Spellbreaker showcase (all traits)
It removes all boons from the game… BUT
You as a warrior will lose allot if you go spellbreaker. Only stage 1 >> adrenaline health / CI / bers.power does little anymore with stage 1.. also allot of burst skills sucks at stage 1.
It removes all boons from the game… BUT
You as a warrior will lose allot if you go spellbreaker. Only stage 1 >> adrenaline health / CI / bers.power does little anymore with stage 1.. also allot of burst skills sucks at stage 1.
Good point, definitely true. Do get some decent defence through the counter though it seems. Block+Evade. But the adrenal health is gonna hurt. I can see hammer really shine with spellbreaker.
Full Counter resets Bursts. You can Burst, Full Counter, Burst and have lvl 3 Adrenal fairly quickly.
Full Counter resets Bursts. You can Burst, Full Counter, Burst and have lvl 3 Adrenal fairly quickly.
You still need adrenaline ofc. But ues its possible. But harder
Full Counter resets Bursts. You can Burst, Full Counter, Burst and have lvl 3 Adrenal fairly quickly.
Only if you hit all of them though..
Here the new rune
https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Spellbreaker
(1): +25 Power
(2): +35 Precision
(3): +50 Power
(4): +65 Precision
(5): +100 Power
(6): You deal 7% more damage to foes that have no boons.
To be honest the spellbreaker looks weak. A warrior is dead meat without endure pain and berserk stance! A warrior is forced to play with those 2 utility skills or else the warrior is easy prey in PvP or WvW.
The new dagger skills have kitteny mobility, the spellbreaker warrior will be easy prey for all the range classes.
I am not surprised!
(edited by Hitman.5829)
To be honest the spellbreaker looks weak. A warrior is dead meat without endure pain and berserk stance! A warrior is forced to play with those 2 utility skills or else the warrior is easy prey in PvP or WvW.
The new dagger skills have kitteny mobility, the spellbreaker warrior will be easy prey for all the range classes.
I am not surprised!
Spellbreakers don’t have to use daggers, just like Berserkers don’t have to use a torch. Spellbreakers can also opt to use endure pain and/or berserker stance, just like Berserkers.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
To be honest the spellbreaker looks weak. A warrior is dead meat without endure pain and berserk stance! A warrior is forced to play with those 2 utility skills or else the warrior is easy prey in PvP or WvW.
The new dagger skills have kitteny mobility, the spellbreaker warrior will be easy prey for all the range classes.
I am not surprised!
One of the new Spellbreaker utility skills (Featherfoot Grace) is a decent alternative to Berserker Stance. It’s quite similar to Balanced Stance vs Dolyak Signet – it gives Resistance upfront and a bit less of it, but in return it has half the cooldown, breaks stuns and gives Superspeed.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
its a mixed bag. some of it is good, some is op, some is just utter trash.
i will say though, it’s much better designed than beserker. at least it has a purpose & role in pvp
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
To be honest the spellbreaker looks weak. A warrior is dead meat without endure pain and berserk stance! A warrior is forced to play with those 2 utility skills or else the warrior is easy prey in PvP or WvW.
The new dagger skills have kitteny mobility, the spellbreaker warrior will be easy prey for all the range classes.
I am not surprised!
One of the new Spellbreaker utility skills (Featherfoot Grace) is a decent alternative to Berserker Stance. It’s quite similar to Balanced Stance vs Dolyak Signet – it gives Resistance upfront and a bit less of it, but in return it has half the cooldown, breaks stuns and gives Superspeed.
Zerker Stance doesn’t get quite as buttblasted by boon rip though, which is kind of a big deal.
I have to say, I like the design and utility of spellbreaker. I like that it’s not solely focused on damage. Spellbreaker is as the name says: dispel and strip boons. It has a clear purpose. Dagger seems ok. Full Counter seems OP, though. An evade, retaliation, block, absorb every 8 seconds?! I think that’s going to be a problem.
I have to say, I like the design and utility of spellbreaker. I like that it’s not solely focused on damage. Spellbreaker is as the name says: dispel and strip boons. It has a clear purpose. Dagger seems ok. Full Counter seems OP, though. An evade, retaliation, block, absorb every 8 seconds?! I think that’s going to be a problem.
I know a few people have said it, but I don’t see Full Counter as OP. It blocks one attack, does a decent hit, but has a radius that’s about 2/3 that of Arc Divider (just under twice normal melee range). I’d expect the blast is somewhat telegraphed too.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I feel sad about the trait they have revealed. I play as a conditioneer and i don’t like berzerkers. When it come to spell breakers, I think my specilization will be ARM.