Fort Aspenwood
(edited by wookie.8934)
http://www.guildhead.com/skill-calc#mzRzcM0zMovRamovRama0GxaVMszRbo
That’s my current build. I was going more for a survivability/tanky warrior that could help groups in WvW. I use soldier runes and sigils of energy on my shield and greatsword and sigil of force on my axe. It made me wonder though, why is it that warriors have to buy runes to remove conditions when others already have the ability to remove some?
I should also mention my armor is typically switching from full P/V/T and P/T/HP both with soldier runes.
Perhaps I’m misinformed, but it made me kinda sad.
(edited by wookie.8934)
For support Warriors:
Warhorn 4 and 5
Signet of Stamina
Knowing how conditions stack while making use of permanent vigor
And for glass cannon.. Rune of Lyssa.
“Shake it off”
So yeh we have quite some way’s to deal with conditions… honestly with the runes, apart from maybe necro we are THE top dog in removing conditions.
Wookie:
There are two additional ways (in addition to Runes) for a Warrior to remove conditions that being:
1. Sigil of Purity: 60% Chance on Critical: Remove a Condition (Cooldown: 10 seconds)
2. Mending healing skill removes 2 conditions instead of healing signet which you have in your spec atm.
My build is similar to yours but I forgo Beserkers power to put 15 into discipline for “fast hands”. Being able to switch weapon sets every five seconds is indispensable in WvW (a class defining skill and a clear advantages in terms of mobilty set offhand/ every other class has to wait 10 seconds to switch).
As you know from your build, all shouts:
1. Shake it off
2. For great justice
3. On my mark
4. Fear me
All four remove conditions with Rune of Soldier (not to mentions shouts heal grandmaster trait is synergistic with conditon removal).
Like you I also stack Power/Vitality/Toughness exotics—shout healing Warrior with P/V/T exotics plus a couple Cleric’s exotics to slightly increase healing power is very strong (just remember that power does nothing for condition damage so to make the most of that power you need direct damage weapons i.e. mace or greatsword or axe as your using).
You have a solid build I would just strongly suggest you switch to mending.
Wookie:
There are two additional ways (in addition to Runes) for a Warrior to remove conditions that being:
1. Sigil of Purity: 60% Chance on Critical: Remove a Condition (Cooldown: 10 seconds)
2. Mending healing skill removes 2 conditions instead of healing signet which you have in your spec atm.My build is similar to yours but I forgo Beserkers power to put 15 into discipline for “fast hands”. Being able to switch weapon sets every five seconds is indispensable in WvW (a class defining skill and a clear advantages in terms of mobilty set offhand/ every other class has to wait 10 seconds to switch).
As you know from your build, all shouts:
1. Shake it off
2. For great justice
3. On my mark
4. Fear meAll four remove conditions with Rune of Soldier (not to mentions shouts heal grandmaster trait is synergistic with conditon removal).
Like you I also stack Power/Vitality/Toughness exotics—shout healing Warrior with P/V/T exotics plus a couple Cleric’s exotics to slightly increase healing power is very strong (just remember that power does nothing for condition damage so to make the most of that power you need direct damage weapons i.e. mace or greatsword or axe as your using).
You have a solid build I would just strongly suggest you switch to mending.
Awesome, thanks for the help everyone!
Quick question: what trinkets do you put on the cleric jewels and do you go full cleric jewels? :o
(edited by wookie.8934)
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