[PvP] Condi Warrior
Problem with condi warrior now is that bleed got nerfed. While burn got buffed , it not enough to make up for the bleed nerf from a warriors stand point
Darkwood Legion [DARK]
Yak’s Bend
Thanks mPascoal! I was messing around the other day w/a build similar to the one you posted. What do you think about this build? It focuses more on burning since right now it is stronger than bleeds.
I chose to use the Balthazar runes and chose Discipline over Arms. My reasoning is that since bleeds aren’t as powerful as burning then it isn’t necessary to buff the weakest condition damage. Instead I would rather have the 5 sec weapon swap + removing a condition when swapping weapons. I’ll miss out on the signet precision though. I also changed the rune to Carrion since we won’t be relying on precision to grant extra bleed stacks or condition damage from the Arms line.
@OJ For Prez The idea of buffing burning isn’t bad and I can agree with the trait choices but I don’t agree with the Runes. If you really want to go with Carrion, you would be better with Flame Legion Imo. Yeah it give power instead of condi damage, but also buffs burn duration as Balthazar and gives a more “reliable” burn application (when you are struck) than Balthazar, that only give burning when you use your heal skill, which you will not use much if anything specially without the trait to reduce CD.
Also Sigil of Torment is kinda useless when you don’t have any crit chance. Crit chance is the reason I prefer Rabid to Carrion, beside the excelent synergy with Arms trait line gives you torment and bleeds from sigils.
This is what I think but I’m no expert in Condi Warrior by any means, this is one of my firsts builds for condi. It was easier pre june patch because you could go almost all into arms and defence and still get fast hands. And burning wasn’t so strong. I actually feel my burning Guardian being a bit stronger than this with only one condition, burning.
Just some info…
1) For someone that maintains Condition Damage ~1200-1300 Bleed does approx the same damage as before patch. What was nerfed was the Bleed base damage (from 40 to 22) which actually weakens the Bleed damage output when u got between 0-1200 condi damage. The closer you are to zero, the bigger the nerf. So, given the stat changes on gear, for someone whos specc’ed into condi dmg, Bleed is more or less what it used to be. Though changes on Arms bleed-related traits is another thing.
2) Warrior’s burning, even when you fully trait LB and use the appropriate sigils/runes to maximize its damage, is inadequate to be a basis for a build compared to other classes that can burn. Warrior can apply so many burning stacks and for such duration. Only combustive shot is worthwhile but thats an AoE skill (that smart players will simply avoid) and its burst (F1) thus can’t always have it. Guard, Engi, Ele are professions with access to lots of Burns.
3) If you want to use your Sword(s) to its maximum damage effect you mainly need 3 attributes : precision, condi dmg and power (the balance between these 3 attributes is another thing). Especially if you check Sword MH skills you can easily realize that totally forfeiting either precision (crit chance), condi dmg or power will reduce the damage output of a sword. This goes, to lesser extend though, to sword (OH) as it’s only power based skill is Rip (Sword #4/2).
My opinion on condi warr builds…
Especially for PvP (due to the fixed attribute stats of ammys) a Hybrid build that I could feel comfortable with is too hard to get. Especially due to lack of certain attribute combos I feel that Condi/Hybrid warr is not in a good place compared to other professions condi builds (no condi bomb concept for warrior) and condi warr damage output is by far less compared to the typical warrior’s Burst power builds. Something else that indirectly, but seriously, affected the Condi/Hybrid warr performance is its survivability. What does this mean?
With all these damage numbers around, in both burst and condi builds, the survivability of warrior (which mostly relies on passive defenses) isn’t what it used to be. So, when condi/hybrid warr requires time to wear down his opponent, the opponent can kill a warrior faster than before. As a condi/hybrid warr you need to put more effort to survive than before, while with the same effort/skill you can perform better with a power-burst build.
I just hope that A.Net will see this and will change something in an effort to put more option in the “warrior’s viable builds”.
(edited by Ilias.8647)