4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
(edited by runeblade.7514)
I think this trait should get a buff. The reason is that it is competing against Cleansing Ire and Last Stand. 1000 toughness isn’t good enough as a situational trait.
A few suggestion:
(edited by runeblade.7514)
Of course, they just gave it a buff so another one probably won’t be coming for a while. Still, I wonder how many people trait it post-buff.
Some people used to talk about traiting it pre-buff, mostly because it triggered when Balanced Stance was used regardless of whether or not a stun was broken. But even then, the benefit was pretty “meh” and the opportunity cost of not taking the other traits was generally too high.
I bet they’re waiting to see what happens when HoT comes out. Specifically, to see if people use it in combination with Headbutt and Outrage, etc.
As for your specific suggestions, I think two would make the trait too strong. For example, your first one combined with Outrage would give about 2500 health every 10s plus a 4/5 uptime of +1000 toughness (along with its interaction with Armored Attack, utility buffs, etc). Your third one would do the same but on steroids.
The second one is the most reasonable by far, but would you ever trait it over LS or CI even with this buff? I wouldn’t.
I personally feel there are enough good choices in the Defense line to support different builds. I’d rather see more work done to Tactics and Arms, tbh.
As for your specific suggestions, I think two would make the trait too strong. For example, your first one combined with Outrage would give about 2500 health every 10s plus a 4/5 uptime of +1000 toughness (along with its interaction with Armored Attack, utility buffs, etc). Your third one would do the same but on steroids.
The third will only give hp and +1000 toughness only if the player is disabled and then was stunbreak from the warrior’s stunbreak skill.
The third will only give hp and +1000 toughness only if the player is disabled and then was stunbreak from the warrior’s stunbreak skill.
- Warrior isn’t disabled. Warrior doesn’t get 1000 toughness
- Player 1 isn’t disabled. Player 1 doesn’t get 1000 toughness.
- Player 2 is disabled. Player 2 gets a stunbreak and 1000 toughness + hp.
That’s definitely less powerful than I thought you were saying, which is good. It would still be incredibly powerful and would make “Shake It Off” on a Healing Shout build amazing. Don’t know if it would be op or not, but I’d definitely want to run it in wvw.
The problem with this trait is if u don’t get disabled then it’s a wasted trait
This trait is amazing with rage skill Outrage (break out of stun and gain adrenaline for each foe near you – 10 sec cd). I tired it in the last beta weekend and I think it has pretty neat synergy. If you have also traited stability on berserk mode, being cc-ed should not be problem at all = no buff needed actually.
(edited by cryorion.9532)
This trait is amazing with rage skill Outrage (break out of stun and gain adrenaline for each foe near you – 10 sec cd). I tired it in the last beta weekend and I think it has pretty neat synergy. If you have also traited stability on berserk mode, being cc-ed should not be problem at all = no buff needed actually.
But doesn´t not beeing stunned make this trait useless? I think rousing resilience AND eternal champion work against each other.
I was not able to test the berserker yet, so can someone tell me how to mitigate conditions without cleansing ire or shouts? I guess mending and the ne torch may work somewhow, I cannot say I like either though. I mean in my head it seems like a great idea to take rousing resilience as a berserker, especially with headbutt and outrage, but with all those conditions, first and foremost burning spikes, I´m concerned the armor and healing won´t outweigh the heavy condition pressure.
I´m talking about pvp now, no idea how many conditions will fly around in the expansion areas.
But doesn´t not beeing stunned make this trait useless? I think rousing resilience AND eternal champion work against each other.
I was not able to test the berserker yet, so can someone tell me how to mitigate conditions without cleansing ire or shouts? I guess mending and the ne torch may work somewhow, I cannot say I like either though. I mean in my head it seems like a great idea to take rousing resilience as a berserker, especially with headbutt and outrage, but with all those conditions, first and foremost burning spikes, I´m concerned the armor and healing won´t outweigh the heavy condition pressure.
I´m talking about pvp now, no idea how many conditions will fly around in the expansion areas.
Grabbing Brawler’s Recovery in Discipline gives solid Condi cleanse on it’s own (1 cleansed every 5 seconds if you weapon swap constantly). In WvW, that combined with reduced Condi Duration food and Runes (along with a decent health pool) go a long way to mitigating condi builds on their own, without the need for CI or shouts.
In Spvp you don’t get the food, of course, but your opponents don’t get their own food, so runes alone can help you out tremendously. You ARE still weak to getting condi bombed (since you can only pull off one condition at a time with BR) but grabbing Berserker Stance/using Healing Signet can help you avoid getting hit by multiple conditions at once.
Closer to topic: I do agree that Rousing Resilience is the weakest option of the three, especially since Last Stand now combines most of the stance traits into one. It does work well with Outrage and Savage Instinct, but Eternal Champion DOES ruin that synergy.
I personally might prefer a trait that gives a static amount of toughness as long as you have stability (less than the current 1000 of course), or else maybe an added, ~40cd stunbreak as mentioned before. Of course, it could be that the idea behind the trait is to fill a niche roll, to not be as generally powerful as the other options, but have one or two builds that can truly take advantage of it. If that is the case, then the question becomes what, if any, builds could take advantage of Rousing Resilience as it is.
The third will only give hp and +1000 toughness only if the player is disabled and then was stunbreak from the warrior’s stunbreak skill.
- Warrior isn’t disabled. Warrior doesn’t get 1000 toughness
- Player 1 isn’t disabled. Player 1 doesn’t get 1000 toughness.
- Player 2 is disabled. Player 2 gets a stunbreak and 1000 toughness + hp.
That’s definitely less powerful than I thought you were saying, which is good. It would still be incredibly powerful and would make “Shake It Off” on a Healing Shout build amazing. Don’t know if it would be op or not, but I’d definitely want to run it in wvw.
On the cost of personal survival. You lose Last Stand and Cleansing Ire.
I think this trait should get a buff. The reason is that it is competing against Cleansing Ire and Last Stand. 1000 toughness isn’t good enough as a situational trait.
A few suggestion:
- Grant 1000 toughness and heal when using a stun break skill instead of requiring a stunbreak in the first place.
or- It gets a 40 second cd passive stunbreak but no stability.
or- Make it supportive instead of selfish. Whenever you use a stunbreak skill, you stunbreak for 5 other players. Also grant them 1000 toughness for players that broke out of stun that way.
Although I respect your suggestions I must say I have to highly disagree with all of these the trait is fine as it is and tbh with zerker coming out this trait is about to be used more often. Let me point something out.
1. If you have this trait on if you use balanced stance you get a free 1000 toughness even if you are not stunned it just you dont get any healing.
2. This trait gonna be great and super powerful with the elite skill head butt and the zerker skill outrage.
3. If you wanna be “supportive” go play a guardian most of warriors skills are for its self like how tank warrior mostly benefit themselves ( and can be almost borderline unkillable) anyways warrior not the “supportive type” the way the warrior supports besides shouts and debuffs and banners is being the last one standing or other things like fast revives and stuff but ether way you get the point.
4. there no reason to give the skill a cool down when you only heal off of stuns when u stunbreak and finally the idea of when you stun break everyone else does it too well Rev already has that so yea.
One more thing you dont need cleansing ire. If you have run of the soilder and runeing the shout build plus with warhorn trait that gets rid of condis your will be fine plus dont get me started on zerker stance
(edited by Taquain.6598)
Although I respect your suggestions I must say I have to highly disagree with all of these the trait is fine as it is and tbh with zerker coming out this trait is about to be used more often. Let me point something out.
It would be fine if it isn’t competing against Last Stand or Cleansing Ire. But it is competing with those two traits, so it is a useless trait.
1. If you have this trait on if you use balanced stance you get a free 1000 toughness even if you are not stunned it just you dont get any healing.
Or I could use defy pain and get the free invulnerability.
2. This trait gonna be great and super powerful with the elite skill head butt and the zerker skill outrage.
I tested it and It sucked. Headbutt is a great offensive skill. But it isn’t a good panic skill when I need it most, Rousing Resilience is a panic trait. I can’t headbutt ranged enemies. I can’t headbutt while blinded. I can’t headbutt blocked foes.
3. If you wanna be “supportive” go play a guardian most of warriors skills are for its self like how tank warrior mostly benefit themselves ( and can be almost borderline unkillable) anyways warrior not the “supportive type” the way the warrior supports besides shouts and debuffs and banners is being the last one standing or other things like fast revives and stuff but ether way you get the point.
Warriors can’t be supportive like the 7 other classes because…?
4. there no reason to give the skill a cool down when you only heal off of stuns when u stunbreak and finally the idea of when you stun break everyone else does it too well Rev already has that so yea.
What are you talking about?
One more thing you dont need cleansing ire. If you have run of the soilder and runeing the shout build plus with warhorn trait that gets rid of condis your will be fine plus dont get me started on zerker stance
yeah, because shoutbow is the only warrior build ever.
sorry to bring back an old topic,
but why does Rousing Resilience trigger with balance stance and not other stun break skills like shake it off or endure pain. And does head butt elite need to actually land to personally get stunned and trigger Rousing Resilience?
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