Solution to warriors.

Solution to warriors.

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Posted by: Warlord.9074

Warlord.9074

Many others have made suggestions, It’s been talked about many times. Now we know what is holding warriors back. It’s not the lack of damage, It’s not the lack of sustain, It’s not the lack of CC. It’s not the lack of condition removal. Warrior has all of these things. The problem is the warrior can’t be build with all these things. It cant be build with all these things because ANET doesn’t want it to have all of these things.

ANET wants the warrior to be one thing, as Jon Sharp said. We want the warrior to either do damage, or do CC. Not both. Judging by these kinda statements, its safe to say. That the only thing holding warriors back is this philosophy. Its like We want warriors to have sustain, but no damage. Its either or. Even though warrior is capable of all the things that warrior needs to be viable. ANET doesn’t want it to be viable. Because ANET doesn’t want warrior to be all things. ANET wants you to make big sacrifices when you put points in your traitlines. They have done a very good job at making warrior the hardest profession there is to build. You will always feel like if you just had 30 more points than warrior might be OK.

Now I dont want to sound ungrateful, I am appreciative that someone is trying to do something about it, with the new traits and all. I just feel like the internal politics of the company is whats going to hold back any hope that the trait lines will be reworked, to give warriors some viable builds. I can tell you though That is the only way, I like the idea of combining traits, I think a lot more traits need to be combined, becasue they either don’t help the warrior be viable, or they do too little for the cost of the skill points. Some major traits need to be moved to minor traits. And some of the useless minor traits need to be deleted.

But if your idea of fixing warriors is adding a 30 point skill, that requires the player to trade damage to get damage. Thats not going to help warriors be more viable, It doesn’t give them more viable builds.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Fenrir.3609

Fenrir.3609

I’m not convinced that Warrior, or any class should be able to build for all those things in one spec.

Have access to the options? Sure.

Build all into one spec? No.

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Posted by: Warlord.9074

Warlord.9074

Right I knew someone would say that, Your right about that. The point is warriors damage isn’t viable without CC, Becasue warriors need CC to do damage. The warriors skills have short range, quite of few of them warrior cannot move while channeling them and they are susceptible to being kitted. The two go hand in hand on a warrior.

As far as the sustain, no one is going to argue that in order to be viable you need sustain, and condition removal. So warrior really does need all things to be viable. Otherwise they are limited to either doing damage and CC. Or being a buff bot. Neither one of those things are viable for anything more than what they are at face value which are not all around builds. And are not viable builds.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Fenrir.3609

Fenrir.3609

Right I knew someone would say that, Your right about that. The point is warriors damage isn’t viable without CC, Becasue warriors need CC to do damage. The warriors skills have short range, quite of few of them warrior cannot move while channeling them and they are susceptible to being kitted. The two go hand in hand on a warrior.

As far as the sustain, no one is going to argue that in order to be viable you need sustain, and condition removal. So warrior really does need all things to be viable. Otherwise they are limited to either doing damage and CC. Or being a buff bot. Neither one of those things are viable for anything more than what they are at face value which are not all around builds. And are not viable builds.

Warriors can have good damage (decent sustain) and good mobility. The trouble is people tend not to spec for the mobility and try squeeze every single last drop of burst instead (if 90% of the cookie builds on the net are anything to go by).

Cleansing is not the greatest, but again, if you could spec better cleansing on top of good damage and good mobility then it could seem somewhat OTT.

The class certainly needs some love in terms of sPvP though no doubt, from the point of group role/synergy. I don’t feel particularly underpowered per say, but in terms of dedicated team niche “roles”, other classes seem to bring more (sometimes alot more) to the table.

(edited by Fenrir.3609)

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Posted by: gfox.6501

gfox.6501

A warrior specced in mobility and good pressure damage, but limited cleansing is not mobile at all. Cleansing protects against mobility debilitating attacks. Without decent cleansing, what good is your mobility skills? and without mobility, what good is your offense?

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Posted by: Fenrir.3609

Fenrir.3609

A warrior specced in mobility and good pressure damage, but limited cleansing is not mobile at all. Cleansing protects against mobility debilitating attacks. Without decent cleansing, what good is your mobility skills? and without mobility, what good is your offense?

Oh I agree, but it depends how you define “limited”.

Dogged March/Melandru (add lemon grass food if we are talking wvw and not spvp).
Mobile Strikes – Savage Leap, Whirlwind, Rush, Bulls Charge.
Shake it Off, SoS (or Balanced Stance) and you could always go Mending but it has a pita heal.

There seems to be enough condition removal/reduction for the main part to be highly mobile and thus still be able to apply a large amount of damage and a decent sustain. There is enough cleansing for mobility, but I woudln’t define it as “good” cleansing as that seems to me more the domain of rapid/team cleansing.

I’ll temper that though with the fact that I’m still testing out a set up and it could be the case that with more testing that assumption is incorrect. Whether any of that is useful in tourny level spvp in comparison to what other professions can bring to the table, well that is another matter.

(edited by Fenrir.3609)

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Posted by: Scoobaniec.9561

Scoobaniec.9561

If quick breathing was fixed..Even when its broken i still can manage to build switness and vigor for over 1mins. IF its were fixed its would help warrior a lot in terms of removing conditions, also the boons to make up for what we losing putting 20 traits into tactic.. If..

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Posted by: Phaeton.9582

Phaeton.9582

Quick response to random points in this thread, and probably completely unintelligible.

Personally I like cripples/chills as it makes my whirlwind attack hit like a train. Plus if you want the highest dps in game (that’s easily accessible with axes) then you spec 30 into disc, for those who haven’t been stalking me in customs.


Phaatonn, London UK

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Posted by: gfox.6501

gfox.6501

A warrior specced in mobility and good pressure damage, but limited cleansing is not mobile at all. Cleansing protects against mobility debilitating attacks. Without decent cleansing, what good is your mobility skills? and without mobility, what good is your offense?

Oh I agree, but it depends how you define “limited”.

Dogged March/Melandru (add lemon grass food if we are talking wvw and not spvp).
Mobile Strikes – Savage Leap, Whirlwind, Rush, Bulls Charge.
Shake it Off, SoS (or Balanced Stance) and you could always go Mending but it has a pita heal.

There seems to be enough condition removal/reduction for the main part to be highly mobile and thus still be able to apply a large amount of damage and a decent sustain. There is enough cleansing for mobility, but I woudln’t define it as “good” cleansing as that seems to me more the domain of rapid/team cleansing.

I’ll temper that though with the fact that I’m still testing out a set up and it could be the case that with more testing that assumption is incorrect. Whether any of that is useful in tourny level spvp in comparison to what other professions can bring to the table, well that is another matter.

Yeah totally. I’m in the same boat as well, just started playing again a little over a week ago, and testing builds mostly.

EDIT: I’m also only talking about spvp. I honestly could care less about ‘individual performance’ in WvW.

(edited by gfox.6501)