Post patch theifs are really good ?
Shottyzzz – Warrior – [Fin] – HoD
Hard to catch is usually only bad for Melee thieves. As for P/P thieves, if they’re really good (I.e like Taquito), they can be pretty hard to pin down and Pistol 3 can hurt a lot. As far as I know, thieves didn’t get any damage buffs this patch. nor did any weapons get buffed.
Gates of Madness
Hard to catch might be randomly good or randomly bad for the thief. Tomorrow it might drop a dazed thief right under your mace.
Thief initiative has changed so more varied skills can be sustained longer but some of the peak initiative builds will have lost their edge. You’ll might see a bit more stealth/backstab and a little less of shadowstep, ‘permastealth’, and dual pistols.