Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
So I am running a hammer/gs build (WvW) on my bar I run bullscharge and endure pain I am not sure about a choice between Fear Me! and Stomp so I figured I would ask you guys which one you prefer.
(side-note)
I run Restorative strength and lyssa runes to help with condi So so far I feel I am ok against condi’s with this setup took a dps loss switching to Lyssa runes but it does give me an extra 5 secs of swiftness and fury when I use SOR. I don’t notice a big loss in damage though I know mathematically it is a DPS loss
Stomp and Fear Me both synergize with the +25% damage trait from hammer since they both disable the target. In comparison off top of my head this is how I look at them.
Fear Me!
Pros:
Bigger radius
Longer Disable
Instant cast/excellent oh crap! button
Cons
Long Cooldown
Stomp
Pros:
Blowout (knockback/knockdown)
Targets are stationary so easier to re-engage/follow with hammer skills
Can blowout downed players
Shorter cd
Cons:
Easier to dodge
Cast animation
Smaller radius
Shorter disable effect
Honestly Fear me cooldown is the killer in my book but I just wanted some more experienced warriors opinions on the 2 utilities.
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Fear Me wins hands down everytime. Instant cast/ohh crap button like you said and awesome as a heal interrupt and there’s nothing more satisfying as a warr in wvw fearing five ppl off a cliff to their deaths.
Even in wvw you never land stomp against even half decent opponents.
its the cast animation on stomp that kills it
if it was a lot faster then i could see it, but as is it’s nothing but a blast finisher. or maybe if you are chaining crowd control it would be a viably option, but at that point bolas does its job probably better.
If your going down tactics tree for shouts, than fear me wins hands down + its affected by condition duration and instant cast makes it far better. Stomps blowout doesn’t work too great unless you Earthshaker into the enemy after it, and the 20% cd reduction for physical abilities is 30 points into strength, which isn’t really worth it. Stomp can be useful though in certain occasions where you need more than one aoe disrupt (although fear me is better, using them together is quite effective). Fear me is also great if your knocked down/knocked back, since it can be used while being down, although i do wish fear me did have a slightly smaller natural cooldown (maybe like 70 or 60 seconds.)
I been using it now for the past hour or so in place of stomp and I thin fear me might be the right choice. It is a long cd but its really good when your trying to rez someone etc.
I agree the stomp cast animation is kind of what kills it, it requires much more baiting of cc and dodge rolls than fear will.
I used bolas but in wvw if I do slot bola I just use it to replace bull charge. The timing is kind of off on bola’s its almost guaranteed if paired with a bull charge for sure.
Yea I agree fear me is really good and I think anything below 60 secs would be to OP unless you went 20 into tactics. I currently have 10 into tactics for leg specialists(great trait) I think 60-70 would be reasonable.
If you look at the major utils for thief like Shadow refuge and SS your talking 60 secs and 50 secs respectively (not traited) I think Fear me at 60 would definitely be fine.
(edited by oZii.2864)
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