HATE: Jumping puzzles.
DESPISE: TIME GATES, RNG & THE TRINITY !
Scorched earth !
I understand you had to nerf it, it was clearly to strong before.
But……
Imo, the nerf was a bit to strong.
And I cannot fathom why no other warriors are mad, complaining about this.
" enemy is hit ONLY once every 0.5sec and it doesn’t matter how many fields there are overlapping !!!
This is [censored] !
Either:
1- Decrease the cycle time enemy is hit, say 0.25
2- Make it count per field, meaning if I lay down 4 fields it would strike 4 times per 0.5sec
Yes.. I would agree with this.. also there is a problem with the Burning it applies I think if people step out of it immediately it applies 1 stack Burning thats it.. the Guardian’s Purging Flames puts 3 stacks on you immediately just by being hit.. and we get 1 stack and done.. niiiiice.. =D This is old news though.. Anet has a history of destroying skills they tone down, better just put it on a prayer for the future. (“(^____^)”)
I only use Longbow for a condi-build I use on the side, when i get bored.. so I didn’t really emphasize on it much.. I believe many of us are power based mainly which is why there were really few complaints.. Torch isn’t exactly working as advertised either.. Torch 4 only hits the same target 2x, edit: and the power scaling on that thing is INSANELY LOW, completely unusable by power classes.
(edited by eXruina.4956)
I think the reason for the nerf was that certain bosses would sit in multiple hit boxes resulting in insane amounts of burning stacks/dps.
plz… stop asking to BUFF elite traits… they are already MORE powerful then any line in any spec.
They should focus on BASE trait lines.
also….i did not notice the nerf, and i play scorched earth all the time. So…um yeah i think it’s fine lol
I think the reason for the nerf was that certain bosses would sit in multiple hit boxes resulting in insane amounts of burning stacks/dps.
Full Shaman would tick for 40k burning on Jormag. One could only imaging what fully buffed Viper/Sinister would do regularly.
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