Some quick turtle defense(trait) testing

Some quick turtle defense(trait) testing

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Posted by: oZii.2864

oZii.2864

So I was wondering how this trait worked to see if it was worth taking. So far from what I have tested out is that.

If its a multi or repeating stun like MOA’s or eagle raptors in WvW it applies at the beginning of the stun but the next hits after don’t. Most classes dont have multi stun capability but might be handy if fighting more that 1 person if they don’t stun you simultaneously.

If its a knockdown attack then it doesn’t apply.

You can see the trait apply in your hero screen when you are hit with any of these conditions your armor and toughness will go up the 200 pts. I have yet to test it on say cripple, immobilize, or chill to see if it applies for the duration of any of those conditions but so far it seems kind of Meh.

*Re-edit:

After testing in the mist I think what was happening was thick skin was throwing me off. Like i said it was quick testing.

So thick skin minor trait doesn’t give you the extra toughness on your hero panel until you get attacked. So as soon as you start getting damage you get the bonus from thick skinned. Right as you receive the damage. Then it goes away once you drop under 90%.

For turtle defense it does apply for the duration of the condition cripple,chilled, immobilize, stunned. Knockdowns dont count though.

Weird thing is that if a thief headshots you will get the +200 toughness and it will stay for a short period until they attack you or you drop out of combat.

I made a video of the testing if anyone wants to see I’ll edit it later.

after more testing I will say its worth it if you are running glassy definitely. I am in full zerker and that puts me close to 2.7k armor when it applies.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

(edited by oZii.2864)

Some quick turtle defense(trait) testing

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Posted by: SmoothHussler.6387

SmoothHussler.6387

So it doesnt apply itself for the duration of the chill?

Maguuma: Thug Life: [DERP][ME][PYRO] and other assorted dead guilds.

Some quick turtle defense(trait) testing

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Posted by: Diablo.1384

Diablo.1384

looks like another trait in the useless pile then

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Posted by: Tetra Bug.7134

Tetra Bug.7134

why am i not surprised

Ur Kel – Warrior
AR → EB → DB → Maguuma
Arkham – [Ark]

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Posted by: peter.9024

peter.9024

wtf.. I thought it was 200 toughness for any duration… (also, does it mean there is a CD??)

Skullclamp

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Posted by: oZii.2864

oZii.2864

wtf.. I thought it was 200 toughness for any duration… (also, does it mean there is a CD??)

Are you that Warrior with Sunrise? The Charr?

From my testing no after I made the post my server was getting spawn camped so I ran out to get hit with something. Had my hero panel up I got chilled and it applied then for a few secs and went away. Maybe its possible since I got other conditions to go along with it that it makes it go away but I had about a 6 sec chill on me and only the +200 defense for about 2 secs.

I’ll go into the mists to do some more 1 on 1 indepth look at it right now.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

Some quick turtle defense(trait) testing

in Warrior

Posted by: peter.9024

peter.9024

wtf.. I thought it was 200 toughness for any duration… (also, does it mean there is a CD??)

Are you that Warrior with Sunrise? The Charr?

From my testing no after I made the post my server was getting spawn camped so I ran out to get hit with something. Had my hero panel up I got chilled and it applied then for a few secs and went away. Maybe its possible since I got other conditions to go along with it that it makes it go away but I had about a 6 sec chill on me and only the +200 defense for about 2 secs.

I’ll go into the mists to do some more 1 on 1 indepth look at it right now.

Hehe yeah.. :p

Skullclamp

Some quick turtle defense(trait) testing

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Posted by: oZii.2864

oZii.2864

Cool I usually go for you when I see you. Human warrior with Twilight.

I edit the OP. Turtle defense applies for the duration of the condition. It applies for the stun also

For stuns it seems to apply until you get hit again by something that is not one of the criteria. Goes away after a few secs seems to be around 6-7 secs or you drop out of combat. Seems that if you get stun spammed by say headshot from a thief then it stays even longer.

Knockdowns don’t count.

Tested this with chill, immobilize, cripple, stun. conditions spammed etc.

after further testing I think the trait is worth it for glassy builds this puts me at almost 2.7k armor. Its basically 2 knights coats when it applies.

I made a video will edit it and post for anyone that wants to see

My quick and dirty test where off cause of thick skin trait.

thick skin doesn’t apply in your hero panel what it seems to do is give you the bonus above 90% health as soon as damage is received so as soon as you take damage you get the thick skin bonus toughness as long as your above 90% (shows in hero panel)

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

(edited by oZii.2864)

Some quick turtle defense(trait) testing

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Posted by: peter.9024

peter.9024

Cool I usually go for you when I see you. Human warrior with Twilight.

I edit the OP. Turtle defense applies for the duration of the condition. It applies for the stun also

For stuns it seems to apply until you get hit again by something that is not one of the criteria. Goes away after a few secs seems to be around 6-7 secs or you drop out of combat. Seems that if you get stun spammed by say headshot from a thief then it stays even longer.

Knockdowns don’t count.

Tested this with chill, immobilize, cripple, stun. conditions spammed etc.

after further testing I think the trait is worth it for glassy builds this puts me at almost 2.7k armor. Its basically 2 knights coats when it applies.

I made a video will edit it and post for anyone that wants to see

My quick and dirty test where off cause of thick skin trait.

thick skin doesn’t apply in your hero panel what it seems to do is give you the bonus above 90% health as soon as damage is received so as soon as you take damage you get the thick skin bonus toughness as long as your above 90% (shows in hero panel)

Most people do :’(

Skullclamp

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Posted by: oZii.2864

oZii.2864

Updated the OP with video

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

Some quick turtle defense(trait) testing

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Posted by: Steroid.8317

Steroid.8317

Good job mate, thank you!

Steroid Supraz, Norn Warrior
Gatekeepers of Desolation [GoD]

Some quick turtle defense(trait) testing

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Posted by: Artaz.3819

Artaz.3819

Yes, Thick Skin is basically non-functional. The trait only applies in combat and it only applies if the first hit received does less than 10% of your total health…so it pretty much does not function against the first hit you receive at full health. In true combat situations, this usually means Thick Skin has less than a second of up time.