Rifle Sniper
Just be in combat and use Signet of Fury/Berserker Stance.
You can tag someone quickly with GS 3 or 4, then attempt an F1 immediately after (or use Bolas).
It’s a really yolo build though…
http://gw2skills.net/editor/?fJAQJAURjMdUGahH+dwJaAggy8DEALwpBXdbc7jBA-TZBFwACOCAIeAA12foaZAAXCAA
You’ve been warned…
Carrying enemy team since 2012
“Multiclass implies you can actually play the class” – a certain royalty
Alright almost what I’m looking for.
I’m looking for ultra glass yolo sniper to get the biggest and most kittened numbers possible on someone in wvw.
Just change the gear to full ascended Berserker and put a Bloodlust on the GS, change Air on the Rifle to Force, switch Runes to Scholar or Strength, and slap on some Power food and stones. Kill some guards to get power buff.
If you really don’t value safety, you can run On My Mark/FGJ! etc.
Carrying enemy team since 2012
“Multiclass implies you can actually play the class” – a certain royalty
(edited by Ralkuth.1456)
I haven’t gotten a chance to try it since patch, but since I read the upcoming changes I’ve been thinking about it. This reminds me to give it a shot tonight. < lol bad pun
It’s an axe/mace rifle build. With the changes to mace #4, you can get 22 stacks of vulnerability. A tremor sets up killshot nicely with a straight line you can pierce through. Throw axe can set up an eviscerate timed well with leg specialist. Signet of stamina to cover unreliable cleansing with CI. Burst mastery and sharpened axes to keep adrenalin building quickly.
Looks good on paper, but that’s as far as I’ve taken it.
I really feel like the Rifle is actually inferior to what it was before the change to Bleeding Shot, but I haven’t experimented extensively with it since yet.
I really feel like the Rifle is actually inferior to what it was before the change to Bleeding Shot, but I haven’t experimented extensively with it since yet.
Agree. even though current fierece shot has its dmg increased by 25%, but it has no bleeding dmg instead and the most problem of double adrenaline is that, it requires vulnerability, while brutal shot takes too long time and dmgs too small. most of warrior avoid using it since most of them have 5sec swap time decrease trait, usually rifle skill combos are done by (sometimes)killshot -> volley ->(if got closer)5th skill -> 2nd cripple shot. then swap is ready, dont even need to use 4th skill. or even though used it, there is no benefit from double adrenaline cuz swap is already ready right after using above combo and 4th skill, which i think bleeding was a lot better at least it remains on enemy long time and requires none. and current all adrenaline lose upon miss of elite skill made rifle completely kitten. did you test how hard it is to make killshot successfully hit anet… some people even reflects it not just block or dodge it.
(edited by Kitt.2567)
I’m looking for ultra glass yolo sniper to get the biggest and most kittened numbers possible on someone in wvw.
That’s the spirit! My old sniper build seems to work just fine, though you must first shoot them with something to get in combat so your adrenaline doesn’t evaporate. Does anyone see anything obvious to improve?
Run cavalier and int sigil. Ride the zerg with a weapon set and if you see somebody on low just change and bumheadshot
Just the WvW
R3200+
Just be in combat and use Signet of Fury/Berserker Stance.
You can tag someone quickly with GS 3 or 4, then attempt an F1 immediately after (or use Bolas).
It’s a really yolo build though…http://gw2skills.net/editor/?fJAQJAURjMdUGahH+dwJaAggy8DEALwpBXdbc7jBA-TZBFwACOCAIeAA12foaZAAXCAA
You’ve been warned…
u are the one who make me see the usage of sigil of intelligence. Get a cookies from me.