Rampage, game changer?

Rampage, game changer?

in Warrior

Posted by: pupi.2465

pupi.2465

So, i was often fighting this another war who knows to use very well the Rampage elite skill, she just rocks with it! I never payed much attention to it, always used the SoR,

Any of you guys think this Elite can be better at pvp than SoR ?

Rampage, game changer?

in Warrior

Posted by: BlackTruth.6813

BlackTruth.6813

For DPS? Yes. Rampage is way better than signet of rage. I’m never using Signet of Rage anymore to be honest.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

Rampage, game changer?

in Warrior

Posted by: Myxam.2790

Myxam.2790

Rampage is very good for Linebacking… which isn’t a role we see much in PvP anymore. It might come into play with GVG.

Rampage, game changer?

in Warrior

Posted by: pupi.2465

pupi.2465

Very nice! I can see my self with Rampage on the slot from now on!

Rampage, game changer?

in Warrior

Posted by: Zietlogik.6208

Zietlogik.6208

since the might and SoR nerf, I’ve been trying it out, and I am enjoying it.

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]

Rampage, game changer?

in Warrior

Posted by: Cygnus.6903

Cygnus.6903

For one, it is way more fun.

But if you rely on high Fury uptime, SoR is probably the better choice, more consistent.

They should make Rampage a Physical skill so you can reduce the cooldown and increase the power of it with the trait in Strength.

I only state my opinion unless stated otherwise.
Hulk Roaming Montages/Build Vids
I always rage but never quit.

Rampage, game changer?

in Warrior

Posted by: Prysin.8542

Prysin.8542

For one, it is way more fun.

But if you rely on high Fury uptime, SoR is probably the better choice, more consistent.

They should make Rampage a Physical skill so you can reduce the cooldown and increase the power of it with the trait in Strength.

Agreed. Rampager on warrior feels sort of like rangers rampage as one. Great skill, just needs a trait to reduce its CD (ironically, RAO on ranger is classed as a pet skill and isnt affected by any of the pet CD traits)

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

Rampage, game changer?

in Warrior

Posted by: Sagramor.7395

Sagramor.7395

I couldn’t find the exact video but Super Wilson has some nice Rampage usage in some of his videos.

Rampage, game changer?

in Warrior

Posted by: Simon.3794

Simon.3794

rampage is pretty gimmick
if you use it against a decent team, they can just strip your stab and you will be CC to death while have no access to any of your healing signet passive or defensive utilities.

and it’s pretty easy to avoid for a lot of classes, it’s pretty much a counter to it’s own class with long stab up time and high HP high damage.

warbanner and SoR is just better for continuous battling after battling which happens often in tpvp 5v5 n SoR have good synergy with long bow.

Rampage, game changer?

in Warrior

Posted by: choovanski.5462

choovanski.5462

Schwahrheit uses it, Super Wilson uses it, i have wrecked people in 1v1s with it and used it to get both clutch resses and stomps. it’s a transformation skill, so you have to use it at the right time- but if you are running zerker the combination of cc, mobility, damage reduction, and the huge autos is just insane.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

Rampage, game changer?

in Warrior

Posted by: witcher.3197

witcher.3197

It’s good vs teams stacking cele eles/engis/warriors. But if the enemy has a thief/mes/nec your rampage will be shortlived because of the boonstrips. If you want a real gamechanger take res banner.

(edited by witcher.3197)

Rampage, game changer?

in Warrior

Posted by: Crash.5362

Crash.5362

a guy just posted this on a post of mine
https://www.youtube.com/watch?v=90L5Rw1YdwQ

Its pretty cool the hexastance stuff XD

Rampage, game changer?

in Warrior

Posted by: choovanski.5462

choovanski.5462

a guy just posted this on a post of mine
https://www.youtube.com/watch?v=90L5Rw1YdwQ

Its pretty cool the hexastance stuff XD

that ‘guy’ was the god and legend known as Schwahrheit. i’m testing his rifle build on my warr, and gosh…

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

Rampage, game changer?

in Warrior

Posted by: Crash.5362

Crash.5362

a guy just posted this on a post of mine
https://www.youtube.com/watch?v=90L5Rw1YdwQ

Its pretty cool the hexastance stuff XD

that ‘guy’ was the god and legend known as Schwahrheit. i’m testing his rifle build on my warr, and gosh…

I didnt knew of him until now, lol, but I might check more of his stuff

Rampage, game changer?

in Warrior

Posted by: choovanski.5462

choovanski.5462

a guy just posted this on a post of mine
https://www.youtube.com/watch?v=90L5Rw1YdwQ

Its pretty cool the hexastance stuff XD

that ‘guy’ was the god and legend known as Schwahrheit. i’m testing his rifle build on my warr, and gosh…

I didnt knew of him until now, lol, but I might check more of his stuff

twitch.tv/blacktruth009 that’s his twitch. i found out about him from the hexastance video also. i was so glad to see someone running insane anti-meta builds and doing really well with them. with the classes i play (at a good level that is), engineer and warrior most streamers and people who make videos run either meta, or a slight variation on meta- that being said they often have a part in creating that meta, and meta will be meta for a reason. i find non meta builds often much more exciting to watch because the good ones are crafted to the playstyle of the player, and are just new and exciting.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

Rampage, game changer?

in Warrior

Posted by: BlackTruth.6813

BlackTruth.6813

I wish I could stream some more but WTS qualifiers has got me fixated on practice.

When WTS is over I’ll try and stream some more.

P.S I got some highlights too if anyone wants to figure out more tech.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

Rampage, game changer?

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

I use it on my Skullcracker build now, which with traits means that if I combo the CC it’s all going to be crits that hit like a truck. It’s also good for when all the hard and soft CC starts overwhelming you.

It could definitely do with being a Physical Skill, it’s a big investment to take that trait.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Rampage, game changer?

in Warrior

Posted by: Zietlogik.6208

Zietlogik.6208

The skills definitely need to be less clunky though, most of the time if you are in a rotation of your 1 skill, you have to literally cancel cast to try and use another skill (when you want to)

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]

Rampage, game changer?

in Warrior

Posted by: nickcosta.8256

nickcosta.8256

What’s his rifle build about? I wanna try it too

a guy just posted this on a post of mine
https://www.youtube.com/watch?v=90L5Rw1YdwQ

Its pretty cool the hexastance stuff XD

that ‘guy’ was the god and legend known as Schwahrheit. i’m testing his rifle build on my warr, and gosh…

Gandara (TAC)
15chars

Rampage, game changer?

in Warrior

Posted by: BlackTruth.6813

BlackTruth.6813

What’s his rifle build about? I wanna try it too

a guy just posted this on a post of mine
https://www.youtube.com/watch?v=90L5Rw1YdwQ

Its pretty cool the hexastance stuff XD

that ‘guy’ was the god and legend known as Schwahrheit. i’m testing his rifle build on my warr, and gosh…

I’ll give it to you.
Axe+Mace Rifle
62006 or 62024

Pick traits that maximize damage, crack shot on arms, leg specialist if you plan on using 2 tactics and Warrior sprint for mobility

Defiant Stance, Fear me, Balance Stance, Berserker Stance, Frenzy, Rampage, signet of might are all good choices. Definitely use Zerk Stance + Defiant stance as a constant.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

Rampage, game changer?

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

What’s his rifle build about? I wanna try it too

a guy just posted this on a post of mine
https://www.youtube.com/watch?v=90L5Rw1YdwQ

Its pretty cool the hexastance stuff XD

that ‘guy’ was the god and legend known as Schwahrheit. i’m testing his rifle build on my warr, and gosh…

I’ll give it to you.
Axe+Mace Rifle
62006 or 62024

Pick traits that maximize damage, crack shot on arms, leg specialist if you plan on using 2 tactics and Warrior sprint for mobility

Defiant Stance, Fear me, Balance Stance, Berserker Stance, Frenzy, Rampage, signet of might are all good choices. Definitely use Zerk Stance + Defiant stance as a constant.

I question the use of Axe/Mace. I would think something like GS or Sword/Shield would give you some mobility and an evade or block. With a build like this, you want to be able to gtfo of town if you get focused. Of course, you could also take the 2 axe traits that give you more damage and adren.

This is what I run. Defiant Stance is still a bit too risky imo, but still fun when you time it right.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Rampage, game changer?

in Warrior

Posted by: Simon.3794

Simon.3794

yes, either rifle/gs or rifle/s/sh imo.

unless you want to be not as useful.
as a zerker you probably want to get to the next fight as fast as possible to maximize your damage output and team support.

final thurst is pretty much the same as evis but has mobility, you will be rifling the guy to below half anyway and evis takes adrenaline (often just killshot/volley go in final thurst for another 7k so and enemy down)
and since you will probably not run endure pain. a block on offhand is nice have.

but recently i’ve being use gs instead. better cleave overall and faster travel and higher fury uptime

btw fire air on rifle, blood and energy on GS. force is not so great overall for bursting zerkers, and intelligence is not that great on multi hit weapon anyway, and you will spend most of it’s effect on volley most of the time.

and i still prefer healing signet over any other heal and imo condition will be your bigger enemy compare to power builds anyway, so healing signet and great fortitude is great choice imo.

http://gw2skills.net/editor/?fJAQJARUjMd03ZhHmhwJagfgycAMANwpCX9b0GdBA-TpBFwACOCAI3foxFAYxDAoaZAAHCAA (re edited link

and i just don’t like rampage, too gimmick for my taste.

(edited by Simon.3794)

Rampage, game changer?

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

Well, I WAS going to use Fire/Air on Rifle…buuuuttttt…

I like being able to swap and go for either Volley or KS within 3 attacks. I need to test if having Itel+fire or air eats one of your crits (cause Air can’t) or not. That’s why force is there. I also have Mel Runes and Brawler’s because while it’s fun to run a pure DPS build, what good is that if you can’t live through condis past Zerker’s duration? Of course, the defensive rune means that I don’t have +power or +precision and having KS not crit is a terrible feeling.

I think something like this could be funny, 56% Final Thrust damage on those lower than 50% hp. Or even sillier….Infiltration runes. Last ditch stealthed KS.

Also, Rampage is good if you’re getting hammered on due to the soft CC reduction and overall dmg reduction. It’s stupid good now.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

(edited by BurrTheKing.8571)

Rampage, game changer?

in Warrior

Posted by: Simon.3794

Simon.3794

it’s also fun just to dodge on enemy with rifle and proc both to down enemy unsuspectingly at melee range.

air fire is just surprior over all for zerker bursting classes.

you should be running away anyway if they are condi bombing or focusing you, so stamina is enough to clear all for you to disengage.

brawler’s for me, it feels like more sustained fight compare to what i think gs/rifle supposed to be, it has no actual significant use

but these are for me, probably because of my playstyle, probably reason why i also don’t run berserker stance unlike most of you, just don’t feel as efficient.

and as of bullcharge, i wouldn’t run bullcharge on build like this, you will be rifling anyway, unlike longbow which is more of melee range weapon, mainly why gs/lb use bullcharge imo, because it has no other source of CC setup.
either whirling attack or main damaging skill on GS needs CC setup, you have rampage and rifle butt or shield bash if you have shield. i would instead go signet of fury for more BP HF(15% damage crit chance is something i would love to have continusly) up time or endure pain for survive.

(edited by Simon.3794)

Rampage, game changer?

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

Without Bull’s Charge, when will you ever use 100b outside of cleaving on a downed enemy? No good player is going to stand in it, and Bull’s is the only thing that lets you spike them without allowing them to attack you back.

As for Zerker Stance, it basically does the job of both Sig of Fury and Stamina in one skill. Yes, the CD is longer, but it opens up a slot to use. Also, it keeps you from being blinded while using Kill Shot.

I think the thing a Rifle Warrior needs to have is more sustain as opposed to something like a teef. Without that staying power, you are effectively a worse teef or LB Ranger. They both do either better damage or have longer range, so to be worth having you would have to be someone who is on point fighting with your team and have Stability to safe res/stomp. When I run a setup like this I am not going to be sitting in Rifle because the AA damage is much weaker than a LB ranger. I should be pew pewing with rifle, then swapping and using Rush to get back in there and land some melee damage with Bull’s +100b. Brawler’s will let me not be totally crushed by conditions.

I need to test to see if Fire/Air is actually better than Intel, because I find Intel good for both guaranteeing the KS crit or for just making the overala DPS of Volley higher. Maybe it’s better if you like to sit in rifle but I don’t.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Rampage, game changer?

in Warrior

Posted by: BlackTruth.6813

BlackTruth.6813

The key is to chain CC someone with Axe + Mace (Or shield) and Rifle so that they get 100-0. The rewards that you get from learning how to chain properly on Axe Rifle builds is tremendous compared to the lower risk that you get on GS.

Fire/Air on Axe obviously but Fire/Air on Rifle isn’t bad either. I personally do Fire/Air on Axe and Intel/Energy on Rifle.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

Rampage, game changer?

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

One thing I would like to hear from both of you then, why would you run something like this over a DPS focused Teef, Ranger, or Mes? Those classes have DPS in addition to sustain in the form of avoiding being hit in the first place.

A pure DPS rifle does comparable damage but is way more vulnerable with your loadouts. I would rather deal a little less damage but have the ability to stay on point with the OPTION to fall back and snipe. GS is also good for cleaving on downed enemies for obvious reasons.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Rampage, game changer?

in Warrior

Posted by: BlackTruth.6813

BlackTruth.6813

One thing I would like to hear from both of you then, why would you run something like this over a DPS focused Teef, Ranger, or Mes? Those classes have DPS in addition to sustain in the form of avoiding being hit in the first place.

A pure DPS rifle does comparable damage but is way more vulnerable with your loadouts. I would rather deal a little less damage but have the ability to stay on point with the OPTION to fall back and snipe. GS is also good for cleaving on downed enemies for obvious reasons.

sPvP
Because Warrior can function as Tank or DPS even when played as a DPS.

Warrior is one of the very few DPS’ers who can handle “plus” and stand on a point. Rifle’s job on DPS Warrior is to make baiting dodges easier and make them more vulnerable to your team mates and your own Frenzy chop. And deal with stealth I suppose.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

Rampage, game changer?

in Warrior

Posted by: BurrTheKing.8571

BurrTheKing.8571

One thing I would like to hear from both of you then, why would you run something like this over a DPS focused Teef, Ranger, or Mes? Those classes have DPS in addition to sustain in the form of avoiding being hit in the first place.

A pure DPS rifle does comparable damage but is way more vulnerable with your loadouts. I would rather deal a little less damage but have the ability to stay on point with the OPTION to fall back and snipe. GS is also good for cleaving on downed enemies for obvious reasons.

sPvP
Because Warrior can function as Tank or DPS even when played as a DPS.

Warrior is one of the very few DPS’ers who can handle “plus” and stand on a point. Rifle’s job on DPS Warrior is to make baiting dodges easier and make them more vulnerable to your team mates and your own Frenzy chop. And deal with stealth I suppose.

I would agree, but the lack of condi removal on a pure DPS rifle build like those above would simply crumble vs any condi build. At least with Zerk Stance, Mel runes, and Brawler’s Recovery you’ll be able to at least stave off the condis until you kill them first.

In fact, even my build might not have enough defense and something like this would be better.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Rampage, game changer?

in Warrior

Posted by: Simon.3794

Simon.3794

tbh i wouldn’t run this over thief or mesmer at all.
s/d thief can stand on a point fairly long if timed good on dodges (sizer videos)

ranger maybe, but not thief mesmer, thief is just surperior as roamer role, because faster, easier to stay on weakened target, boon rip, etc.
mesmer is not as good as thief in terms of self mobility, survibility etc, but it brings good team mobility

these two are just way better dps ganker then any class in this game.

as a dps that has no condition removal you really want to stay range to volley and killshot, like mesmer.
which is why my build is more focused on rifle instead of melee. melee is often used to finish off with arcing slice or final thurst or when enemies are getting melee i would whirlwind to deal burst damage or combined with rush and open gap throw gs, and swap back to rifle. ( i think the video hundred noodle demonstrated well)

in my view of pvp, every one has roles, point holder like shoutheal dd bunker guard, roamers like thief mesmer, aoe damage pressure like engi and necros, each of them accelerate in each area and spec for it, why thief is used the most as roamer because it’s the best at it. a dps build is used to +1 fights and burst people fast and back cap, not to duel anyway, if you look at thieves and mesmers on WTS qualifier. a dps build should not spec more for point holding ability..that would only lower the ability as a dps gank then you end up being not as good at dps ganking and not as good at point holding (or end up being shoutheal, dd lol).
that being said, imo you shouldn’t even be thinking about standing on a point when building a dps gank build instead think about how you can maximize your ability as a dps gank roamer, in a organised team you should not be holding point anyway you should be doing plus 1 fights, bursting, backcapping, sure there are rare occasions but this comes down to your personal skill.

(edited by Simon.3794)

Rampage, game changer?

in Warrior

Posted by: Simon.3794

Simon.3794

not to mention now mainly point hodlers are DD ele, when they are low and decide to run , you will never catch them not even with gs/sword, if they are any where close to half decent

unless you are thief.

only hope is your rifle reaches them and proc fire air.

Rampage, game changer?

in Warrior

Posted by: neptunechild.4831

neptunechild.4831

In WvW Rampage is amazing! Not good for zerg fights but works great for roaming, especially good for 1v2. I run the Hammer/GS meta with rampage and it’s good not only because of the very decent dmg, 3 hard CC (6 include hammer skills, insane right?), and 1 gap closer, it’s also useful to help you run away and reset fights.

Rampage, game changer?

in Warrior

Posted by: BlackTruth.6813

BlackTruth.6813

One thing I would like to hear from both of you then, why would you run something like this over a DPS focused Teef, Ranger, or Mes? Those classes have DPS in addition to sustain in the form of avoiding being hit in the first place.

A pure DPS rifle does comparable damage but is way more vulnerable with your loadouts. I would rather deal a little less damage but have the ability to stay on point with the OPTION to fall back and snipe. GS is also good for cleaving on downed enemies for obvious reasons.

sPvP
Because Warrior can function as Tank or DPS even when played as a DPS.

Warrior is one of the very few DPS’ers who can handle “plus” and stand on a point. Rifle’s job on DPS Warrior is to make baiting dodges easier and make them more vulnerable to your team mates and your own Frenzy chop. And deal with stealth I suppose.

I would agree, but the lack of condi removal on a pure DPS rifle build like those above would simply crumble vs any condi build. At least with Zerk Stance, Mel runes, and Brawler’s Recovery you’ll be able to at least stave off the condis until you kill them first.

In fact, even my build might not have enough defense and something like this would be better.

http://www.twitch.tv/blacktruth009/c/6099867

Screw the lack of condi clear, just out-damage people and count cool downs and dodges better.

The mind set needs to be different specially when you’re playing DPS Warrior compared to shout bow.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

Rampage, game changer?

in Warrior

Posted by: Brigg.6189

Brigg.6189

^rekt by reflect

but seriously it was a good stream, you play better zerk than me.

Thing is though, I feel like the devs have forced out dps warrior. It’s like they want us to be tanky dps, so that’s what I’m resigned to doing right now. Defiant stance can be countered too easy (wanted to punch that dude that full healed you at mid), surge is inferior now that you can’t precast out of combat, mending is lol. You know where I’m going with this.

Yeah it’s not as fun, but there’s still goofy stuff you can do to put out burst with say, a celestial setup that’s just going to be more flexible. Rampage isn’t near as dangerous in cele, but still good for securing kills.