Regarding Warrior weapons.
Spear is an underwater weapon that can be used by a warrior.
I wouldn’t worry too much about traiting for underwater combat, it isn’t something that happens often enough to worry about even in pve. Just grab the zerker spear and dive in!
Ohh spear is underwater, ok that sucks. I never like underwater combat. What other weapons are suggested for PvP ? What about Greatsword ? I personally would prefer a 2h type weapon, any suggestions?
Ohh spear is underwater, ok that sucks. I never like underwater combat. What other weapons are suggested for PvP ? What about Greatsword ? I personally would prefer a 2h type weapon, any suggestions?
Longbow/Hammer
Hammer/Mace+Shield
Greatsword/Mace+Shield
Those are the most commonly used weapon combinations.
0/10/20/0/20 is the default trait combination. You have 20 to spare. GS builds can put them in Strength for 10% extra greatsword damage, or Arms and Discipline for GS abilities have a reduced CD and Burst Mastery. Hammer builds typically go 30 in Defense for Merciless Hammer and 30 in Discipline for burst mastery.
Unsuspecting Foe, Dogged March, and Cleansing Ire are all mandatory. In Discipline, 25% movement speed is the preferred adept talent. Destruction of the Empowered or Mobile Strikes (only consider Mobile Strikes with a Greatsword build) are the Master talent options. You can use a soldier amulet or berserker amulet with hammer builds. With the greatsword build you want a berserker amulet.
Healing Signet is the best heal. Healing Surge is viable, however. The only good elite for solo play is Signet of Rage. For utilities, most people have some combination of these:
Signet of the Dolyak
Signet of Stamina
Balanced Stance
Berserker Stance
Endure Pain
Frenzy
You typically want Dolyak or Balanced Stance as a source of stability. Berserker Stance is almost mandatory, assuming you can use it well. The third is situational, but it’s mostly preference.
The playstyle of all three builds relies on Unsuspecting Foe. The majority of your burst will be from when the opponent is stunned. For GS builds the combination is simply Skullcrack (mace adrenaline ability) at three bars then weapon swap and 100B. For Hammer builds they chain together stuns, mainly Earthshaker and Backbreaker. Frenzy is useful for this.
Cleansing Ire is your primary means of getting rid of conditions. Make sure to pay attention to this, since the cleanse is active and not a passive one.
Condition warrior builds are also very strong, although they’re fairly squishy compared to these CC builds. Sword/Sword and Longbow are the most popular weapons for that.
The warrior forums have a bit of a thing for “unique” builds that are terrible and completely ineffective, so anyone who tells you any other build is better than those four for PvP is probably wrong. Judging by the patch notes, this’ll remain true for the next month at the very least.
(edited by Larynx.2453)