PvE Dps Build! Feedback wanted
6 x Rune of Ranger? What? Warrior’s companion?
(edited by vpchelko.4261)
Assuming the meta (http://dtguilds.com/forum/m/6563292/viewthread/12497977-dnt-warrior-build-41514) is such, you have some interesting deviations.
Please justify the existence of your deviations.
http://www.twitch.tv/tree_dnt || https://twitter.com/Tree_DnT
The meta is changing at an alarming rate!
This build is okay if you’re the third or forth warrior in a group.
Your team loses a significant amount of damage if you’re the only Warrior in your group and not bringing Empower Allies and banners.
Empower Allies means jack all, I never take it.
Empower allies was meta for only a week, no one cares about it anymore.
This build is okay if you’re the third or forth warrior in a group.
Your team loses a significant amount of damage if you’re the only Warrior in your group and not bringing Empower Allies and banners.
Empowered Allies is terrible and too crippling for the warrior to justify using it. I’ve done it for one occasion ever and it was completely pointless and I’m ashamed for having used it. Everyone that makes a big deal about using it doesn’t know much about warriors and is just whining for the sake of whining.
As for the OP’s build, good traits but bad offhand and should be using a banner in groups. Don’t bother with two banners unless you have help from someone in the group carrying one of them… otherwise it’s obviously never worth it.
I guess I was misinformed. What should the traits be without Empower Allies (assuming you’re the only Warrior). I’m assuming the 6/5/0/0/3 even when using the all Greatsword build or 6/6/0/0/2
The most versatile and overall best warrior build is 65003 GS with axe+X
In most circumstances, I usually use X as my offhand. Most of the time mace isn’t really that practical because in the case of trash mobs they should be dead if you’re in a group too fast for mace #4 or #5 to be very worthwhile. In a boss fight you might be better off using mace, but if it’s a boss that is at least moderately engaging (Lupicus, Mossman, Archdiviner, etc) then you’re best off with sword for the block.
In a typical dungeon run, you’re best off providing basically permanent swiftness and having a blast finisher for the fire fields dropped by an ele (hopefully you’ll have one).
The traits I most commonly have on are:
6 (V IX XI)
5 (V X)
0
0
3 (VI)
However if you want to, you can change dual wielding to great fortitude and just use dual wielding whenever you’re using a sword offhand, and you can change signet mastery for warrior’s sprint if you’d prefer to take warbanner.
A lot of people keep glorifying empowered allies for no good reason because the power it brings is truly negligible unless the team you’re in is all pretty much picture-perfect and organized in meta builds like they’re going for speedclear records or something. Even some of the most prestigious high-end PvE guilds don’t bother with it in their casual runs most of the time.
The tradeoff that the warrior has to make for their own individual output is kind of large for the small party DPS boost the trait offers, making the benefit it offers pretty redundant and your own performance awkward without fast hands and the 10% damage modifier from attack of opportunity… not to mention the loss of 150 ferocity and 50 precision. It really sucks.
Awesome. Thank you. If I could ask another question, if there were 2 Warriors would the other bring the same thing?
That would honestly depend on the party comp. No might stacking classes/pugs that can’t stack might? Phalanx Strength. Otherwise, it depends on the dungeon. For example, I’d never take anything other that 65003 in arah. Ever. For pugs, you need to rely on your own dps. If you’re in a good guild group, EA might be worth a shot.
Though in all seriousness if you’re in a PUG that has terrible might stacking it’s probably better to just swap to an ele instead of staying on a warrior and running phalanx strength, since they not only have superior DPS but don’t have to sacrifice all of their own to provide might.
The situation(s) in which phalanx strength is good to take are very niche, but less so than EA is. Geez, it’s quite a bad trait line isn’t it?!
(edited by Purple Miku.7032)
Can any body clarify – why all ignore Empowered build 6/6/0/2/0? In group warrior can stack might to 25 (+25% damage). Quick weapon swap are so important and provide more then + 25% dps boost?
Empowered gives you +1% damage for each unique boon, so 1 stack of Might is +1% as well as 25 stacks of Might.
Empowered gives you +1% damage for each unique boon, so 1 stack of Might is +1% as well as 25 stacks of Might.
Cool story.. I was pretty sure, it should count buff stack. No 1 second kill shot under Frenzy… fk it, game tips not clear.
And Burst is not a ‘attack or action’ for Quickness buff.
(edited by vpchelko.4261)
Empowered Allies is a huge boost to overall team DPS when using FGS. If you’re doing a record type speed run and your plan is to melt bosses with FGS and Ice Bows your warrior needs to be using EA.
Reasoning: EA is something like a 4% team DPS boost at the cost of like 10% of the warrior’s personal dps. In normal conditions (when everyone in the party is ding between 10-14k dps) it works out to be a 2-3% dps gain for your party. Nothing so major that you would care in a casual run.
However, when using FGS, it is a gigantic increase in overall DPS.
Warrior without EA = 12kdps With EA = 10,800 = -1,200 dps
Ele using FGS = 36kdps With EA = 37,800 = +1800 dps
Ele #2 using FGS = 36k dps with ea = 37800 = +1800 dps
thief using FGS = 39k dps with ea = 40,950 = +1950 dps
Guardian using FGS = 33k dps with ea = 34,650 = 1650 dps
So when using FGS and EA the part gains a net of 6,000dps which is basically like having half of a second warrior. In percentage terms, its the same, but in nominal terms its a rather enormous gain and matters a lot.
http://www.twitch.tv/tree_dnt || https://twitter.com/Tree_DnT
The meta is changing at an alarming rate!
6 x Rune of Ranger? What? Warrior’s companion?
Mini’s work as the #6 bonus, as said in the video! so its a 3% damage loss to scholar but i’m never above 90%
I guess I was misinformed. What should the traits be without Empower Allies (assuming you’re the only Warrior). I’m assuming the 6/5/0/0/3 even when using the all Greatsword build or 6/6/0/0/2
6/6/0/0/2 is very bad, u dont need signet mastery, or anything in that line, the only reason u go 3 into that line is to get fast hands. 6/6/0/2/0 is better as u have 2 second downtime on banners with that build
Empowered Allies is a huge boost to overall team DPS when using FGS. If you’re doing a record type speed run and your plan is to melt bosses with FGS and Ice Bows your warrior needs to be using EA.
Reasoning: EA is something like a 4% team DPS boost at the cost of like 10% of the warrior’s personal dps. In normal conditions (when everyone in the party is ding between 10-14k dps) it works out to be a 2-3% dps gain for your party. Nothing so major that you would care in a casual run.
However, when using FGS, it is a gigantic increase in overall DPS.
Warrior without EA = 12kdps With EA = 10,800 = -1,200 dps
Ele using FGS = 36kdps With EA = 37,800 = +1800 dps
Ele #2 using FGS = 36k dps with ea = 37800 = +1800 dps
thief using FGS = 39k dps with ea = 40,950 = +1950 dps
Guardian using FGS = 33k dps with ea = 34,650 = 1650 dpsSo when using FGS and EA the part gains a net of 6,000dps which is basically like having half of a second warrior. In percentage terms, its the same, but in nominal terms its a rather enormous gain and matters a lot.
Didn’t consider that, yeah that is kind of a big loss, although i usually take the FGS and with 100% crit chance it seems like a hige damage boost compared to a thief
This build is okay if you’re the third or forth warrior in a group.
Your team loses a significant amount of damage if you’re the only Warrior in your group and not bringing Empower Allies and banners.Empowered Allies is terrible and too crippling for the warrior to justify using it. I’ve done it for one occasion ever and it was completely pointless and I’m ashamed for having used it. Everyone that makes a big deal about using it doesn’t know much about warriors and is just whining for the sake of whining.
As for the OP’s build, good traits but bad offhand and should be using a banner in groups. Don’t bother with two banners unless you have help from someone in the group carrying one of them… otherwise it’s obviously never worth it.
I don’t like any other offhand, i do have a sword which i use in certain situations for the block, but otherwise the fury is good on OH axe and the Axe #5 is pretty good in light fields. I am not ususally the only warrior in the party but if i am I retrait to 6/4/0/4/0 For EA and 100% banner uptime