Skullcrack - Eviscerate build
Now another version with more base damage and higher survivability, but with 13% less crit chance (-5 from 10 points less in Arms, -8 from not using precision runes), less crit damage and no vulnerability stacking is this one:
http://gw2skills.net/editor/?fIAQRAne5XjcOpwtQyQMxBA0jrqarTBlUPmzt4A-TwAA1CnICSFkLITQygsBNIYRwGhJCA
Armored Attack actually gives you 89 power (94 with traited shield) which is a nice bonus. At the same time you can invest in defy pain for another 4 sec of invulnerability. The benefit of Hoelbrack runes are the additional might and obviously the condi reduction.
Alternatively you could go for Melandru for even more tankyness and survivability. (I haven’t tested this one yet):
http://gw2skills.net/editor/?fIAQRAne5XjcOpwtQyQMxBA0jrqarTBlUPmzt4A-TwAA1CnIMSZkzIjRSjsGNIYRwGhJCA
The traits that are essential imo are Unsuspecting Foe, Cleansing Ire, Axe Mastery and Burst Mastery. The optional ones are Defy Pain, Rending Strikes, Shield Mastery and Warriors Sprint.
If you prefer to run Signets instead of stances (bar endure pain which I think is essential, since it’s a melee only build), than Signet Mastery would spring to mind. You could also go Vigorous Focus, however I feel warriors sprint makes you much more mobile when SoR is on a 60 cd.
Shield master could be switched for Missile Deflection, Dogged March or even Sure Footed if you go all stances.
Defy Pain relies on the initial setup and would be an alternative to rending Strike (which seems the best option for the Arms master trait for me.)
In terms of utilities battle Standard would be an alternative if you run with an organised team instead of solo-queuing. In that case you might need another reliable source of fury though (Furious Reaction springs to mind). So far I’ve been going with Healing Surge, because you can gain Adrenaline fast enough to get the full heal in most cases, it might work better with Healing Signet if you go for Signet Mastery, but I’m not sure there.
In terms of Sigils, the Paralysation ones are mandatory imo, the Accuracy are there to achieve the 100% crit chance, it might be more beneficial to go for something else since 95% is still really high and the burst skills would be at 105% anyway due to Critical Bursts. (that is only on the first version of course). Maybe Sigil of Fire on Axe and Bloodlust on Mace would be better, or Minor Accuracy on version 2 and 3 as 25 stacks would bring give you back another 12% crit chance.
Anyways thanks for reading and I’m looking forward to your feedback.
PS: I’m aware that the sustained crit chance is not as high as above, but I have the ideal situation in mind, i.e. fury and dazed/stunned foe, because that’s where the build would be akittens best. In also chose this for ease of comparison.