Hello,
I’m currently level 70 but am leveling at an absurd rate and will be 80 soon. I’m also using fine stones and can transfer any runes/etc up with my armor appearance, so I’ll just proceed with the assumption that I’m level 80.
My current build: http://gw2skills.net/editor/?fIAQNAseUjcOBvtPuQ4QBE0Ds4KEw0jwgMWDA
Typically when I play MMOs, I like to create my own builds based on what sounds fun and useful and am pretty turned off by the concept of using cookie cutter builds/particular weapons “just because they’re the best.” In GW2, I was surprised to find that warriors were capable of the amount of support that they are, and so I’m experimenting with a sort of “Iron General” build. The idea is that I’m set up pretty defensively so that I can’t really be killed very easily, but can buff and support the team all the while so that if enemies DON’T kill me, things are much worse for them.
It’s easy enough to just stack the crap out of PTV and call it a day, but the problem is that I don’t want to hit like a girl scout either. I talked to someone in game and decided that I’d use my current knight’s armor and just use coral gems in all the pieces for power, precision and condition damage, but have lately considered using PVT armor and gemming differently. I don’t mind whether I do condition or regular damage, but the two camps seem very torn and I’m not sure what to think about it anymore. Some say that bleeds are too easily removed, but by the same token (and I haven’t exactly parsed it or anything) bleeds seem to inflict a LOT more of the damage I see with sword and shield.
I’m traditionally more about balance, so I figured I’d go for all three, but I’m not sure where my efforts should be focused to get the most out of my sword while still keeping in line with the defensive support build that I’m working on. I’ve also considered using runes of the pack, but I wasn’t sure if the five or so seconds of F/M/S would be worth it or not. The power/precision over what I use now is markedly better, but I’d lose out on condition damage.
Put shortly, what balance of these three stats makes for optimal damage in general? I’ve heard to go all power and neglect the other two, but I’m hesitant to do that for fear of putting all my eggs in one basket. All the same, it seems I’ll have to really choose one or two out of the three to capitalize on. How solid would using runes of the pack be, in addition? Also, I am not sure where to put those last ten trait points. I have considered power for berserker’s 12% increase, discipline for warrior’s sprint or the crit increase, and arms for bleed duration, but I’m really not sure. Suggestions?
Just looking to make sword work for me! Please be gentle and realize that no, I don’t want to use hammer because “it’s better for defense and support.” No, I don’t want to use X build because mine is crap/etc. I’d really appreciate any advice for my build that can be offered beyond “scrap it you suck.”
Thank you for your time and assistance!