[PvP] Hammer Time PvP Build
hammer sucks, show me a rank 25+ warrior using hammer and ill cheer you.
Hammer is incredible, the crowd control abilities it has are amazing,
Would just like to say that I tried this build and I’m loving it, are the runes correct on the build you linked? Or was that only for the video?
Hammer is incredible, the crowd control abilities it has are amazing,
It doesn’t matter whether I’m playing a Warrior or a Guardian, I’m always jealous of the other class’ hammer skills.
I wish I could smush them together.
This build’s probably really crappy without proper team support. I run Hammer/GS tanky build, I love the Hammer but it’s really meant for use in supporting a team in a team fight. If your team isn’t making use of the openings you give them you’re better off just going for a real burst build or something.
I have been thinking about running multiple physicals though, perhaps I’ll try it tonight when I get home.
Cool vid thx for sharing man. But getting a bad link to the build. Love the hammer too btw.
I’m also itching to try multiple physicals for general control, though I just hopped on the fun-wagon of condition removal via shouts. As much as I think the survivability would be fun, I don’t think it’s for me. Kicking people around sounds more delightful.
Personally, I would pull at least 3 traits out of Power and put them into Discipline for Fast Hands. It would allow much more dynamic weapon swapping (which I love), in addition to providing more adrenaline from the swaps to allow for more, longer Earthshaker stuns. I don’t believe I saw any swapping to Mace/Shield in the video, which could have provided a lot of additional survivability.
Either way, I do enjoy control style builds, and I definitely want to dabble more in the physical utilities.
EDIT – The link isn’t bad, you just have to copy and paste links to gw2skills.net into your address bar for them to work from the GW2 forums. No idea why, but it is what it is at this point.
“He’s like a man with a fork in a world of soup.”
The problem with taking so many physicals is though that he is susceptible to CC himself and conditions would just keep stacking up pretty bad. I can’t give up Balanced Stance regardless of what build/weapons I’m using, it’s just needed too much.
Would just like to say that I tried this build and I’m loving it, are the runes correct on the build you linked? Or was that only for the video?
the runes are correct on the link in the video and on this forum
This build’s probably really crappy without proper team support. I run Hammer/GS tanky build, I love the Hammer but it’s really meant for use in supporting a team in a team fight. If your team isn’t making use of the openings you give them you’re better off just going for a real burst build or something.
All my builds that i run in pvp try to bring something more than just damage to the team but are still capable of going 1v1 against other classes without being a glass cannon.
I don’t believe I saw any swapping to Mace/Shield in the video, which could have provided a lot of additional survivability.
This is one of those “refinement in my play” issues that i mentioned. It was only my 2nd playthrough with this build and warrior is not my main class but you are correct, swapping to mace shield brings 1 more stun, 1 more interrupt, and 2 blocks so swap often.
The problem with taking so many physicals is though that he is susceptible to CC himself and conditions would just keep stacking up pretty bad. I can’t give up Balanced Stance regardless of what build/weapons I’m using, it’s just needed too much.
Ive been playing with this build for a while now and i havent run into too many problems as far as condition stacking goes. In 1v1 once i get my opponent with one of my stuns i put them in such a huge health deficit that they dont have enough time to stack enough conditions on me before i kill them. In teamfights (tournament pvp not regular structured pvp) we usually run a condition clearing guardian. If conditions are still an issue swap one of the physicals for “shake it off”. Both mending and shake it off are on 25sec cooldowns and all together remove 3 conditions.
I miss balance stance too. If the enemy team has alot of cc replace one of the physicals for balance stance. I recommend keeping 2 utilities at least physical though.
(edited by Ormiga.6183)
I’m sporting a hammer and dual maces in my own pvp build and my team placed 1st in a tourney. Never died and lost to 1v1 match-ups.
great build especially if you have good ranged allies then you keep the enemies at bay while your teams can nuke the crap out of them very nice
But I am so close it scares me