PvE Dungeon build?
Depends on what you’re looking to do in the dungeon.
Did you want to do speed runs, be more support, kind of a mix of things?
Stormbluff Isle
Depends on what you’re looking to do in the dungeon.
Did you want to do speed runs, be more support, kind of a mix of things?
mix i guess
mmmkaykay any particular weapon set or do you want me to do whatever? :P
Stormbluff Isle
just tell me the build im a newbie
Okay, so here’s one I’m actually still personally working on…
http://intothemists.com/calc/?build=Vu;4RKkN0_4cKVQ0;9;4T9-9J48A4;34;007;0KF0-JF6qOrTvxtbK-lK7835-VYscn-u0xX0374Da5F-375X07V-17V;9;9;9;9;9;50-6l
It’s great for keeping up boons, especially might, on you and your allies. You’ll do a decent amount of damage and help to keep vulnerability stacks up.
The build has a good amount of toughness and warriors have an awesome base health pool so you’ll have plenty of survivability! Hope this helps
Stormbluff Isle
Heal: Signet or Healing Surge
Third utillity: Banner of strenght/Discipline or Signet of Might
Cheaper runes: Ruby Orbs
Cheaper Food: Plate of Truffle Steak, Plate of Steak and Asparagus, Bowl of Butternut Squash Soup, Dragon’s Breath Bun, Minotaur Steak
Best build for hardcore players:
http://www.guildwars2guru.com/topic/83915-axemace-dps-build-for-dungeons-and-fractals-101513/
However for new players I rather suggest a variation of the old meta build before Empower Allies was moved to Master:
http://gw2skills.net/editor/?fIAQNAnZDjcOBvZPMxBAzjhCqI1D7mrtUhwA-e
You forgo of the Greatsword as your second weapon set and lose some damage and mobility but so you don’t have to bother with weapon swapping and can focus on learning the dungeon. Inspiring Banners allows you to have your Banner(s) out almost all the time so you don’t need to learn right now when the right time to use them is.
Once you’re more familiar with the dungeons you can switch the Longbow with a Greatsword and bring Strength IX, Tactics VI, and Discipline VIII.
above post is sound advice. I would suggest greatsword for some fights even if you’re learning because it makes them much easier (e.g. subject alpha in coe p2/3) because the evade on whirlwind is really helpful.
I also don’t really see how the 30/0 is better than 30/25 for newbies, because both can be used with pure axe. banner CD isn’t amazing IMO, I find that in a large number of dungeons there’s enough time gaps between major fights for banners to go off CD. you should really just be using it for boss fights; there aren’t that many major trash fights where banner should be up, and if you’re doing more casual runs not having the buff won’t affect you too terribly.
above post is sound advice. I would suggest greatsword for some fights even if you’re learning because it makes them much easier (e.g. subject alpha in coe p2/3) because the evade on whirlwind is really helpful.
I also don’t really see how the 30/0 is better than 30/25 for newbies, because both can be used with pure axe. banner CD isn’t amazing IMO, I find that in a large number of dungeons there’s enough time gaps between major fights for banners to go off CD. you should really just be using it for boss fights; there aren’t that many major trash fights where banner should be up, and if you’re doing more casual runs not having the buff won’t affect you too terribly.
Do you have any good builds for me? :P
Just use 30/25/0/0/15. Anything else is trash for pve. If you have trouble surviving use a few bits of knights gear until you can handle it. But remember to eventually switch to full beserker!
I also don’t really see how the 30/0 is better than 30/25 for newbies
I haven’t looked at Nike’s calculations very closely but if I have understood them correctly 30/25 is best because damage booster like Arms 25 get stronger the more you already have, and because with exotic/ascended gear, group-buffs like Fury and food you have so much precision that the 15% higher crit chance of Discipline XII hardly matters.
A newbie properly doesn’t have a 10% damage sigil and potion for every dungeon, the best possible food and only rare, masterwork or not even level 80 gear. Under those assumptions the damage difference of those builds should be smaller or even in favor of 30/0, not sure.
The main reason why I suggested 30/0 is because I think it’s slightly easier to play, though.
30/25 has higher solo dps so it was better for pugs even when 30/0 was the meta for groups.