Hi everyone,
with all the upcoming new E-Spec speculations – and because i’m bored at the moment – i thought to make an espec for the warrior. This is just for fun and I did it for myself, but sharing it with the community is always fun and maybe I can inspire some people to make their own ones.
This espec didn’t start as a warrior espec! I wanted to think of a dervish specialization and by looking at the professions warrior fitted the most for my idea. Thematically the guardian would probably fit better but I’ll stick with the warrior because of various other reasons.
So Warrior: Dervishes an warriors had some similarities back in GW 1. The core-warrior skills wouldn’t seem out of place. And you still have a specific weapon choice fitting the “dervish-theme” (see below).
I tried to think of class mechanic changes, weapon skills, new utilities and traits. All of them are just ideas and some kind of randomly chosen, but I tried to give this profession a “direction”. I also tried to write a bit of lore, but I’m not quite happy with it – maybe there are more creative people out there to come up with a background-story .
After the long and desperate fight against the elder dragons many warriors fell in battle or are seriously injured. The forces of the pact are decimated and there’s a huge need for supply. Women and men from all across Tyria, strong enough to wield a weapon and brave enough to stand against the dragon’s forces, are welcome to support the pact. These could be fighters, criminals, scholars, farmers or what ever. They receive a quick trainig by the best warriors of the pact and than left to their own fate within the pact. This led to very different combatstyles among the warriors, some even fighting with shovels or sticks.
During the interaction between the proud warriors of the pact and the simple people of tyria a new kind of culture occurred. The bravery and instincts of the experienced warriors and the worries and beliefs of the people that were left behind in the former wars melted into a very determined culture. These people rely not just on their own strength in combat but in the fate of a higher power. They seem deeply connected to an omnipresent mystic force and sometimes even seem to lose touch with their environment. They use the staff as a weapon of choice because many of them are not used to blades at all. But some uses scyths to have the advantages of the staff and a sharp blade at once.
There fighting style is described as not as skilled as the warriors but rather raw and brute. They hurl over the battlefield like an hurricane leaving nothing but dead behind. Many people started to call them dervishes
In General
E-Spec:
Dervish
Theme:
A melee class with a touch of mystic/magic. Heavy attacks with aoe dmg/ cleave. Focuses on conditions like blind and cripple (earth prayers) or chill (wind prayers). Further it gives warriors access to boon strip. The class has a slightly supercilious character, giving them advantages in fights when they are better than their enemies.
Could even better fit if the next expansion really is going to be in the desert (crystal or elona).
Class mechanic:
Since the dervish gets access to a 2-h-weapon, the change to the class mechanic is rather small.
Of course the staff gets an own burst skill and the core – warrior bursts stay the same.
Additionally: Get access to the enchantment calm before the storm (F2) which consumes your adrenalin and lasts for 8 seconds granting you might and fury. The enchantment ends prematurely when your adrenalin bar is full again. When it ends consume all your current adrenalin and release a force explosion around you dealing more damage the more adrenalin was spent (on activation + ending, so a max of 6 is possible)
[any adrenalin-related traits would proc on activation and ending]
Continued below…