Rampage, Stability & Boon Duration
Warrior elites are just crap all around and seem more like standard utility abilities overall.
I don’t think it was overlooked more as the whole “warrior is the benchmark” for class design and balance and so everything we have is so very very vanilla and lackluster and was never reworked to keep it in line with all the upgraded class designs that followed compared to the baseline.
Yaks Bend
Why would you want to use rampage against those harpies anyways. It would lock you into melee set (aside from the throw bolder skill).
Just shoot them with a rifle from range, and activate balanced stance when you see that red circle under you that indicates a ranged knockback spell incoming. The cd on that ability for the harpies is long enough that they shouldn’t use it more than once against you before you kill it.
I agree that using Rampage on those harpies is likely not a great solution and i appreciate the tips, Recently.
It was more that i just got caught up in seeing how much stability i could cycle through back to back to back, just to see. I was just trying to describe how i came to notice the stability duration vs the actual Juggernaut transformation and point out that the +% boon duration from different sources all worked the way i expected them to on both Balanced Stance and Dolyak Signet. Just not on Rampage despite what the tool tip showed. They all have the same little boon icon, the pillar looking thing, like a fat white “I” on an orange field.
Cycling through those 3 abilities on cool down put up a bit over 80 seconds of uninterrupted stability. It would have been closer to 100 seconds i think if the stability buff from Rampage wasn’t weirdly cut short when the Juggernaut transformation ended. Is that particularly useful? Maybe not but it still seems off to me.
All the transformation eliets that granted stability were modified to remove stability when they ended because folks were activating them and then canceling to get a long duration stability. This is for all professions not just warriors. Sadly this makes it so boon duration has no effect on jug but such is life.
I do agree with braxxus on the warrior eliets being somewhat lack luster. About the only one I’d call a game changer is warbanner if you get several well timed rallies out of it. Sig is at best a gime all buffs button thats used on CD more often than not and jug is prety much worthless. By contrast some eliets other proffessions have can make major changes to the flow of battle.
Thank you for the insight, Merendel. It is kind of a shame it doesnt work that way. +70-90% boon duration isnt a small investment. Same goes for Physical Training relating to the suggestion i had for it to synergize with Rampage in the OP.