutt

Not a zerker. If headbutt was available to all warrior specs I’d be fine with it but it’s not.

then use signet of rage?
rampage is NOT a pve elite, and banner is only for support

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Honestly I really love it even if I dont play warrior in WvW. The only issue is that
its particle effect gets culled. That skill single handedly brings tactic into zerg fights.
No longer can you just mindlessly spam stability and rush into the enemy zerg.
You have to think about what the enemy does, bait winds of disenchantment etc…
It also removes the savety net from midline necro artillery and ele aura heal bots.

This ultimate will change large WvW more than almost anything they added in the last years.

Or it could just cause another pirate ship meta where people do nothing but try to fire away at each other because if they clash, they will be stripped of every boon they had by a large number of Spellbreakers.
This isn’t going to bring in tactics or make you think about what your enemy is doing; it’s going to turn into a kiting fest of long range AoE blasting and angry glaring.

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Posted by: Kaga.7629

Kaga.7629

What in the f%&^ …the skill isn’t even in the game yet and you’re airdropping in here and asking for a removal ?

Unlike you, warriors don’t go around kittening in other people’s forums ABOUT SKILLS THAT DON’T EXIST YET. We’ve been taking a litteral poo-valanche with the balance changes and now you’re going after things WE DONT EVEN HAVE YET?

Go away back under the bridge you live under.
If i could slap you irl, i would do it out of principle.

—Kaga Konikora (aka ze evil frostkeep defense director)
Beware, for Commander Kaga farms j00, ktrainer!
r.i.p [iLL] Maguuma

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Posted by: Choppy.4183

Choppy.4183

While it does seem ridiculously overpowered when compared to other elites, it may actually be good for wvw.

First, all sides of a zerg fight can deploy multiple bubbles, so it’s not as though it’s a strategic asset for just one team. Second, it might lead to some interesting tactics, like spreading out the swarm (I.e. that doesn’t’ just have to mean pirate ship). Third, it’s hugely disruptive to the context of a fight, but it’s not lethal in and of itself (like the epidemic problem on siege, before the changes).

Don’t know… I’m not opposed to nerfing or dropping it as per the OP, but I’m inclined to ride it out and see if it makes things more interesting.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

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Posted by: Odokuro.5049

Odokuro.5049

It’s one of our only non-selfish Elite skills, besides banner, that we get that doesn’t only effect us, or give us a 1-up over our enemies.

Besides, there are plenty of classes with Elites that crap on people harder then just removing some boons.

And it’s on an interval, if you see a large golden dome around you, get out of it?

The Self-Proclaimed Pervy Sage of Yaks Bend.
https://www.twitch.tv/amazinphelix

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Posted by: Xernth.8561

Xernth.8561

It is amazingly powerful, but I’m really looking forward to how it affects zerg combat in wvw.

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Posted by: Knighthonor.4061

Knighthonor.4061

https://wiki.guildwars2.com/wiki/Winds_of_Disenchantment

This skill is seriously broken. Give it a 3 minutes cd, nerf it or simply remove it from the game.

I mean, boonrip on 10 targets is broken already, but that’s also on a ½s interval, over 10 seconds, with projectile block, boon prevention, combo field and unblockable.

Basically pop 1 in a zerg fight and it’s over. It can’t even be noticed among all the other stuff.

I know this argument may be unpopular in Warrior’s forum because you want your class to be strong, but please be serious. This is not what the game needs.

Heck no! This destroys Berserker builds and forces more team play and support.

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Posted by: TheBravery.9615

TheBravery.9615

https://wiki.guildwars2.com/wiki/Nightfall

Only if this gets nerfed first

This is hard to see in an enemy zerg, where as WoD is a fat orange bubble

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Posted by: Infusion.7149

Infusion.7149

Null Field also read “strip all boons” but is limited to 1 boon per second

I’d only expect a duration decrease.

This is PBAOE.

Keep in mind spellbreaker loses T2/T3 burst.

Desolation (EU) → Yak’s Bend (US)
In your backline: Elementalist+Mesmer+Necromancer

(edited by Infusion.7149)

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Posted by: Kiroshima.8497

Kiroshima.8497

I mean are you really scared of Winds of Disenchantment and not scourge F2’s spread around corrupting 2 boons and cleansing 2 conditions on allies? Only limit is life force, rather than 90 seconds on a point blank aoe.

Dynamics Thesis Defense Unit [UNIV] is looking for new thesis defenders.
Friendly environment, no question is too basic. Enroll Now!
~Fort Aspenwood~

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Posted by: Caedmon.6798

Caedmon.6798

Stop asking for kittening nerfs to something not even ingame or be made viable yet in pvp/zerging or roaming for kittensake.You made 5 kittening posts already if not more about this skill..Why you so scared your forever passive perm pulsing boons you dont have to do kitten for to get em will be ripped and unable to be applied again ? Theres still a thing as kittening Moving outside of the bubble effect you knowwwwww and then its back on a 90 sec cd again.

kittening hell you guys are pathetic,honestly.

(edited by Caedmon.6798)

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Posted by: Leo G.4501

Leo G.4501

Please remove Winds of Disenchantment

No.

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Posted by: Valik Shin.9027

Valik Shin.9027

Dear anet

Please make it so warriors can’t do anything because I can’t stop them

Sincerely all bad players in gw2

Valik Shin
Darkwood Legion [DARK]
Yak’s Bend

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Posted by: Valik Shin.9027

Valik Shin.9027

Dear anet

Thank you for given warrior a chance to be useful outside of raid. As it was they went fit to like to dirt from our boots

Sincerely people who can actually play the game worth a kitten

Valik Shin
Darkwood Legion [DARK]
Yak’s Bend