Reduced condition duration in WvW
I’ve tried hoelbrak and melandru runes. They help with conditions. Haven’t done the food before.
I ultimately went to lyssa runes though. That with signet trait and the Sig of stamina, two full cleanses, but you’re forced to prioritize conditions.
The warhorn trait is worth trying out as well.
Soldier runes are a pretty weak option in my humble opinion even with healing shouts as you are forced to pick utilities that other than FgJ do next to nothing for you or your group.
Long story short though, conditions are going to be a weakness regardless of how you go about it. Unless we’re talking solo roaming here your best option is having supports friends.
EDIT: also note, the reasoning behind lyssa runes was not really as a method to deal with conditions, the additional cleanse is just kind of a bonus.
Jangeol – WvW Warrior
(edited by Jonwar.9205)
I ended up doing the same I was running ruby orbs but had signet of stamina. Now that I switched to lyssa runes I feel like the utility bar is a bit more free to play with. Now I run restorative strength and lyssa runes for condi and it seems to be helping alot more and the healing boon and boons are a good bonus.
I don’t feel I was forced to lyssa runes cause sig of stamina worked well its just that lyssa runes give alot more flexibility to the utility bar imo.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
Soldier runes may seem weak, at first… then you realize that your shouts not only affect you, but up to 5 of your allies as well, and your shake it off! ability now removes two conditions instead of one. This gets DEVASTATING when combined with Auto Balanced stance and Endure pain from defense traits. (freeing up your utility slots for more shouts.)
Shake it off + For Great justice + Soldier runes + Defense Traits+ Friends = kittenolololol (especially in PvP, a warrior that refuses to submit to condition effects gets REAL annoying, REAL fast.)
I find it works for me, at least.
I should clarify. Soldiers runes with full shout is effective at removing conditions. What you give up however is your entire utility bar and runes set to deal with a single problem.
Add to this that a guardian can do the same thing with a trait (doubly so if they take the runes as well) while still dropping useful boons with each shout and dodge healing almost as much as your shout heals far more often.
Jangeol – WvW Warrior
Well, yes, you do have to give up a good chunk of your utility bar, but on the other hand, the number one problem warriors face in PVP is the fact that they are terrible at removing conditions. Soldier runes help counter that, doubly so if you use shouts anyway. It’s not ideal, but given that warriors are pretty much Roll tier in PvP, you take what you can get. (Note to self: Create PvP Warrior flow chart.)
This is all opinion of course. What works for one person may not work for another.
i run with melandru + -36% condi duration (-40% is too expensive, i think 1s, when -36% is only 4c) for 4-5 months now
im full toughness/vitality banner warrior
always last standing in zerg fights, but zero dmg
my role is to give constant regeneration + fury + switness + 3-5 blast finishers + (almost constant) stability to 5 ppl around me
Duraz Tarag [DT] Piken Square
im full toughness/vitality
zero dmg
Wat.
PVT gear not recommended for crit-based burst builds, but for power based build, with raidbuffs (25 might says hi!)+25 bloodlust+food+sharpening stone - why not?
25 charracters
i run with melandru + -36% condi duration (-40% is too expensive, i think 1s, when -36% is only 4c) for 4-5 months now
im full toughness/vitality banner warrioralways last standing in zerg fights, but zero dmg
my role is to give constant regeneration + fury + switness + 3-5 blast finishers + (almost constant) stability to 5 ppl around me
I wouldn’t advise a PVT set for banner warrior, honestly, even with the buffs, the regen is not worth it and you can still be an effect piece on the battlefield rolling something different.
Even with Clerics gear ticking 300-400 won’t compare to a solid hammer or dps warrior. But I digress, I won’t tell you how to play or what to play.
Black Gate – Immortals of the Mist [IoM]
Hi Sepreh,
I don’t talk often in the forums but I felt I could help you with your question.
I run with melandru runes and bowl of lemongrass poultry when in wvw. It helps a TON with conditions.
I would argue that it’s even better than shouts with soldier runes because it’s working all the time. Also it affects all conditions (damaging or not). Seldom do conditions last on you more than 2 seconds with this setup. If you are running and someone immobolizes you, it only stops you in your tracks for maybe a second. Not even that in most cases.
Off topic: but i wanted to mention for those who do not know, that damaging conditions only tick every FULL second. So a ten second bleed on this setup will not tick for 3.5 seconds but for 3 seconds. So in effect this setup negates damaging condition by 70% not 65. Just food for thought.
Another benefit of these two things together is that condition specced foes will not be much of a bother unless you get really outplayed. This is how i combat p/d thieves. I should also note that i am a PVT warrior, so mileage might differ a bit.
This setup is great because it also allows you to free up some of your traits and change up your utilities. For example, you do not really need to pick up “mobile strikes” because this combo works just as well if not better (reaction time, cooldowns). Healing, you can take surge because you are not scared of poison as much as they do not stick to you…so only a small window for it to actually affect you when you are healing.
There are other things I could mention but I’m pretty sure you can figure it out. Hope this helps.
Thanks everyone for the feedback! I definitely think I am going to try out the melandru runes with bowl of lemongrass poultry for a while just to see how it plays. Will let ya know how it goes
I find just the food to be enough most of the time. I also run a warhorn to play the conversion game for me and my group.
I’ve tried hoelbrak and melandru runes. They help with conditions. Haven’t done the food before.
I ultimately went to lyssa runes though. That with signet trait and the Sig of stamina, two full cleanses, but you’re forced to prioritize conditions.
The warhorn trait is worth trying out as well.
Soldier runes are a pretty weak option in my humble opinion even with healing shouts as you are forced to pick utilities that other than FgJ do next to nothing for you or your group.
Long story short though, conditions are going to be a weakness regardless of how you go about it. Unless we’re talking solo roaming here your best option is having supports friends.
EDIT: also note, the reasoning behind lyssa runes was not really as a method to deal with conditions, the additional cleanse is just kind of a bonus.
I do the same and conditions is not really an issue for me. Only thing you need to be aware is not to use your elite skill as soon as it’s up. You need to plan and be careful on how you use it. I Usually use it after the first wave of conditions.
Superior runes of Melandru are at least double the price they were last week when I was thinking about buying a set.
I ended up doing the same I was running ruby orbs but had signet of stamina. Now that I switched to lyssa runes I feel like the utility bar is a bit more free to play with. Now I run restorative strength and lyssa runes for condi and it seems to be helping alot more and the healing boon and boons are a good bonus.
I don’t feel I was forced to lyssa runes cause sig of stamina worked well its just that lyssa runes give alot more flexibility to the utility bar imo.
I have to agree my only issue with lyssa (I use them too and not switching) is that the effect doesn’t aptly immediately after cast so it can be CC’d which is insane. That being said if you are willing to forego having your swiftness up it great,
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele
Conditions aren’t a big deal.
Remove slowdowns with warhorn.
Remove immob with mobile strikes skills.
Then get either mending or signet of stamina.
But seriously unless you’re facing a pure condition build you don’t really need to waste runes and whatnot.
You should be killing them before dots manage to kill you anyways.
Superior runes of Melandru are at least double the price they were last week when I was thinking about buying a set.
Got to love the board crawl and speculation
Honestly, it’s an OK alternative but nothing beats an on-demand, no cast-time utility version especially when zerg to zerg (which is what WvW is basically now since the update) and helps your teammates survive as well. Those 1/2/3-seconds of conditions is more than enough time for you to be caught up to, damage done, disrupted and smacked down.
For solo/small team, most classes that have conditions as a focus and that you will face will simply reapply them if they fall off (or have multiple ways of reapplying those conditions in a stacking format to maximize condition damage output). Those runes and food will help minimize but will still lock you down and kill you.
Note, I’ve tried it and to put it lightly, it is truly a much lesser-version in WvW compared to a straight condition removal build. And which unfortunately, is the achilles heel of Warriors unless you are focusing a fairly strong weapon selection/traits/utilities/runes/food build around it.
(edited by Artaz.3819)
6/6 Melandru + food = <3 all day everyday
I’ve been running this combo for a few weeks now as either a DPS or Hammer warrior in a small skirmish group, and I love it. I do almost always run with really good guardians in my group, but even still I don’t think I will go back to Lyssa. Condition builds are so fotm right now in WvW, and I love not worrying about them at all.
http://teamriot.org/riot-media/videos/ • http://www.twitch.tv/teamriottv
one important thing to remember for WvW players
in mass fights, when skill lag is beyond impossible, passive solutions like this shine most
Duraz Tarag [DT] Piken Square
Soldier runes may seem weak, at first… then you realize that your shouts not only affect you, but up to 5 of your allies as well, and your shake it off! ability now removes two conditions instead of one. This gets DEVASTATING when combined with Auto Balanced stance and Endure pain from defense traits. (freeing up your utility slots for more shouts.)
Shake it off + For Great justice + Soldier runes + Defense Traits+ Friends = kittenolololol (especially in PvP, a warrior that refuses to submit to condition effects gets REAL annoying, REAL fast.)
I find it works for me, at least.
don’t forget traited Warhorn. 2 skills with low CD that covnert 1 condi into a boon
We shouldnt have ot run a rune set just to get access to what others already have passively. The problems is Warrior is not OP but conditions vs us is. We simply can’t keep up with the skills on hand and while it may seem that 10 second passive condition removal isn’t much it is. It may not let us win but it gives us a fighting chance. I mean kitten the number of times a P/D thief has used that caltrops dodge the minute I close the gap and I have no means to remove the cripple. It funny because I can’t even stop it. I can us SoS SoR with lyssa and shake it off but access to conditions is so far above our wipes its insane.
Anyone who mentions warhorn please look at the passives for other classes. No weapon sets required.
SoS remove a condition every 10 seconds full stamina on use problem solved, or change tactics passives to be move useful vs conditions since they are useless now.
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele