Spellbreaker PVE

Spellbreaker PVE

in Warrior

Posted by: ohericoseo.4316

ohericoseo.4316

Lets give some ideas about pve spellbreaker.

1st

Sun and Moon Style Trait.
Main hand—Interrupts grant quickness. (Only occurs once per interval.)
Off Hand—Heal for a percent of your outgoing critical damage

This skill looks great… until you find out that the offhand heal does not happen all that much and you have few interrupts with pure spellbreaker.

I feel that this would be better to make it so after a successful full counter you get 5% mainhand crit heals for 5 seconds. It is not great as you will not have it 100% of the time. However it is much more useful in pve where as in pvp you may want the slow counter trait giving cripple and slow to you enemies.

2nd

The other issue I have is that…… in pve…there is no real ability to break blue boss bar’s unless you use base physical utility. This is ok however it does take away from the elite spec by not having this flexibility.

Spellbreaker PVE

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Posted by: Joxer.6024

Joxer.6024

I don’t see using the new elite in a raid anyways, so headbutt still a thing maybe.

Spellbreaker PVE

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Posted by: Phantom.7903

Phantom.7903

I don’t see using the new elite in a raid anyways, so headbutt still a thing maybe.

Headbutt requires Berserker meaning you can’t swap it in as a Spellbreaker.

Spellbreaker PVE

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Posted by: Joxer.6024

Joxer.6024

ah crap, good point, my bad. Reckon good ol stomp then?

Spellbreaker PVE

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Posted by: Sylent.3165

Sylent.3165

As we pretty much lost Adrenal Health trait with only one bar the heal from sun and moon should be better. Necro can heal a full 10% off condition damage while thief can heal 10% on critical.

3% would make no difference really but the fact that each of them also deal more damage in my opinion makes them much better self heals.

I found a power spellbreaker to really be lacking in too many terms from what you gain. I’ll be sticking with core warrior I think.