Cyrus Neveris – Watchers of the Vale [WoV]
"Sense of hitting" vs. Sword skills
Cyrus Neveris – Watchers of the Vale [WoV]
I agree as a Norn i feel when i slash someone with a sword i should feel the flesh ripping, or be able to watch that poor Guardians heavy plate fall off in two peices as he falls defeated. Just my $0.02.
Our swords feel so terribly weak. Its been a while since i can remember a game where swords was more utility then damage. Then they gave us the offhand sword and i feel like my auto attack animations were like someone learning to use one hand at a time. I wish we had skills that actually used both swords simultaneously. And yes the swing “response” is definitely lackluster compared to axe/mace and I still really hate that sword was chosen to be the melee bleed stacker and make its physical damage so low =\
Sword animation on my Norn is what pushed me away from using one many many times. Its like I’m stabbing ants on my feet all the time.
Haven’t played much with the sword but all the weapons look light if that makes sense. Like for the greatsword, I would rather have a long and powerful strike that could cleave a person in two. but sadly no, we get to swing greatswords like it was a feather.
Berserk fan o.o;