Member of Snow Crows [SC]
Power/Precise Infusions
Member of Snow Crows [SC]
There is very likely no crit cap. I have yet to see any evidence of a non-crit against level 80 target with 100% critical chance.
Against level 81 and above your critical chance gets reduced.
Either way you will always benefit from power infusions.
I’m at the same dilemma as you are with being uncertain about what infusions I want. I currently have 6 precision infusions; one on my back item and the rest on all my jewelry. I’m probably gonna just leave it at that.
There is very likely no crit cap. I have yet to see any evidence of a non-crit against level 80 target with 100% critical chance.
Against level 81 and above your critical chance gets reduced.
Are you sure about that? I’m not certain myself – just remembering having read that somewhere.
@Miku, if you had to decide: What would you chose? Maybe taking the new buff-food into consideration (100 fero, 33% chanceo to get might on crit)?
Member of Snow Crows [SC]
The new buff food is only at its full potential when you’re using scholar runes, and considering how negligible the infusions are for any purpose other than soloing I think precision infusions would probably be best to get (assuming you’re going to be making use of 65003 fast hands build with strength runes and either curry butternut squash, candied dragon rolls or truffle steak).
If you’re 66002, you always should be trying to acquire more and more power.
Yep, was talking about running with scholar runes instead of strength… At least in arah it’s not that hard to maintain 90%+ health as you know^^
And except for lupi I always run 6,6,0,0,2… everything else is just wasting dps :/
Member of Snow Crows [SC]
I completely disagree actually. 66002 is not ideal for solos because the reality is that camping GS is only the best DPS if you’re able to maintain your rotation with GS. If you for whatever reason can’t bladetrail or rush or especially whirlwind, you’ll be doing a lot less than with GS + axe. Not to mention, with fast hands it opens up the opportunity to have a block or an extra dodge.
By the way even with scholar uptime at 100% of the time you still do slightly less than with strength runes and that’s assuming perfect rotations. The reality is you won’t ever maintain 100% hp without frequently breaking out of your 100b chains with a whirlwind or a dodge. Try it on something like Berserker Abomination to see what I mean :P
I completely disagree actually. 66002 is not ideal for solos because the reality is that camping GS is only the best DPS if you’re able to maintain your rotation with GS. If you for whatever reason can’t bladetrail or rush or especially whirlwind, you’ll be doing a lot less than with GS + axe. Not to mention, with fast hands it opens up the opportunity to have a block or an extra dodge.
By the way even with scholar uptime at 100% of the time you still do slightly less than with strength runes and that’s assuming perfect rotations. The reality is you won’t ever maintain 100% hp without frequently breaking out of your 100b chains with a whirlwind or a dodge. Try it on something like Berserker Abomination to see what I mean :P
Not having GW2 installed atm but while reading your comment I thought: I do maintain my rotations especially on abo! I hardly have to ever cancel 100b. Bladetrail is a DP loss if used while in close combat (imho). And it’s only a dps loss if you can’t maintain the same amout of mightstacks as with the strength runes. Maybe the new food makes it more likely to get over 20+ stacks?
Member of Snow Crows [SC]
There is very likely no crit cap. I have yet to see any evidence of a non-crit against level 80 target with 100% critical chance.
Against level 81 and above your critical chance gets reduced.
Are you sure about that? I’m not certain myself – just remembering having read that somewhere.
@Miku, if you had to decide: What would you chose? Maybe taking the new buff-food into consideration (100 fero, 33% chanceo to get might on crit)?
I have tested 2700 hits with 100% critical chance. Zero non-crits.
So if you want to discuss this you better come up with some evidence.
Bladetrail is only a DPS loss if the attack is obstructed and the sword doesn’t return for the extra hit.
I brought up the example with berserker abomination because even if you don’t get hit even once you are still ever so slightly lower DPS than you would be with strength runes in a solo situation. So with that in mind, you aren’t able to afford taking a single hit from either the abomination or the inquest adds that spawn meanwhile never messing up your rotation with GS.
My point is that isn’t realistic due to both RNG and because chances are you, like me and anyone else, will probably goof up at some point. Your comment about how you always stay 66002 because of 65003 being a major loss in DPS is a little bit of a contradiction to me because in actual practice outside of a vacuum setting, that’s not true. 65003 not only can camp GS as well with slightly lower output over time, but enables you to swap if you need to without being stuck on a secondary weaponset for too long.
I can say from lots of personal experience that if you’re constantly staying on GS in a solo, you’re probably going to fumble a lot when things get hairy (bad RNG, human error, NPC being a pain in the kitten and aggroing trash mobs).
You’re free to do what you want, but I feel the need to share my insight in hopes of it opening you up to my perspective. I have both an ascended strength and ascended scholar set now, by the way. I’ve tested scholar on a few bosses in Arah solos (abom included) and Strength is very very much noticeably better.
@Wethospu
As I said – I just remembered having read that somewhere and wasn’t too sure myself aynmore. Thanks for your insight with your test. Do you happen to know how much crit-chance one loses if the boss is 1-2 lvls higher than yourself (fighting as lvl 80 a lvl 81 champ for example)?
@Miku
Mhh, might have just been my personal feeling then. I have seen Luca and Goku run 6,6,0,0,2 in arah for almost every boss except for Lupi and tried it myself and I felt quicker (talking solely about strength runes now). I should’ve probably done some more testing with actual numbers than just relying on my feelings there :P
So far, thx for the replies!
Member of Snow Crows [SC]
I haven’t tested it very much but it simply seems to use “Precision->Critital Chance” ratio of the target.
At level 80 it is 21 Precision per 1 Critical chance. At level 81 and 82 it’s 22 and at level 83 and 84 it’s 23 (based on wiki).
Against level 81 target your 100% becomes (100% -24.5% [Base + Fury])*21/22 + 24.5% = 96.5% Critical chance.
Against level 83 it becomes 93.3% Critical chance.