Post patch builds
Hammer luckily hasn’t been touched. Give it a go, Guarantee you will be shocked by the burst it can do, while still being relatively Tanky.
Will look, as I said on another post im currently tanky built with spiked defense, running sword/shield and axe/mace and its tanky but by no means bursty. Will give it a go, only downside is my Hammer is of the briny deep needs a skin change
Frankly I’m still running GS/LB. Using defektive’s build right now because the LB damage emphasis is unaffected by frenzy nerf.
LB #3 → GS #3 is still amazing aoe damage.
http://gw2skills.net/editor/?fIAQNAU3XjkO9uZPGPMxBEThi48AKCQyT9oNsj4A;TsAg0CnoUyokQJrSOlkKtIYQwGEA
-Just the build.
https://forum-en.gw2archive.eu/forum/professions/warrior/Here-my-sniper-build-Have-fun/first#post1726073
-My horrible guide.
—————-
Lol @ hammer build.
Lol @ hammer build
Whats Wrong with my Hammer Builds? >.<
Sword/Mace – Longbow
So with the new changes I’ve been trying out some different things with my warrior, mainly in wvw. This is a sword/mace and longbow build I’ve been using for 2 days now and I really like it. It isn’t great for all situations but i have had a lot of fun playing it.
Here is the build link:
http://www.guildhead.com/skill-calc#mcRkMm0MzMnRwmMMmwmapp0aVoRMRV08kiB7kiH7khA7070M7kNc70V7ofD70m
All my armor is exotic Knight’s gear and I’ve been using beryl orbs instead of the soldier runes but either works.
Versig 80 Warrior, Joxx 80 Engineer
The Venture Brothers (TVB) Sanctum of Rall
well my hammer build got kitten since quickness got kitten so i have to resort to a axe/shield ghwy boi
I’m hoping a lot of these LB builds are meant for WvW, cause LB is probably the worst tPvP weapon you can pick :/
As for hammer builds, since people are disagreeing it seems, are debatable. They can do massive burst, have insane CC, and can remain very survivable at the same time, but they have two issues that can completely finish off a hammer warrior ina fight.
1. Blinds, you get blinded enough and you’ll be doing zero damage. There is no other build in the entire game so crippled by blinds.
2. Stability, you are somewhat useless against someone running stability cause your attacks are so easy to dodge if you can’t CC, plus if there’s a Guardian using SYG then you can’t CC anyone for the duration.
So it’s AMAZING in sPvP, but extremely easy to counter in tPvP.
I personally have been experimenting with using bolas instead of frenzy and just focusing on the axe for burst damage. So far they are basically all just worse versions of our former only viable build…. which says a lot lol
So I’m still looking as well :P
… LB is a great tpvp weapon…
It’s massive, point clearing aoe damage, and #5 can be used for a full duration HB without frenzy.
For sPVP: axe/shield + GS, 20/0/30/0/20
For WvW I swap axe for sword to be more mobile.
… LB is a great tpvp weapon…
It’s massive, point clearing aoe damage, and #5 can be used for a full duration HB without frenzy.
It’s a waste, why have one AoE clearing ability when you could just get or play a Necro or Trap Ranger? It falls behind in every aspect.
5 is nice since the buff, that’s true, but I still feel it’s gimping yourself just to try and get a full 100B off.
… LB is a great tpvp weapon…
It’s massive, point clearing aoe damage, and #5 can be used for a full duration HB without frenzy.
It’s a waste, why have one AoE clearing ability when you could just get or play a Necro or Trap Ranger? It falls behind in every aspect.
5 is nice since the buff, that’s true, but I still feel it’s gimping yourself just to try and get a full 100B off.
Do you always focus intensely on one thing at a time without considering the bigger picture? Or are you just doing it here because you’re frown-faced about being told you can’t play Warrior in tPvP with whoever you call friends and want to bring everyone else down?
I’m still going to run my GS/Hammer build. I’ve never relied on Frenzy, because it feels too one-trick pony to me.
“He’s like a man with a fork in a world of soup.”
GS+Axe/Shield all the way.
LB is decent but Eviscerate and 3s block are much better imo.
… LB is a great tpvp weapon…
It’s massive, point clearing aoe damage, and #5 can be used for a full duration HB without frenzy.
It’s a waste, why have one AoE clearing ability when you could just get or play a Necro or Trap Ranger? It falls behind in every aspect.
5 is nice since the buff, that’s true, but I still feel it’s gimping yourself just to try and get a full 100B off.
GS/LB is a legitimate tournament build. Many good tPvP warriors run this / prefer this over axe-sword/shield simply because they can put down a lot of burst and spike damage from a relatively safe distance.
I came up with a Mace/Mace build based on “Distracting Strikes” with 100% Condition Duration (can’t be done in sPvP, only WvW). Lots of CC lockdown with 8s Immobilize from Bolas and all the interrupts provided by Mace/Mace, each applying 3 stacks of Confusion for 10 seconds. It’s awesome in 1v1 since half the time the enemy is CC’d and the other half they’re getting punished for attacking. On top of that most people get real life confusion from facing such an obscure build.
Do you always focus intensely on one thing at a time without considering the bigger picture? Or are you just doing it here because you’re frown-faced about being told you can’t play Warrior in tPvP with whoever you call friends and want to bring everyone else down?
I’m still going to run my GS/Hammer build. I’ve never relied on Frenzy, because it feels too one-trick pony to me.
Those are a lot of assumptions, all false mind you, but just wanted to point out your sad attempt to make me angry lol
Anyway, as I said just previously I do see how LB could compliment the 100B build, my point was just that I don’t see how it makes sense to have a secondary solely for one skill, LB5 that is (I’m not counting the AoE field cause in a 100B build you have zero condition damage, so most people could stand through the AoE field on not worry too much about it, to a degree ofc).
Also I never said anything about hammer, I freaking love the hammer, my favorite weapon and I wish they’d buff it slightly (some how make it so it isn’t ruined by blinds…. :P), so continue on with your GS/hammer build, I really couldn’t care less lol
Kinda the general assumption: Any build you can run now will get heavy countered by the average other professsion
Blinds/slows for melee-hammer
Condition removal for conditions
And of course just outbursting you if you go burst.
(which is actually possible to do now in melee range in HoTM)
Also, no one takes longbow JUST for the immobolize because then one condition removal and you’re done. I’d rather take mace offhand or a shield if I’m going that far for a single cc.
Axe/Shield + Longbow all the way for all PvE content
http://gw2buildcraft.com/calculator/warrior/?8.0|7.1g.h2.e.1g.h1|3.0.h4|1n.a7.1n.a7.1n.a7.1g.a7.1n.a7.1n.a7|2s.0.2s.0.3s.0.2s.0.3s.0.2s.0|a5.p56.k29.0.f5|55.1|5y.69.6i.6f.6m|e
Usually for FoTM though.
Those are a lot of assumptions, all false mind you, but just wanted to point out your sad attempt to make me angry lol
Anyway, as I said just previously I do see how LB could compliment the 100B build, my point was just that I don’t see how it makes sense to have a secondary solely for one skill, LB5 that is (I’m not counting the AoE field cause in a 100B build you have zero condition damage, so most people could stand through the AoE field on not worry too much about it, to a degree ofc).
Also I never said anything about hammer, I freaking love the hammer, my favorite weapon and I wish they’d buff it slightly (some how make it so it isn’t ruined by blinds…. :P), so continue on with your GS/hammer build, I really couldn’t care less lol
You haven’t tried the GS/LB build then have you?
https://forum-en.gw2archive.eu/forum/pvp/pvp/Defektive-s-tPvP-Longbow-GS-Warrior-Build/first
Basically, you don’t care for condi damage in this build for a reason. The more crit damage and +Power / +Damage you have, the better this build is.
Longbow F5 has a critical strike application to it that doesn’t get it’s bonus from condi damage, but from +critical / +power. With this build it can crit between 1000-1400 per tick. Overall damage we’re talking about 7-10k per player whose in the AoE field.
Longbow #3 has the potential to crit between 6-9k in an AoE and is extremely easy to get off with the help of pindown.
Couple this with GS mobility and that whirlwind is still very strong, I reckon it’s probably the only viable build right now for tPvP since the build does not focus on 100b.
I came up with a Mace/Mace build based on “Distracting Strikes” with 100% Condition Duration (can’t be done in sPvP, only WvW). Lots of CC lockdown with 8s Immobilize from Bolas and all the interrupts provided by Mace/Mace, each applying 3 stacks of Confusion for 10 seconds. It’s awesome in 1v1 since half the time the enemy is CC’d and the other half they’re getting punished for attacking. On top of that most people get real life confusion from facing such an obscure build.
Id be very interested for more breakdown, this sounds like a fun build
Thanks for the responses, its awesome for people like me who glance at forums but dont really know what builds at the external sites are “current”.
Been running GS and either Sword/Mace, Sword/Shield in WvW. I use LB for siege and it rakes in kills that thing is strong not gonna lie. This is WvW and I have 10 in tactics for leg specialists and when its siege time I change to stronger bow strings. I think people get suprised when your Pumping out that kind of damage as a warrior from 1200 range with a bow lol.
I love axe/shield the most I just wish it had more mobility savage leap with mobile strikes is really really good. Sword is decent damage in a burst build but it doesn’t compare to axe. So your basically giving up some good burst damage for mobility.
Sword/Mace I have been messing around with as I think it does give some good control and you still have savage to gap close or escape. Im still on the fence about it if I like it more than /shield though. Want to try it in a duel when I get the chance so far I havent had any problems really with guardians with the amount of CC it brings.
I never used frenzy much it was fun for the I just embarrased you with the noob combo moments but endure pain and bulls charge stay on the bar atm and sig of stamina also. This is all WvW perspective.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
Are there quick ways of changing skills and traits? im too lazy to press H and navigate each time
Still viable, completely non-frenzy dependent. Give it a try, it’s fairly mobile and really shines in group fights.
His longbow build (already posted) was also not very frenzy dependent. I personally have a hard time with it as I’ve always got the urge to be in the middle of the fight smashing, and my definition of running away is getting far enough to heal and getting right back into it.
Jangeol – WvW Warrior
Still viable, completely non-frenzy dependent. Give it a try, it’s fairly mobile and really shines in group fights.
His longbow build (already posted) was also not very frenzy dependent. I personally have a hard time with it as I’ve always got the urge to be in the middle of the fight smashing, and my definition of running away is getting far enough to heal and getting right back into it.
I was playing his hammer build with Frenzy (he does in some of his videos too) and feel like that was really nice for landing hammer #5 which is really the biggest damage ability. Not sure what to replace it with right now – I feel like the build already has plenty of CC… it’s a really fun build (imo). Gotta take my opinion with a grain of salt because I would categorize myself as a casual player not really a pro and I don’t do high level tpvp (yet).
I hate to say it but i might be more suited to guardian/bunker builds :>
You may know better than I – but I would think guardians are better for being tanky and holding the point while the hammer warrior is good for team fighting by locking kill targets down with cc while also contributing some damage.
Yeah I have not given hammer a fair enough go, il be doing it tonight
I like sword/shield/retal build (crap i know) and healing shout builds (I have cleric amulets) so worst case I support, but I find it hard as a warrior to get tokens (unless you go bow i suppose)
Ahh, sounds like you are talking about wvw while I am talking mainly about s/t pvp. Good luck with the hammer build
You haven’t tried the GS/LB build then have you?
https://forum-en.gw2archive.eu/forum/pvp/pvp/Defektive-s-tPvP-Longbow-GS-Warrior-Build/firstBasically, you don’t care for condi damage in this build for a reason. The more crit damage and +Power / +Damage you have, the better this build is.
Longbow F5 has a critical strike application to it that doesn’t get it’s bonus from condi damage, but from +critical / +power. With this build it can crit between 1000-1400 per tick. Overall damage we’re talking about 7-10k per player whose in the AoE field.
Longbow #3 has the potential to crit between 6-9k in an AoE and is extremely easy to get off with the help of pindown.
Couple this with GS mobility and that whirlwind is still very strong, I reckon it’s probably the only viable build right now for tPvP since the build does not focus on 100b.
I’m still skeptical, but from this point I’m going to have to try it myself lol
Cause I mean a video is a video, it’s more then theory crafting at that point, so until I’ve experienced it myself I can’t argue with you anymore lol
EDIT: I tried it, hated it really. I can see how it would be fun and useful in an 8v8 hotjoin room, but in small fights and against decent players it just doesn’t get the job done.
I noticed for it to do any sort of damage without speccing for conditions you have to go quite glass canon, and with ONE skill to keep people away it’s insanely easy to kill you simply cause the longbow doesn’t do damage fast enough. On top of that it looses out to all the other ranged classes.
The GS (or other melee weapons) also doesn’t help all that much cause without the frenzy burst and lacking the GS damage buff it doesn’t seem to get the job done, not unless you stack might with crits and LB might field, which takes time, something you don’t regularly have in tPvP.
So I’d play it in a large hotjoin room so I could deal large amounts of AoE to the ever present zerg of scrubs you’ll find, cause yeah I did notice when I could get LB3 to land it did in fact do a lot of damage, but outside of that I wouldn’t waste my time. It just seems so subpar to me :/
(edited by Vicarious.3047)
I came up with a Mace/Mace build based on “Distracting Strikes” with 100% Condition Duration (can’t be done in sPvP, only WvW). Lots of CC lockdown with 8s Immobilize from Bolas and all the interrupts provided by Mace/Mace, each applying 3 stacks of Confusion for 10 seconds. It’s awesome in 1v1 since half the time the enemy is CC’d and the other half they’re getting punished for attacking. On top of that most people get real life confusion from facing such an obscure build.
Id be very interested for more breakdown, this sounds like a fun build
Suere, here you go: http://gw2buildcraft.com/calculator/warrior/?8.4|9.1m.h19.9.1m.h1|3.1h.h17|1g.7i.1g.7i.1g.7i.1g.7i.1g.7i.1g.7i|2s.0.2s.0.3s.0.2s.0.3s.0.2s.0|u178.0.u67c.a4.0|30.1|5z.67.6g.6f.6m|e
Thanks Venereus, I liked the build 1 on 1 but I didn’t feel helpful to people around me and in zerg i just got pounced on too much. I also felt slow running around places
So I decided to go back to a more mobile build, and I saw defektives longbow build but I decided to try my own because those seemed geared to GS and didn’t have the range for wvw (I dont do spvp)
I went for a sword+warhorn and longow build
Traits here:
Please feel free to suggest better or point out the dumb things
This is what I’ve been running recently:
http://gw2buildcraft.com/calculator/warrior/?8.0|1.1g.h1|c.1g.h1d.e.1g.h1l|1n.7i.1g.7i.1n.7i.1g.7i.1n.7i.1g.7i|4s.d1e.2v.d1e.3v.d1e.2s.d1e.3s.d1e.2s.d1e|k59.0.u28c.0.k6a|3a.8|5y.6f.6i.6g.6m|e
Breakdown by abilities
1) Mobility:
- Mobilestrikes: GS 3, 5; Sword 2 and Shield 4 will remove snares
- Rush, Sword Leap
- 35 sec of swiftness out of 48 (weakest spot of this build)
2) Condition cleans:
- Lyssa, Signet of Stamina
3) Invulnerability:
- Endure Pain, Shield Block
4) Counter CC
- Balanced Stance, Last Stand
5) High damage
- 4.6k effective power before fury / might
- 75% crit rate with fury and 87% crit damage
- 2.1k Power
6) Armor (dodge most attacks, but you need a bit of armor for those hits that do go through)
- 35% Damage reduction (ignore buildcraft as it includes turtles defense and thick skin)
7) Control
- 2 Cripples (Sword 3, GS 4)
- 3s Chill on shield weapon swap
- 4s Immobilize on Sword
- stun on shield 4
This is what I’ve been running recently:
http://gw2buildcraft.com/calculator/warrior/?8.0|1.1g.h1|c.1g.h1d.e.1g.h1l|1n.7i.1g.7i.1n.7i.1g.7i.1n.7i.1g.7i|4s.d1e.2v.d1e.3v.d1e.2s.d1e.3s.d1e.2s.d1e|k59.0.u28c.0.k6a|3a.8|5y.6f.6i.6g.6m|eBreakdown by abilities
1) Mobility:
- Mobilestrikes: GS 3, 5; Sword 2 and Shield 4 will remove snares
- Rush, Sword Leap
- 35 sec of swiftness out of 48 (weakest spot of this build)2) Condition cleans:
- Lyssa, Signet of Stamina3) Invulnerability:
- Endure Pain, Shield Block4) Counter CC
- Balanced Stance, Last Stand5) High damage
- 4.6k effective power before fury / might
- 75% crit rate with fury and 87% crit damage
- 2.1k Power6) Armor (dodge most attacks, but you need a bit of armor for those hits that do go through)
- 35% Damage reduction (ignore buildcraft as it includes turtles defense and thick skin)7) Control
- 2 Cripples (Sword 3, GS 4)
- 3s Chill on shield weapon swap
- 4s Immobilize on Sword
- stun on shield 4
In wvw that would be alright. Spvp, nah.
This is what I’ve been running recently:
http://gw2buildcraft.com/calculator/warrior/?8.0|1.1g.h1|c.1g.h1d.e.1g.h1l|1n.7i.1g.7i.1n.7i.1g.7i.1n.7i.1g.7i|4s.d1e.2v.d1e.3v.d1e.2s.d1e.3s.d1e.2s.d1e|k59.0.u28c.0.k6a|3a.8|5y.6f.6i.6g.6m|eBreakdown by abilities
1) Mobility:
- Mobilestrikes: GS 3, 5; Sword 2 and Shield 4 will remove snares
- Rush, Sword Leap
- 35 sec of swiftness out of 48 (weakest spot of this build)2) Condition cleans:
- Lyssa, Signet of Stamina3) Invulnerability:
- Endure Pain, Shield Block4) Counter CC
- Balanced Stance, Last Stand5) High damage
- 4.6k effective power before fury / might
- 75% crit rate with fury and 87% crit damage
- 2.1k Power6) Armor (dodge most attacks, but you need a bit of armor for those hits that do go through)
- 35% Damage reduction (ignore buildcraft as it includes turtles defense and thick skin)7) Control
- 2 Cripples (Sword 3, GS 4)
- 3s Chill on shield weapon swap
- 4s Immobilize on Sword
- stun on shield 4In wvw that would be alright. Spvp, nah.
Yeah, WvW as in sPvP you can’t quite get the stat balance and you have no longer sustain. We’re kinda screwed there. In random hot joins it works if you swap sword for axe, but then again most things work there.
The stats won’t be anywhere near as high, thats why. You’d be basically running s/shield and gs and you’d still die the same as any other melee build warrior has.