Spellbreaker has Great Design

Spellbreaker has Great Design

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Posted by: BurrTheKing.8571

BurrTheKing.8571

This is an elite spec that allows you to focus on countering one type of build very effectively. I’ve tried to spread myself out but found that I ended up being a master-of-none. While at first I thought some of the Meditations were a bit weak, that may have intentional so that you have to combine them with traits to be effective. Here are some of the strongest combinations I have found:

Anti-Condi: Revenger Counter + Featherfoot Grace + Berserker’s Stance + Cleansing Ire + Healing Signet + Brawler’s Recovery

Anti-Enchantments: Entire top line of traits + Sigil of Absorption + Sigil of Annulment + Break Enchantments

Anti-Kiting: No Escape + Slow Counter + Magebane Tether + Sight Beyond Sight (seeing as most builds this is good against are stealth based)

Sustain Focused: Might Makes Right +Guard Counter + Sun and Moon Style with D/D or Shield Master with a Shield + Magebane Tether + Restorative Strength + Forceful Greatsword + Defense in general.

Damage Focused: Assassin stats + Top Line of Arms + Pure Strike + Most of the things in Anti-Enchantments

The only two roles that can overlap somewhat is Damage and Anti-Enchantment. Everything else generally requires you totally focusing on that one role. If this was the case game-wide the balance would be so much healthier because there will always be something you’re weak to. Going for high damage generally makes you weaker to condis, focusing on anti-enchantment isn’t useful against other low boon builds, anti-condi is useless against power, and anti-kiting is pointless against people getting in your face.

Anyone saying Spellbreaker is weak is wrong in my opinion, it’s just that it’s balanced in a game with a ton of imbalanced builds.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Spellbreaker has Great Design

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Posted by: Jzaku.9765

Jzaku.9765

I mean, yes it’s kind of cute to be able to list full counter comping a specific type of build – but every PvP build has to be some kind of generalist because you’re up against 5 people, so you’re just saying we stand a chance in duels?

For example even vs a team heavy with Thief or Mesmer where Magebane Tether would be useful. I would still take Revenge Counter every single time because it allows you to Full Counter through blind which is amazing, while also helping against condition damage based builds, and thus is the most generalist trait.

IMO Enchantment Collapse is a horrible trait for pvp, quite the overwhelming amount of fights in conquest are 2v2s or +1’s and I find it pretty rare to be in a full on teamfight slugfest where you are within 240 range of multiple targets, especially not with the damage they’re introducing in PoF. It’s basically taking a GM trait that does nothing the majority of the time. (Side note I also find Magebane Tether incredibly overrated – we’ve been dealing with Guardian’s hook and pull for 2 years now and that is in most ways a better skill since they get to control when it procs)

Spellbreaker has Great Design

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Posted by: BurrTheKing.8571

BurrTheKing.8571

Have you tried using Hammer with the Anti-enchantment setup? With Sigil of Absorption if you land Your F1 on both enemies Break Enchantment means 4 condis lost between them if you interrupt, and 4 more if you had just swapped with Sigil of Annulment. All those removals do damage as well.

Oh, and the fact that using Full Counter in a team fight just causes mass boonstrip in general as well.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

(edited by BurrTheKing.8571)

Spellbreaker has Great Design

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Posted by: angvl.1238

angvl.1238

This is an elite spec that allows you to focus on countering one type of build very effectively. I’ve tried to spread myself out but found that I ended up being a master-of-none. While at first I thought some of the Meditations were a bit weak, that may have intentional so that you have to combine them with traits to be effective. Here are some of the strongest combinations I have found:

Anti-Condi: Revenger Counter + Featherfoot Grace + Berserker’s Stance + Cleansing Ire + Healing Signet + Brawler’s Recovery

Anti-Enchantments: Entire top line of traits + Sigil of Absorption + Sigil of Annulment + Break Enchantments

Anti-Kiting: No Escape + Slow Counter + Magebane Tether + Sight Beyond Sight (seeing as most builds this is good against are stealth based)

Sustain Focused: Might Makes Right +Guard Counter + Sun and Moon Style with D/D or Shield Master with a Shield + Magebane Tether + Restorative Strength + Forceful Greatsword + Defense in general.

Damage Focused: Assassin stats + Top Line of Arms + Pure Strike + Most of the things in Anti-Enchantments

The only two roles that can overlap somewhat is Damage and Anti-Enchantment. Everything else generally requires you totally focusing on that one role. If this was the case game-wide the balance would be so much healthier because there will always be something you’re weak to. Going for high damage generally makes you weaker to condis, focusing on anti-enchantment isn’t useful against other low boon builds, anti-condi is useless against power, and anti-kiting is pointless against people getting in your face.

Anyone saying Spellbreaker is weak is wrong in my opinion, it’s just that it’s balanced in a game with a ton of imbalanced builds.

Maybe ur right.

Im using a lot the enchantment collapse it seems to work good in team fights but im not sure. What is your opinion about this trait?

Swim (always with chickens)

Spellbreaker has Great Design

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Posted by: BurrTheKing.8571

BurrTheKing.8571

If you’re facing a boon heavy team it’s very effective. As I said above, so long as you use Sigils of Absorption and Annulment you’re going to be a boon stripping machine, making Loss Aversion and Pure Strike all the more deadly.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)