So... Physicals weren't changed at all.
lol
They also nerfed Mending, not only it heals the worst and not a physical but now cures just 2 conditions.
I crit people for 9k with rampage I can’t complain
5k with just reckless dodge here but still u know this going to get nerfed.
Oh yes it will. I mean do they ever test things before making them go live ? I wonder XD. I mean in what world a 5k dodge roll sounds like the start of a good idea ?
(edited by FatRaKoon.1782)
But they nerfed vigor so its balanced right
lol
They also nerfed Mending, not only it heals the worst and not a physical but now cures just 2 conditions.
This is amazing honestly.
The previews promised this to be an amazing patch for PvP warrior. Cleansing Ire was no longer dependent on luck, Longbow might actually not be in literally every sPvP warrior build, we’d have some choice in our trait lines and heals with the mending/physical changes.
And then they said screw that. We’re going to revert those changes, go back on everything we said, and as the final nail in the coffin we’ll actually nerf Mending for good measure. But it’s ok, because Rampage is overpowered now, right?
So the end result was the nothing changed and warrior is still kitten in sPvP outside Shoutbow, and still 100% reliant on the exact same two trait lines for literally every single build.
(edited by Larynx.2453)
Don’t forget warhorn nerfs. Converting a single condition to a boon too powerful, apparently.. better change it to just remove one condition! That’s another spec in the trash…
Yeah.. I seriously don’t understand how a weapon cooldown trait gets pulled from one line and put as a grand master for another.. it makes no sense
Hammer which isn’t even used in PVE, it gets the one trait effecting it put in grandmaster where it’ll never get picked over the other grand master traits.. making it useless
This is definitely a… STOP using Hambow message
Personally, i still haven’t figure out how hambow is coming back.
any dev who said it mind give me an insight?