Yak’s Bend(TWIN) Racist against Sylvari
RRR Ranger and Warrior videos: http://www.youtube.com/user/ElmoezHerra?feature=watch
I believe that since Anet never plans on adding immunity timers, something needs to affect conditions and condition duration outside food/traiting.
Toughness/vitality etc or something along those lines should affect the amount of dmg conditions can do, at least the one that stack intensity.
Just my 2 cents
I believe that since Anet never plans on adding immunity timers
You mean like zerker stance?…
I believe that since Anet never plans on adding immunity timers
You mean like zerker stance?…
He probably meant something more global, as in for all classes, and not just this one skill we can use.
Yes for all classes. Nothing thats traited or a skill, just like armor affects a % of damage taken etc.
I believe that since Anet never plans on adding immunity timers
You mean like zerker stance?…
He probably meant something more global, as in for all classes, and not just this one skill we can use.
and yet, warrior forum
Yes for all classes. Nothing thats traited or a skill, just like armor affects a % of damage taken etc.
It seems to me that the design philosophy behind the game is something like this:
If you’re worried about direct damage, get more Toughness.
If you’re worried bout condition damage, get more Vitality.
So the idea is that pumping up your HP is the answer to Condition damage. That said, we all know that this isn’t the case. Someone who specializes for Condition damage will burn through your few thousand HP very quickly. The only way to combat Conditions are to remove them.
So, if the earlier example is the design philosophy (perhaps it isn’t, it’s just what I’ve come to see) the system is flawed.
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