Rifle Suggestion - (is this where it goes?)

Rifle Suggestion - (is this where it goes?)

in Warrior

Posted by: Kuulpb.5412

Kuulpb.5412

i don’t know fi this si the right forum area. But I’ll put it here a sit’s warrior based.

After reading some reddit posts and comments, I want to compile what I think could be changed about warrior rifle.

the person MithranArkanere on reddit suggested making it an assault rifle, where the trait for rifles changes the Auto attack in a 3 round burst etc. and I agree that having a more assault style rifle would be bette rthan the current low damage adrenaline gain thing ( its adrenaline gain is weaker than axe’s regen)

I sa wthis idea in the comments of https://www.reddit.com/r/Guildwars2/comments/6xust1/deadeye_and_warrior_rifle_abilities_feel_very/

So here’s my take:

Rifle + harpoongun-

Trait – All Rifle and harpoongun shots pierce, move faster with a rifle/harpoongun equipped, Rifle and harpoongun Skills recharge 20% faster

Rifle 1 – 3 round burst, each hit applies vulnerability for 1s, apply more vulnerability on a critical hit. 1200 range,
Rifle 2 – Shoot out a bolas, crippling target, if target has more than 5 vulnerability, apply immob. 1200 range
Rifle 3 – Spool your rifle to shoot 5 bursts of 3 bullets (15 shots), each hit grants adrenaline. 900 range
Rifle 4 – Dodge in the current direction (back if not moving), leaving a trail gunpowder from your inital location to where you end, Can be ignited. Evade 450, 3/4s evasion.
Rifle 5 – Hit an enemy with your rifle’s hammer, ignites gunpowder, knockback 450. range 130

F1 – expend all your adrenaline firing a bullet for each point of adrenaline, spreads out in a fan applying vulnerability and cripple each hit. Each tier of Adrenaline adds another wave – 10 adrenaline = 10 bullets one shot, 30 adrenaline = 30 bullets, 3 shots of 10. Wide fan ( 100 degree angle) – Range 1200,

harpoon gun
Skill 1 – Fire a harpoon crippling your foe, cripples for longer the further they are – 1200 range
Skill 2- charge a shot that applies vulnerability to your foe, deals 10% more damage to crippled foes.
Skill 3- shoot 3 homing harpoons that apply burning and bleeding on each hit. range 900
Skill 4 – Shoot a roped harpoon at your foe, immobilising them, flips over to a pull to you. – 900 range
Skill 5 – explosive harpoons knockback each hit . tethered foes are not knocked back, but are stunned for 1/2 a second each hit.

F1 – Fire a serrated harpoon into your foe that applies vulnerbility and bleeding, increases based on adrenaline. 1200 range

What do you people think about my idea? :P – Thank you to reddit people for writing down things and me basically stealing your ideas >;3

Some days I feel like I can’t go on…. and then I eat Garlic.