The original Sonic Boon build was popular with many warriors, but sadly the 25th June patch has made it impossible.
This post is to show the new build I have made. It uses the equipment from sonic boon, and gives similar results but with its own “flavour”. This build was designed for PvE, and is strongly inspired by the Sonic Boon build.
Advantages
Might stacking
Strong health recovery
Strong condition removal
High crit chance
Good mobility
Tough
Gains adrenaline quickly
Disadvantages
Lower boon duration than sonic boon
Less burst healing and area healing
New build since the last patch, so needs more testing
Using the build
Keep adrenaline high
Use adrenaline to clear conditions
Use greatsword for speed and might stacking
Might will slowly go up when in melee, faster against more enemies.
Traits
Arms 20 (200 precision, 200 condition damage)
Precise Strikes (bleeding chance on crits)
Critical Burst (extra 10% crit chance on bursts)
V Rending Strikes (applies vulnerability)
X Forceful Greatsword (GS attacks give might and recharge faster)
Defence 20 (200 toughness, 200 healing)
Thick Skin (extra armour when over 90% health)
Adrenal Health (regenerate health based on adrenaline level)
II Dogged March (reduce immobalize, chill, cripple and gain regen from them)
IX Cleansing Ire (gain adrenaline when hit, spending adrenaline cures conditions)
Discipline 30 (30% critical damage, 30% faster burst recharge)
Versatile Rage (adrenaline on weapon swap)
Fast Hands (faster weapon swap recharge)
Versatile Power (might on weapon swap)
III Warrior’s Sprint (25% faster movement using melee weapons)
VIII Destruction of the Empowered (3% extra damage per boon on target)
XII Heightened Focus (extra crit based on adrenaline level)
Skills
You can change any except the heal as it is too important for the build.
Healing Surge (heal based on adrenaline level, restores all ardenaline)
“For Great Justice!” (might and fury for self and allies)
“Shake it off!” (cure conditions and stunbreaker for self and allies)
Dolyak Signet (extra toughness, emergency stability and stunbreak)
Signet of Rage (gives adrenaline, activate for fury and might)
Weapons
Greatsword, stats should be Knight (Precision, Power, Toughness) or Berserker (Power, Precision, Critical Damage). Knight is recommended, unless you prefer damage over solid defense.
Rifle should have berserker stats.
The rifle can be changed for other weapon sets.
Armour and Trinkets
Mostly Knight stats for the power crit and survivability, but feel free to change a few items to Berserker if you think you can manage with less defence.
Runes
2 x Superior Monk (25 healing, 15% boon duration)
2 x Superior Water (25 healing, 15% boon duration)
2 x Superior Fire (25 power, 20% might duration)
Sigils
Superior Sigil of Strength (top choice, for might stacking)
Superior Sigil of Fire (less usful than in sonic boon, but still works very well)
Superior Sigil of Blood (for extra survivability)
Major/Superior Sigil of Bloodlust (useful for second weapon, to build might stacks)