warrior and we’re the best class” Eugene
Solution to warriors.
warrior and we’re the best class” Eugene
I’m not convinced that Warrior, or any class should be able to build for all those things in one spec.
Have access to the options? Sure.
Build all into one spec? No.
Right I knew someone would say that, Your right about that. The point is warriors damage isn’t viable without CC, Becasue warriors need CC to do damage. The warriors skills have short range, quite of few of them warrior cannot move while channeling them and they are susceptible to being kitted. The two go hand in hand on a warrior.
As far as the sustain, no one is going to argue that in order to be viable you need sustain, and condition removal. So warrior really does need all things to be viable. Otherwise they are limited to either doing damage and CC. Or being a buff bot. Neither one of those things are viable for anything more than what they are at face value which are not all around builds. And are not viable builds.
warrior and we’re the best class” Eugene
Right I knew someone would say that, Your right about that. The point is warriors damage isn’t viable without CC, Becasue warriors need CC to do damage. The warriors skills have short range, quite of few of them warrior cannot move while channeling them and they are susceptible to being kitted. The two go hand in hand on a warrior.
As far as the sustain, no one is going to argue that in order to be viable you need sustain, and condition removal. So warrior really does need all things to be viable. Otherwise they are limited to either doing damage and CC. Or being a buff bot. Neither one of those things are viable for anything more than what they are at face value which are not all around builds. And are not viable builds.
Warriors can have good damage (decent sustain) and good mobility. The trouble is people tend not to spec for the mobility and try squeeze every single last drop of burst instead (if 90% of the cookie builds on the net are anything to go by).
Cleansing is not the greatest, but again, if you could spec better cleansing on top of good damage and good mobility then it could seem somewhat OTT.
The class certainly needs some love in terms of sPvP though no doubt, from the point of group role/synergy. I don’t feel particularly underpowered per say, but in terms of dedicated team niche “roles”, other classes seem to bring more (sometimes alot more) to the table.
(edited by Fenrir.3609)
A warrior specced in mobility and good pressure damage, but limited cleansing is not mobile at all. Cleansing protects against mobility debilitating attacks. Without decent cleansing, what good is your mobility skills? and without mobility, what good is your offense?
A warrior specced in mobility and good pressure damage, but limited cleansing is not mobile at all. Cleansing protects against mobility debilitating attacks. Without decent cleansing, what good is your mobility skills? and without mobility, what good is your offense?
Oh I agree, but it depends how you define “limited”.
Dogged March/Melandru (add lemon grass food if we are talking wvw and not spvp).
Mobile Strikes – Savage Leap, Whirlwind, Rush, Bulls Charge.
Shake it Off, SoS (or Balanced Stance) and you could always go Mending but it has a pita heal.
There seems to be enough condition removal/reduction for the main part to be highly mobile and thus still be able to apply a large amount of damage and a decent sustain. There is enough cleansing for mobility, but I woudln’t define it as “good” cleansing as that seems to me more the domain of rapid/team cleansing.
I’ll temper that though with the fact that I’m still testing out a set up and it could be the case that with more testing that assumption is incorrect. Whether any of that is useful in tourny level spvp in comparison to what other professions can bring to the table, well that is another matter.
(edited by Fenrir.3609)
If quick breathing was fixed..Even when its broken i still can manage to build switness and vigor for over 1mins. IF its were fixed its would help warrior a lot in terms of removing conditions, also the boons to make up for what we losing putting 20 traits into tactic.. If..
Quick response to random points in this thread, and probably completely unintelligible.
Personally I like cripples/chills as it makes my whirlwind attack hit like a train. Plus if you want the highest dps in game (that’s easily accessible with axes) then you spec 30 into disc, for those who haven’t been stalking me in customs.
Phaatonn, London UK
A warrior specced in mobility and good pressure damage, but limited cleansing is not mobile at all. Cleansing protects against mobility debilitating attacks. Without decent cleansing, what good is your mobility skills? and without mobility, what good is your offense?
Oh I agree, but it depends how you define “limited”.
Dogged March/Melandru (add lemon grass food if we are talking wvw and not spvp).
Mobile Strikes – Savage Leap, Whirlwind, Rush, Bulls Charge.
Shake it Off, SoS (or Balanced Stance) and you could always go Mending but it has a pita heal.There seems to be enough condition removal/reduction for the main part to be highly mobile and thus still be able to apply a large amount of damage and a decent sustain. There is enough cleansing for mobility, but I woudln’t define it as “good” cleansing as that seems to me more the domain of rapid/team cleansing.
I’ll temper that though with the fact that I’m still testing out a set up and it could be the case that with more testing that assumption is incorrect. Whether any of that is useful in tourny level spvp in comparison to what other professions can bring to the table, well that is another matter.
Yeah totally. I’m in the same boat as well, just started playing again a little over a week ago, and testing builds mostly.
EDIT: I’m also only talking about spvp. I honestly could care less about ‘individual performance’ in WvW.
(edited by gfox.6501)