Spellbreaker needs balancing

Spellbreaker needs balancing

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Posted by: Natto.5819

Natto.5819

I did some study on Wooden Potato’s reveal of the new Warrior elite that turns him into a tank Thief. The ability to absorb all damage, counter attack with Daze, evade frames, and unblockable all rolled into a single move, is overboard. Warrior meta already has them able to negate physical and condition damage without PoF skills. Now they’ll have superspeed, lots of boon removal, more Resistance, a Heartseeker, and a powerful heal.

I don’t have HoT, so I manage with my core Ranger as best I can. I do well enough, but it seems PoF will be a must buy at this rate. Maybe Devs should take a look at the skill balance and see if an adjustment can be made before release?

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Posted by: warbignime.4610

warbignime.4610

You don’t know that, no one actually knows what will be op and up. we will have balance changes before the expansion, and the numbers will be tweaked. Let’s yell what’s op and not after we get our hands on them

Some must fight so that all may be free.

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Posted by: zealex.9410

zealex.9410

Warr has heartseeker with… a cd…. Also why not buy the expacs there will be a balance pass and we might see some tuning on both rows of elite specs.

Its idk, not so nice to ask for things to get nerfed before we even know how they play amd possible take away some of the joy from the ppl taht buy it without even having bought their expacs yourself.

Also, so far spellbreaker looks like tis build to shake up the current wvw meta whoch i find a good think.

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Posted by: TexZero.7910

TexZero.7910

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted
Weaver’s nonsense 20% condi duration and damage + 40 more skills
Thief’s 150% killshot damage from 2k range
Firebrands entire overloaded kit

But hey we’re approaching blizzard levels here where in, if everything is OP then nothing really is.

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Posted by: Natto.5819

Natto.5819

Spellbreaker is anti projectile, so you need to counter with melee. But doing so brings you into range of their new dagger stunlocks. And even if you evade the stuns, they can avoid all physical and condition damage.

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Posted by: mXz.4512

mXz.4512

People getting hyped about the new expansion’s cool ‘n all, but no one needs to be making assumptions or making claims about what they think is true about how new exp mechanics are going to be before the game even releases. It’s virtually impossible to tell.
(time travel does not exist… yet.)

Theorizing and speculating is fine but solely on what’s already been revealed to us, and guessing to an extent.

Spellbreaker does reminds me of the Neverwinter Nights 2 (not online) warrior/fighter prestige class (same as elite spec), Invisible Blade – wields 2 daggers, just as the spell breaker does. So indeed I am pretty excited to see how it’ll play.

For those who may be curious how similar they are.
Invisible Blade: http://nwn2.wikia.com/wiki/Invisible_Blade

Yes I’m a vet, yes I’m salty. Problem?

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Posted by: Natto.5819

Natto.5819

BogOtter had access to the tests server, and posted a video of the Spellbreaker in action. This new elite is definitely game changing. No way my core builds will hold up. It’s one thing to be strong, but Spellbreaker is just silly strong.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted
Weaver’s nonsense 20% condi duration and damage + 40 more skills
Thief’s 150% killshot damage from 2k range
Firebrands entire overloaded kit

But hey we’re approaching blizzard levels here where in, if everything is OP then nothing really is.

Except of course, the core stuff. Playing a core spec build feels a lot like playing a character in GW without a secondary profession, only more so. It can be done, but
chances are you are going to be underwhelming in comparison.

In competitive play, the core-only choices offer too few counters to what the Elite Specs offer. It looks (so far, at least) like that situation is not going to improve with the new Elites. Honestly, that’s about what I expected.

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Posted by: Natto.5819

Natto.5819

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted
Weaver’s nonsense 20% condi duration and damage + 40 more skills
Thief’s 150% killshot damage from 2k range
Firebrands entire overloaded kit

But hey we’re approaching blizzard levels here where in, if everything is OP then nothing really is.

Except of course, the core stuff. Playing a core spec build feels a lot like playing a character in GW without a secondary profession, only more so. It can be done, but
chances are you are going to be underwhelming in comparison.

In competitive play, the core-only choices offer too few counters to what the Elite Specs offer. It looks (so far, at least) like that situation is not going to improve with the new Elites. Honestly, that’s about what I expected.

Did Anet ever promise that there would be no power creep? It feels like if someone doesn’t commit to buying HoT or PoF, they shouldn’t play competitive.

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Posted by: DeceiverX.8361

DeceiverX.8361

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted
Weaver’s nonsense 20% condi duration and damage + 40 more skills
Thief’s 150% killshot damage from 2k range
Firebrands entire overloaded kit

But hey we’re approaching blizzard levels here where in, if everything is OP then nothing really is.

Except of course, the core stuff. Playing a core spec build feels a lot like playing a character in GW without a secondary profession, only more so. It can be done, but
chances are you are going to be underwhelming in comparison.

In competitive play, the core-only choices offer too few counters to what the Elite Specs offer. It looks (so far, at least) like that situation is not going to improve with the new Elites. Honestly, that’s about what I expected.

Did Anet ever promise that there would be no power creep? It feels like if someone doesn’t commit to buying HoT or PoF, they shouldn’t play competitive.

They actually did for HoT. Notice the lack of them mentioning of it for PoF.

I won’t be purchasing the expansion, though. The power creep is too much as it is. If I can’t compete on core, I know for sure I’ll be leaving.

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Posted by: Sartharina.3542

Sartharina.3542

Spellbreaker has only 33% of the functional adrenaline of Warrior. And do you know what you do when someone goes “Absorb all damage, counterattack with CC, and evade with unblockable”? You hold back your hit. It’s a tiny invulerabilty window, which every class has access to.

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Posted by: Justine.6351

Justine.6351

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted

Seeing as how Scourges lose Shroud entirely, how do you figure this?

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: Crinn.7864

Crinn.7864

we might see some tuning on both rows of elite specs.

For the millionth time, it’s already confirmed that you can’t have two elite specs in the same build. The entire reason elite specs are restricted to your #3 spec slot is specifically so you can’t take two elite specs.

Sanity is for the weak minded.
YouTube

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Posted by: flog.3485

flog.3485

we might see some tuning on both rows of elite specs.

For the millionth time, it’s already confirmed that you can’t have two elite specs in the same build. The entire reason elite specs are restricted to your #3 spec slot is specifically so you can’t take two elite specs.

We already know that the existing espec as well as core will have some tuning. WP mentioned it in his livestream. Reaper for example will basically be tuned for power and not condie since the torch offers some condie pressure.

As for spellbreaker or any other elite spec, no point to calling it OP said since we still didn’t have time to test them.

(edited by flog.3485)

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Posted by: TexZero.7910

TexZero.7910

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted

Seeing as how Scourges lose Shroud entirely, how do you figure this?

Lets see, one person loses a 15k health shield. Instead upto 5 other can get 6K health shields and upto ~ 9k healing on top of that.

What do you value more 15k personal health or 30k health in shielding for you and 4 others on top of upto 45k raw Healing.

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Posted by: zealex.9410

zealex.9410

we might see some tuning on both rows of elite specs.

For the millionth time, it’s already confirmed that you can’t have two elite specs in the same build. The entire reason elite specs are restricted to your #3 spec slot is specifically so you can’t take two elite specs.

We already know that the existing espec as well as core will have some tuning. WP mentioned it in his livestream. Reaper for example will basically be tuned for power and not condie since the torch offers some condie pressure.

As for spellbreaker or any other elite spec, no point to calling it OP said since we still didn’t have time to test them.

^

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Posted by: zealex.9410

zealex.9410

Im fine with elite specs being stronger than core somce you have limitations with them ( being able to have only one). But they should not be stronger than elite specs really

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted

Seeing as how Scourges lose Shroud entirely, how do you figure this?

Lets see, one person loses a 15k health shield. Instead upto 5 other can get 6K health shields and upto ~ 9k healing on top of that.

What do you value more 15k personal health or 30k health in shielding for you and 4 others on top of upto 45k raw Healing.

Not where where you’re getting the 9k raw healing from, as the Necro sure isn’t providing it. Even Transfusion, which will certainly be weaker on Scourge than even base Necro, only hits about 6k at its highest (Reaper, FYI). Other AoE heals from Necros are weaksauce.

On top of that, you just said it’s a tradeoff. The “barrier and Shroud interaction” doesn’t even exist unless you are talking about two separate players, one a Necro/Reaper and the other a Scourge. In that case its, well, a support doing support.

So, would I prefer the teamwide barriers or Shroud? Depends on a lot of factors. PvP, definitely the personal health. You can’t provide any support when you’re dead.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: TexZero.7910

TexZero.7910

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted

Seeing as how Scourges lose Shroud entirely, how do you figure this?

Lets see, one person loses a 15k health shield. Instead upto 5 other can get 6K health shields and upto ~ 9k healing on top of that.

What do you value more 15k personal health or 30k health in shielding for you and 4 others on top of upto 45k raw Healing.

Not where where you’re getting the 9k raw healing from, as the Necro sure isn’t providing it. Even Transfusion, which will certainly be weaker on Scourge than even base Necro, only hits about 6k at its highest (Reaper, FYI). Other AoE heals from Necros are weaksauce.

On top of that, you just said it’s a tradeoff. The “barrier and Shroud interaction” doesn’t even exist unless you are talking about two separate players, one a Necro/Reaper and the other a Scourge. In that case its, well, a support doing support.

So, would I prefer the teamwide barriers or Shroud? Depends on a lot of factors. PvP, definitely the personal health. You can’t provide any support when you’re dead.

Shroud traits still work on scourge hence barrier + shroud interaction. Also, if you cannot see it, i encourage you to go look at trait’s and scaling.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted

Seeing as how Scourges lose Shroud entirely, how do you figure this?

Lets see, one person loses a 15k health shield. Instead upto 5 other can get 6K health shields and upto ~ 9k healing on top of that.

What do you value more 15k personal health or 30k health in shielding for you and 4 others on top of upto 45k raw Healing.

Not where where you’re getting the 9k raw healing from, as the Necro sure isn’t providing it. Even Transfusion, which will certainly be weaker on Scourge than even base Necro, only hits about 6k at its highest (Reaper, FYI). Other AoE heals from Necros are weaksauce.

On top of that, you just said it’s a tradeoff. The “barrier and Shroud interaction” doesn’t even exist unless you are talking about two separate players, one a Necro/Reaper and the other a Scourge. In that case its, well, a support doing support.

So, would I prefer the teamwide barriers or Shroud? Depends on a lot of factors. PvP, definitely the personal health. You can’t provide any support when you’re dead.

Shroud traits still work on scourge hence barrier + shroud interaction. Also, if you cannot see it, i encourage you to go look at trait’s and scaling.

You realize I am one of the very few who has Necro scalings and ratios memorized? Especially for the Healing Power ratios?

We don’t know exactly how Shroud traits will work with Scourge. We know Furious Demise works with Desert Shroud, and we can assume that’s true of all enter/exit traits. Since Desert Shroud is also the only F skill that pulses, we can probably assume that that is the skill Transfusion works off of. But it only pulses 7 times (Life Transfer pulses 9 times and Soul Spiral 12), for a total Healing Power scaling of 1.4 and base of 2044, meaning to reach a 9k heal, you would need 5k Healing Power, which is about 3k worth of stats higher than what is even possible.

I run Zealots Necro when I want to go Power. I am more than aware of exactly what level of healing a Necro can put out.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: Leo G.4501

Leo G.4501

Spellbreaker has only 33% of the functional adrenaline of Warrior. And do you know what you do when someone goes “Absorb all damage, counterattack with CC, and evade with unblockable”? You hold back your hit. It’s a tiny invulerabilty window, which every class has access to.

This is something I think many gloss over there. The Spellbreaker has only 2 bars of adrenaline compared to core Warrior’s 3 and Berserker’s pseudo-3-in-one bar but if I’m also not mistaken, I remember them saying that they can only use 1 bar of adrenaline so that will affect traits like Cleansing Ire and Berserker’s Power, as well as the effects of the skills themselves.

My only beef with the Spellbreaker is I assumed the build was aimed at countering those slippery tricky foes with all the teleports, stealth and boon-bunker types but I almost want to say this build will counter Warrior/Berserker harder than the others (reveal effect aside) as Warrior and Berserker uses a decent amount of boons as well.

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Posted by: Panda.1967

Panda.1967

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted
Weaver’s nonsense 20% condi duration and damage + 40 more skills
Thief’s 150% killshot damage from 2k range
Firebrands entire overloaded kit

But hey we’re approaching blizzard levels here where in, if everything is OP then nothing really is.

Except of course, the core stuff. Playing a core spec build feels a lot like playing a character in GW without a secondary profession, only more so. It can be done, but
chances are you are going to be underwhelming in comparison.

In competitive play, the core-only choices offer too few counters to what the Elite Specs offer. It looks (so far, at least) like that situation is not going to improve with the new Elites. Honestly, that’s about what I expected.

Did Anet ever promise that there would be no power creep? It feels like if someone doesn’t commit to buying HoT or PoF, they shouldn’t play competitive.

They actually did for HoT. Notice the lack of them mentioning of it for PoF.

I won’t be purchasing the expansion, though. The power creep is too much as it is. If I can’t compete on core, I know for sure I’ll be leaving.

Actually they said it again for PoF too… watch the announcement video again. He stated quite clearly once again that “Elite specializations are simply another way to play the game” they are not meant to be power creep. He even stated yet again that they are meant to be equivalent in power to Core…

Please stop assuming I’m a guy… I am female.

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Posted by: OriOri.8724

OriOri.8724

Full counter needs to be toned down significantly.

Just for slotting the spell breaker line, you get full counter on an 8 second base CD. Just as a reminder to everyone, this skill does the following:

  • Straight up ignores the next attack. It doesn’t block it, it ignores all the damage it does. So it works against unblockable attacks as well (seriously, we should never have anything other than full invulnerability that can stop an unblockable attack). No way to get through it
  • Has an AoE, unblockable daze attached to it
  • 8 second base CD

That’s beyond ridiculous. Remove the daze and it would still be incredibly strong just for its short CD.

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

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Posted by: Leo G.4501

Leo G.4501

Full counter needs to be toned down significantly.

Just for slotting the spell breaker line, you get full counter on an 8 second base CD. Just as a reminder to everyone, this skill does the following:

  • Straight up ignores the next attack. It doesn’t block it, it ignores all the damage it does. So it works against unblockable attacks as well (seriously, we should never have anything other than full invulnerability that can stop an unblockable attack). No way to get through it
  • Has an AoE, unblockable daze attached to it
  • 8 second base CD

That’s beyond ridiculous. Remove the daze and it would still be incredibly strong just for its short CD.

You forgot a few things:

  • 1/2 sec counter-effect duration (you can simply not strike the SBk during that time or CC/blind him if he tries to use it…I mean, if it has a 1 1/2 sec cast but only a 1/2sec counter period, how long do you think it takes to actually use the skill?)
  • 300 range…so just be outside of that range and even if he counters your attack, it doesn’t have any affect on you.

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Posted by: nicknamenick.2437

nicknamenick.2437

Full counter needs to be toned down significantly.

Just for slotting the spell breaker line, you get full counter on an 8 second base CD. Just as a reminder to everyone, this skill does the following:

  • Straight up ignores the next attack. It doesn’t block it, it ignores all the damage it does. So it works against unblockable attacks as well (seriously, we should never have anything other than full invulnerability that can stop an unblockable attack). No way to get through it
  • Has an AoE, unblockable daze attached to it
  • 8 second base CD

That’s beyond ridiculous. Remove the daze and it would still be incredibly strong just for its short CD.

Do you read it all? You do understand that slotting spellbreaker nerfs your adrenaline stages right?

Also. Every kitten elite spec gets something new.. a skill or mechanic or whatever. And you complain that warrior gets 1 new skill when they also lose allot of other stuff. And nobody even played ir yet. Topics like these should be closed till expac

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Posted by: Offair.2563

Offair.2563

BogOtter had access to the tests server, and posted a video of the Spellbreaker in action. This new elite is definitely game changing. No way my core builds will hold up. It’s one thing to be strong, but Spellbreaker is just silly strong.

That’s exactly the whole point of new elite specs. Make em so powerful that the previous builds can’t compete with it so people buy the expansions.

And let’s not cry before having pain right. Let’s just sit and wait to see what is going to be OP or not and then we have a chat about it.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: Panda.1967

Panda.1967

BogOtter had access to the tests server, and posted a video of the Spellbreaker in action. This new elite is definitely game changing. No way my core builds will hold up. It’s one thing to be strong, but Spellbreaker is just silly strong.

That’s exactly the whole point of new elite specs. Make em so powerful that the previous builds can’t compete with it so people buy the expansions.

And let’s not cry before having pain right. Let’s just sit and wait to see what is going to be OP or not and then we have a chat about it.

Actually elite specs are not supposed to be so powerful that they invalidate previous builds to force expantion sales. ArenaNet has stated multiple times that elite specs are NOT supposed to be upgrades from core. They are only supposed to provide alternate ways to play a class or allow furthar xpecialization into an existing play style.

Please stop assuming I’m a guy… I am female.

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Posted by: Offair.2563

Offair.2563

BogOtter had access to the tests server, and posted a video of the Spellbreaker in action. This new elite is definitely game changing. No way my core builds will hold up. It’s one thing to be strong, but Spellbreaker is just silly strong.

That’s exactly the whole point of new elite specs. Make em so powerful that the previous builds can’t compete with it so people buy the expansions.

And let’s not cry before having pain right. Let’s just sit and wait to see what is going to be OP or not and then we have a chat about it.

Actually elite specs are not supposed to be so powerful that they invalidate previous builds to force expantion sales. ArenaNet has stated multiple times that elite specs are NOT supposed to be upgrades from core. They are only supposed to provide alternate ways to play a class or allow furthar xpecialization into an existing play style.

Jump into WvW and see for yourself. A very few selected vanilla builds able to compete there.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: Sigmoid.7082

Sigmoid.7082

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted

Seeing as how Scourges lose Shroud entirely, how do you figure this?

Lets see, one person loses a 15k health shield. Instead upto 5 other can get 6K health shields and upto ~ 9k healing on top of that.

What do you value more 15k personal health or 30k health in shielding for you and 4 others on top of upto 45k raw Healing.

Not where where you’re getting the 9k raw healing from, as the Necro sure isn’t providing it. Even Transfusion, which will certainly be weaker on Scourge than even base Necro, only hits about 6k at its highest (Reaper, FYI). Other AoE heals from Necros are weaksauce.

On top of that, you just said it’s a tradeoff. The “barrier and Shroud interaction” doesn’t even exist unless you are talking about two separate players, one a Necro/Reaper and the other a Scourge. In that case its, well, a support doing support.

So, would I prefer the teamwide barriers or Shroud? Depends on a lot of factors. PvP, definitely the personal health. You can’t provide any support when you’re dead.

Shroud traits still work on scourge hence barrier + shroud interaction. Also, if you cannot see it, i encourage you to go look at trait’s and scaling.

You realize I am one of the very few who has Necro scalings and ratios memorized? Especially for the Healing Power ratios?

We don’t know exactly how Shroud traits will work with Scourge. We know Furious Demise works with Desert Shroud, and we can assume that’s true of all enter/exit traits. Since Desert Shroud is also the only F skill that pulses, we can probably assume that that is the skill Transfusion works off of. But it only pulses 7 times (Life Transfer pulses 9 times and Soul Spiral 12), for a total Healing Power scaling of 1.4 and base of 2044, meaning to reach a 9k heal, you would need 5k Healing Power, which is about 3k worth of stats higher than what is even possible.

I run Zealots Necro when I want to go Power. I am more than aware of exactly what level of healing a Necro can put out.

Using the build editor I can grab ~2100 HP ( massive investment I know ). This means you can get 7 ~940 ticks from transfusion and ~3750 off from life from death.

So you can heal yourself for 10.3k health. With outgoing healing effectiveness you should net 12.4k to allies over 6s assuming the traits work this way and dont get changed too much.

Not to sure on the barrier numbers but you should be able to net anywhere from 6 to about 10k+ barrier using some combination of traited F1, F5,F3 and the heal.

Assuming to much doesnt change the numbers that Tex quoted are very reachable.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

So, we basically match the effective healing output of a Zealot’s Druid by giving up all DPS?

Soooooo scary. 10k/20 seconds is not unbalanced at all, or even hard to achieve with other specs. Yes, Barrier is a new mechanic that we still have to learn the effectiveness of, but I doubt it will be absurdly effective, considering how fast it deteriorates.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

(edited by Drarnor Kunoram.5180)

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Posted by: Stand The Wall.6987

Stand The Wall.6987

dude srsly wait for the xpac to come and stop creating drama

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

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Posted by: ThomasC.1056

ThomasC.1056

Gosh… Only a handful players could put their hands on the new elite, and everyone is losing their minds that it’s so OP !?

Just chill down please… We’ll see how it balances when it’s out, and see even clearer 6 months later, after 2 “balance updates” what remains of it.

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Posted by: JTGuevara.9018

JTGuevara.9018

The same could be said of the power of every elite spec we have details on.

Scourge Barrier and Shroud interaction looks busted
Weaver’s nonsense 20% condi duration and damage + 40 more skills
Thief’s 150% killshot damage from 2k range
Firebrands entire overloaded kit

But hey we’re approaching blizzard levels here where in, if everything is OP then nothing really is.

Except of course, the core stuff. Playing a core spec build feels a lot like playing a character in GW without a secondary profession, only more so. It can be done, but
chances are you are going to be underwhelming in comparison.

In competitive play, the core-only choices offer too few counters to what the Elite Specs offer. It looks (so far, at least) like that situation is not going to improve with the new Elites. Honestly, that’s about what I expected.

Did Anet ever promise that there would be no power creep? It feels like if someone doesn’t commit to buying HoT or PoF, they shouldn’t play competitive.

They actually did for HoT. Notice the lack of them mentioning of it for PoF.

I won’t be purchasing the expansion, though. The power creep is too much as it is. If I can’t compete on core, I know for sure I’ll be leaving.

Actually they said it again for PoF too… watch the announcement video again. He stated quite clearly once again that “Elite specializations are simply another way to play the game” they are not meant to be power creep. He even stated yet again that they are meant to be equivalent in power to Core…

And yet…look what happened with HoT. Powercreeped to oblivion. The exact. same. things were said in these forums by players and devs: “They’re ‘not meant’ to be powercreep!” “They’re only an addition to your character, not a requirement.” Well, they are powercreep. Already, I’m reading the same talking points as in 2015.

As for spellbreaker, -sigh- THIS is why I’m skeptical about elite specs. Referring to OP, I read evade frames and already I’m not liking it. As a warr, we have high HP/armor, Endure Pain, Adrenal Health, high condi cleanses and access to resistance. We have enough sustain as it is. We do not need invulns or evades! There’s a reason the light HP/armor classes have them, they need them.

Granted, I won’t judge spellbreaker fully until I play it, but I’m not liking first impressions. Let’s slow down the hype train a bit and make sure we stay on track.

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Posted by: Leo G.4501

Leo G.4501

We do not need invulns or evades! There’s a reason the light HP/armor classes have them, they need them.

So you don’t use Endure Pain or Greatsword?

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Posted by: Carighan.6758

Carighan.6758

Spellbreaker is anti projectile, so you need to counter with melee. But doing so brings you into range of their new dagger stunlocks. And even if you evade the stuns, they can avoid all physical and condition damage.

Yes, they’re a lot like a GW1 Mesmer.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Ravezaar.4951

Ravezaar.4951

Warrior has always binAnet’s fav, why should that not continue ?

Underjordens Furste 80 Necro Piken-server
Servant of Dhuum

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Posted by: Cloud Windfoot Omega.7485

Cloud Windfoot Omega.7485

Warrior has always binAnet’s fav, why should that not continue ?

citation needed

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Posted by: Havok.6073

Havok.6073

Warrior has always binAnet’s fav, why should that not continue ?

I think you mean Guardian. You know, that BROKEN class who’s pinnacle of required skill is to slap some stuff on the ground and burn its cooldowns to be invulnerable to everything .

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Posted by: Carighan.6758

Carighan.6758

You know, that BROKEN class who’s pinnacle of required skill is to slap some stuff on the ground and burn its cooldowns to be invulnerable to everything .

So… Warrior then?

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Havok.6073

Havok.6073

You know, that BROKEN class who’s pinnacle of required skill is to slap some stuff on the ground and burn its cooldowns to be invulnerable to everything .

So… Warrior then?

Yeah right ….

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Posted by: Ragnarox.9601

Ragnarox.9601

At least Firebrand will defend you all from Spellbreaker, hes an melee expert with so many defenses and tomes…errr died, well Scourge is here do defend you from spellbreaker…

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Posted by: Raine.1394

Raine.1394

When I look at spellbreaker I see fun. That said, I hate how they have done elite specs as it runs counter to every notion of build diversity I have ever held. Except for a couple niche applications of core builds anything “new” (elite/spec) will simply function as a new fotm build. Pretty much what you want to avoid in class and build balance, but it’s the path Anet has chosen. They often take the road less traveled, even if it’s a road less traveled for a very good reason.

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Posted by: sephiroth.4217

sephiroth.4217

Has the expansion been released or is this all theoretical?

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Has the expansion been released or is this all theoretical?

People are apparently drawing conclusions based on seeing video released by streamers who ANet invited to test snippets of PoF, including at least some of the Elite Specs.

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Posted by: Caedmon.6798

Caedmon.6798

Nerf before release ?

Classic thread.

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Posted by: lighter.2708

lighter.2708

ranger is too op, has not only the player skills, also the pet which is unfair 2v1
also invisibility, long range burst, aoe and knock back in a single weapon is also unfair

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Posted by: Juba.8406

Juba.8406

Nerf posts already lol

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Posted by: Havok.6073

Havok.6073

People are terrified of Spellbreakers and happily ignore the monster that Scourge , or Weaver will be. The warrior hate is just too stronk