Skullcrack is silly
On my mesmer and engineer I had too many ways to counter getting locked down which made the skill a joke even if I was hit, on my thief I simply dodged it by not even using 0.01% of my brain …….. While at it, the only thing I ever disliked when fighting warriors was their passive/afk heal, and I think they should tone it down and instead in some way make them achieve same amount of heal, but instead from actively playing.
So this thread is saying Warriors are bad, then asking for a further nerf?
Yep. Definitely from the Thief forum. 2/10 for effort.
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)
On my mesmer and engineer I had too many ways to counter getting locked down which made the skill a joke even if I was hit, on my thief I simply dodged it by not even using 0.01% of my brain …….. While at it, the only thing I ever disliked when fighting warriors was their passive/afk heal, and I think they should tone it down and instead in some way make them achieve same amount of heal, but instead from actively playing.
So this thread is saying Warriors are bad, then asking for a further nerf?
Yep. Definitely from the Thief forum. 2/10 for effort.
He isn’t asking for a nerf. He’s asking for out class not to be seen as the noob class.
Thank you, and I agree. I hope one day I won’t be forced to bring that signet.
because he doesn’t know it himself
So this thread is saying Warriors are bad, then asking for a further nerf?
Yep. Definitely from the Thief forum. 2/10 for effort.
I think the warrior sustain is fine, there could even be more if changes would be made.
I just don’t like the way it’s implemented currently and makes the class look like a noob class yes. I can tell the difference between a bad warrior and a good one, but I rarely see good ones being more rewarded than bad ones or bad ones more punished than good ones, just pick the right build and done.
Overall, build variation seems really crippled currently, with several builds underperforming compared to the top builds.
I just don’t like the way it’s implemented currently and makes the class look like a noob class yes. I can tell the difference between a bad warrior and a good one, but I rarely see good ones being more rewarded than bad ones or bad ones more punished than good ones, just pick the right build and done. .
That’s a problem with you, a simple class to do moderately in or not, that doesn’t mean there is no skill curve. If you’re losing to bad Warriors that is your own fault, as they are laughably easy and predictable.
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)
Flissy, you didn’t get the sarcasm. Your reading comprehension could use improvement. OP I agree with you. ANET dropped the ball on this one.
warrior and we’re the best class” Eugene
Main Hand Mace could use some help after the Skull Crack Nerf.
They really do want it to be dodgeable, and im okay with it.
What about a damage increase or a faster Chain, a Cripple and a CD reduce on Pommel Bash or something like that?
They should’ve made the chain faster or keep the skullcrack as it was imo. It’s just too slow now so I have moved to sword. sigh I never see a warrior with a mace. And if they use it it’s for the F1 skill. All Anet did was really just destroying a build that was sure, a bit OP, (skullcracker + hundred blades) but it wasn’t only nerfed, it was made useless. Especially considering they moved the Unsuspecting Foe trait. If they wanted to nerf hammer they completely stepped on the wrong side of the bush(is that a saying? Lol.), this will just make the 5% that didn’t run hammer run it also. It’s really sad that they don’t know their own game.
I also agree on the passive heal, it’s just too nooby. I love it though, so PLZea DonT NURF!!! (Jk)
Being on the thief side they totally need to do something about the S/P build… They can stay alive forever!! And they can’t hit me for kitten! I mean they backstab me for 4K and get back into stealth and in 5 seconds I’m back up 2K allready. All they do is being annoying as kitten. Like flies.
Being on the thief side they totally need to do something about the S/P build… They can stay alive forever!! And they can’t hit me for kitten! I mean they backstab me for 4K and get back into stealth and in 5 seconds I’m back up 2K allready. All they do is being annoying as kitten. Like flies.
S/P doesn’t have access to backstab unless D/X is on the offset. But then that’s not really an S/P Thief is it?
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)
Being on the thief side they totally need to do something about the S/P build… They can stay alive forever!! And they can’t hit me for kitten! I mean they backstab me for 4K and get back into stealth and in 5 seconds I’m back up 2K allready. All they do is being annoying as kitten. Like flies.
S/P doesn’t have access to backstab unless D/X is on the offset. But then that’s not really an S/P Thief is it?
Sorry that’s true. Bit lost. (Honest mistake – I have a thief myself…)Underline remains though. The build needs balance.
EDIT: kitten it, I ofcourse mean D/P…
(edited by Gamgee.8612)
Being on the thief side they totally need to do something about the S/P build… They can stay alive forever!! And they can’t hit me for kitten! I mean they backstab me for 4K and get back into stealth and in 5 seconds I’m back up 2K allready. All they do is being annoying as kitten. Like flies.
You might wanna add that here, sounds really solid and all.
https://forum-en.gw2archive.eu/forum/professions/thief/Nerf-Wish-list/first#post3308531
I was deciding between mainhand options to pair with my shield and I think I like mace the best. The extra block and multiple CC’s is just the best match for me.
Yes the stun is easier to dodge now, but I don’t have a problem with that because thats just called balance.