Ascalons Requiem – Blackgate
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I’d be interested in seeing what builds other warriors are using for their Rifle Builds. I’m using what I call the rifle skirmisher build:
Rifle Skirmisher
10/30/0/0/30
Berzerker’s Power
Deep Strike/Crack Shot/Furious
Heightened Focus/Signet Mastery/Quick Bursts
Healing Signet/Fear Me/Signet of Fury/Endure Pain/Signet of Rage
Weapons:
Exotic Berserker Rifle with +5 Damage Signet
Sword/Horn for Escape abilities (Sword Leap & Horn Speed)
Armor:
Exotic Berserker with Rune of Divinity
Play Style:
I am using moving at run speed with sword/horn and switch to rifle when I get an enemy close. I fire off Signet of Rage for the might/crit bonus and Signet of Fury for full adrenalin so I can open with an Kill Shot alpha strike.
I orbit around the battle field firing off Kill Shot every 8 seconds, trying to keep enough distance between the enemies and I to try and dissuade them from coming after me. If they charge me, or if a thief unloads on me (and they love to), I hit endure pain for immunity and/or Fear Me to get them off, switch to sword/horn and sword leap away then use horn for speed and to drop movement restrictions, then I loop around for a few seconds waiting for weapon change to refresh. Once it does I go back to rifle and start Kill Shotting again. Rinse and Repeat.
I have a lot of fun with it, and I find it’s a great for scouting. If the enemy turns to come attack me, I leap/speed away, and if only one or two keep chasing, I’ll switch to rifle, turn and try and kill shot one. I tend to crit glass cannons or undergeared folks for 12-15k will KS.
Like this?
http://www.youtube.com/watch?v=Ru_rXq2LYg0
So that video was actually the inspiration for this post. I’m super curious what the build was. The notable differences (other than the pre-legendary weapon) was the healing ability and the Root Utility. My crit damage is about half that in the video. Great stuff tho.
I’m working on a tournament grade rifle build. It is fun.
Hey lensar iv been following your build to the bone ,right now i just have rare berserker armor with majore runes of divinity and a rare berserker rifle with a manor sigil of damage hitting 9.4k max with ks how can i improve my crit damage on that , i always hit crit and if predator has some tips as well thank you ( i use this build for wvw)
Have you looked at this one?
http://taugrim.com/2012/12/04/guide-to-guild-wars-2-warrior-run-and-gun-build-for-wvw/
Have you looked at this one?
http://taugrim.com/2012/12/04/guide-to-guild-wars-2-warrior-run-and-gun-build-for-wvw/
Yea but the guy talks more about toughness, im more of pure damage than survivabilty i tend to run in big groups i just want to be sniping one shot kill shot like that video posted up there by predator the guy hitting 21 k
That is the exact build as far as my traits but I run with different skills and ax/horn offhand. I have signet of fury, berserker’s stance, for greater justice, and healing surge on my bar giving me 3 ways to get a full charge of adrenaline, permanent fury, and 3 permanent stacks of might.
I love ax as my offhand weapon because eviscerate hits nearly as hard as kill shot. So I find that is usually enough to finish someone that gets close to me in a zerg. Plus it 1 shots those silly glass cannon thieves that pop out of stealth with dagger storm.
If you are going for damage you might as well use ruby orbs instead of those divinity runes. You get twice the power, more precision, and the same crit damage as divinity runes…but you get 6 of them for like 50 silver instead of 40gold for the runes.
Yea but the guy talks more about toughness, im more of pure damage than survivabilty i tend to run in big groups i just want to be sniping one shot kill shot like that video posted up there by predator the guy hitting 21 k
21k hits are just against undergeared or upleveled people. Against glass cannons your kill shots will usually hit in the 13-14k range unless they have vulnerbility or you have extra might stacks from your party. But that is enough to literally 1 shot thieves and elementalists that dont have a good bit of toughness/vit.
(edited by Gothir.3604)
21k hits are just against undergeared or upleveled people.
That is the exact build as far as my traits but I run with different skills and ax/horn offhand. I have signet of fury, berserker’s stance, for greater justice, and healing surge on my bar giving me 3 ways to get a full charge of adrenaline, permanent fury, and 3 permanent stacks of might.
I love ax as my offhand weapon because eviscerate hits nearly as hard as kill shot. So I find that is usually enough to finish someone that gets close to me in a zerg. Plus it 1 shots those silly glass cannon thieves that pop out of stealth with dagger storm.
If you are going for damage you might as well use ruby orbs instead of those divinity runes. You get twice the power, more precision, and the same crit damage as divinity runes…but you get 6 of them for like 50 silver instead of 40gold for the runes.
Yea but the guy talks more about toughness, im more of pure damage than survivabilty i tend to run in big groups i just want to be sniping one shot kill shot like that video posted up there by predator the guy hitting 21 k
21k hits are just against undergeared or upleveled people. Against glass cannons your kill shots will usually hit in the 13-14k range unless they have vulnerbility or you have extra might stacks from your party. But that is enough to literally 1 shot thieves and elementalists that dont have a good bit of toughness/vit.
Gothir, thanks for this info i will take into consideration and try this how you explained it thank you.
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