Rush for Greatsword needs to be fixed.
Same thing happens on bullcharge as well.
You sometimes stop short/go past for no discernable reason. Which is probably worse.
It’s been this way ever since they “fixed” it. It misses more often now then it did before.
Not like it isn’t the easiest skill in the game to dodge anyway. Even if it worked 100%.
Rush’s tooltip should read:
- Run to the target, tapping him on the shoulder and reminding him to dodge before swinging.
It is a very annoying skill to use if you are using it to attack. They need to allow you to cancel it easily, make it able to run up small obstacles….like slight bumps in the terrain, and make it swing as soon as it’s in range.
As it is not I only use it to chase or to escape. On that note, they need to make skills like Savage leap and Rush only chase targets if you are locked on or make that a option in settings.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
It’s only useful as a gap closer, maybe they should just remove the uppercut, decrease animation time to ranger swoop, and reduce the cooldown by 5 seconds.