Some Sword/Sword stat math

Some Sword/Sword stat math

in Warrior

Posted by: Miseri.2501

Miseri.2501

Picked up GW2 again a few days ago. This time around, I’m playing purely for PVE since I’ve got other games I enjoy more for PVP. Figured I’d run my warrior Sword/Sword with 0/20/20/30/0 Shouts as a very easy and forgiving build to get back into things.

Being a rather analytical player, I wanted to figure out what stats I should be looking for on this build. Looking at cast times, I figured it’d be reasonable to say that in 1 minute, you can get:

  • 20 Sever Artery/Gash/Final Thrust chains (50 seconds)
  • 3 Impale/Rip chains (~4-5 seconds)
  • 1 Riposte (~2 seconds)
  • 3-4 seconds of dead time (dodge rolls, out of range, lagging, etc)

I assumed a 2600 armor target (tooltip damage).

Power/Precision/Critical stats will become more valuable against targets with lower armor, or if you manage to sneak in additional Sword 1 hits.
Condition Damage will become more valuable if you successfully Riposte more often, or if you rune for (and can make use of) additional Bleed duration.

With that out of the way, see results below, or here in image format.
Math done in OpenOffice.org Calc; .xls @ MediaFire here.

Damage at 100% Bleed
		
Carrion             	116344	100%
Rampager's    	115473	99%
RabidCarrion     111740	96%
CarrionZerker	108291	93%
Rabid	                106043	91%
Berserker's	        104036	89%
CarrionKnight	100271	86%
KnightZerker 	94810	81%
Knight's               	84238	72%

Damage at 80% Bleed
		
Rampager's      	101330	100%
Carrion           	100391	99%
CarrionZerker	96115	95%
Berserker's      	95643	94%
RabidCarrion 	95557	94%
Rabid               	89632	88%
CarrionKnight	88096	87%
KnightZerker 	86418	85%
Knight's           	75845	75%

Damage at 60% Bleed
		
Berserker's      	87251	100%
Rampager's     	87188	100%
Carrion           	84438	97%
CarrionZerker	83939	96%
RabidCarrion 	79373	91%
KnightZerker 	78025	89%
CarrionKnight	75920	87%
Rabid               	73222	84%
Knight's           	67452	77%

Damage at 40% Bleed
	
Berserker's	        78858	100%
Rampager's	        73046	93%
CarrionZerker	71764	91%
KnightZerker	69632	88%
Carrion	                68485	87%
CarrionKnight	63744	81%
RabidCarrion	63189	80%
Knight's	        59059	75%
Rabid	                56812	72%

Stats like “CarrionZerker” mean Carrion armor/weapons with Berserker’s accessories.

Problems:
Mixed stats not done efficiently when Critical Damage involved. Solution: be less lazy.
Tooltip cast times not indicative of real gameplay. Solution: Timed attacks with FRAPS + Vegas Pro.

Also I realize Sword/Sword is not a particularly popular build for anything. Still, wanted to share for anyone else in a similar situation, and maybe encourage others to take a little deeper look at builds.

P.S. napkin math done on the side says Condition Damage Sword/Sword is basically on par with Power/Crit Axe/Axe, even accounting for the fact that Eviscerate hits pretty kitten hard while Flurry is near-worthless. Take that how you will.

Some Sword/Sword stat math

in Warrior

Posted by: Billy.1879

Billy.1879

Good math! I like your style.

Some Sword/Sword stat math

in Warrior

Posted by: Scotto.3609

Scotto.3609

What are these other pvp games you speak of

Some Sword/Sword stat math

in Warrior

Posted by: MoggSquad.8731

MoggSquad.8731

I like bleed builds with my Warrior in some WvW situations. I go for condition damage over duration since some people are smart enough to clear conditions.

It’s great against thieves and other agile classes.