Stick and Move - +30% condition duration

Stick and Move - +30% condition duration

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

the newly proposed Warriors Strength grandmaster minor trait “Stick and Move” seems to have gotten a 7% buff from 3% as it is now into the newly proposed 10% instead.

this is the proposed one:
“Stick and Move – Get a 10% damage bonus when endurance is not full.”

however, what happened to our +30% condition duration increase?
this is unacceptable!

it should be like this instead:
“Stick and Move – Get a 10% damage bonus when endurance is not full. Condition duration increased by 30%”

discuss!

Stick and Move - +30% condition duration

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Posted by: Sigmoid.7082

Sigmoid.7082

This is happening to all classes since stats are removed from trait lines and into gear.

Think if you want condi or boon duration noe you have to spec for it since its no longer free from trait lines.

Stick and Move - +30% condition duration

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Posted by: Juba.8406

Juba.8406

i think STR line is pretty good with coming changes, no need to add anything there.

Stick and Move - +30% condition duration

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

well Sigmoid, thanks for the feedback, i’ll just copy paste my reply from my other topic into here:

This is happening to all classes since stats are removed from trait lines and into gear.

Think if you want condi or boon duration noe you have to spec for it since its no longer free from trait lines.

yes, and if we sit quiet and do not give any feedback, they will just shove the new changes down our throats violently.

removing stats such as vitality, power, toughness or precision may be fine to a certain extent, since they will be buffing the base stats somewhat, from 926 to 1000 and is just a 74 points increase in each stat, and a total of 296 increase.

really a pathetic amount if you ask me, since we get 300 points increase now by simply maxing out a trait line.

unless all the pvp amulets will get 600 points increased, we’re all getting nerfed hard in the stats.

unacceptable.

well, Juba, yes, we seems to be getting some good things for strength line, but why remove the +30% to condition duration?

it is okay if they add extra stuff, but to take away existing stuff, that is bad.

cannot accept.

Stick and Move - +30% condition duration

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Posted by: Sigmoid.7082

Sigmoid.7082

Because getting free duration increases on things that are pretty strong isnt right. If you want longer boons or conditions you should have to gear for it instead of getting it for free with your build.

Also amulets stats are being rebalanced to cover losses of stats from lines but they shouldnt gain extra stats that deviate from what the amulet means. If you take zerk ammy you will inherently be squishier now since if you were taking the toughness line you lose 300 armour. It makes builds more clear cut which in turn makes it easier to balance.

Stick and Move - +30% condition duration

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

clear cut builds are boring.

Stick and Move - +30% condition duration

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Posted by: Sigmoid.7082

Sigmoid.7082

clear cut builds are boring.

Means the game is easier to balance. If that leads to more frequent balancing of the game and it being better over all then all the better. Not only that but in pvp we only have certain stat combos due to come combined with innate stat gains from traits being over powered. This way it should allow more of the like…24? stat combos in the game opposed to the just 15..of which like 6 are used.