(edited by Ragnar.1546)
Spear Idea with Trait
You know, spears over land would have made more sense for Guardian since the Paragon from GW1 was essentially the first of their type. Nope. Arrows.
Just an idea…
Gain access to Spear.
1.) Basic>Basic>Basic
2.) Throw Spear (Heavy Damage w/Cripple)
3.) Flanking Strike (Spin to targets flank and strike twice applying X bleed stacks per hit)
4.) X Flurry Strike (Think Rapid Fire but in melee distance.)
5.) XX Run Through (Charge foe and land a heavy hit that applies 3 separate conditions)
X4.) Without “TRAIT”: Gain Fury
XX5.) Without “TRAIT”: Has 3 charges gained by successful attacks from 2 & 3. Each charge that strikes a foe applies an impairing condition with the last being the “worse”. So something like blind/cripple/knock down or back.
With the “TRAIT”: Allows shield to be equipped giving the shield abilities attacks from the Spear.
X4.) Shield Bash knocks foe down. Strike with a flurry of strikes.
XX5.) Shield Stance block attacks. Charge back a heavy blow that knocks back foe.
It would also evolve the gameplay of the shield through the use of a trait. Warriors are all about their prowess with weapons so why not make a trait that turns a defensive weapon into an offensive one? Additional traits could incorporate the spears use I general providing offensive support thru attacks; condition removal on successful Spear Throw, aoe Allie fury, swiftness ect.
(edited by Ragnar.1546)
You know, spears over land would have made more sense for Guardian since the Paragon from GW1 was essentially the first of their type. Nope. Arrows.
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