Superior Rune of the Soldier

Superior Rune of the Soldier

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Posted by: Wiser with Age.3714

Wiser with Age.3714

Does the 6 set piece bonus of the Superior Rune of the Soldier apply to just the caster of the Shouts? Or does the condition removal apply to everyone within range (similar to how Healing Shouts works)?

We are Test Group F. (Don’t ask about what happened to the previous Test Groups.)

Superior Rune of the Soldier

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Posted by: Morzul.4625

Morzul.4625

Similarly to the healing shout trait it applies its effect to allies within the range. I tested it, so it is for sure.

Superior Rune of the Soldier

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Posted by: Wiser with Age.3714

Wiser with Age.3714

Nice. Thanks for the quick response. Now I just have to remember to buy a 7th Rune and slap it into my underwater helm.

We are Test Group F. (Don’t ask about what happened to the previous Test Groups.)

Superior Rune of the Soldier

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Posted by: Lagg.3960

Lagg.3960

I feel a nerf incoming for both Vigorous Shouts and Superior Rune of the Soldier (I use both as well).

Sorry, no refunds.

Hey, I just bash you, and this is frenzy,
But here’s my Wammo, so heal me maybe?

Superior Rune of the Soldier

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Posted by: Wiser with Age.3714

Wiser with Age.3714

I feel a nerf incoming for both Vigorous Shouts and Superior Rune of the Soldier (I use both as well).

Any particular reason for those gut feelings? I would think that anything buffing a Tactics (aka Shout) Warrior would be left untouched as a way of trying to tempt people into working together. There are so many Greatsword w/ Signet players running around, so you’d think that ArenaNet would want to keep other options available for people.

We are Test Group F. (Don’t ask about what happened to the previous Test Groups.)

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Posted by: Rhazmuz.8637

Rhazmuz.8637

Nerfing healing shouts or rune of soldier would be braindead, what makes it op?

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Posted by: Mister Kitty.6718

Mister Kitty.6718

Nothing at all makes it OP. It’s fairly similar to other condition removal specs already. Elementalists and Guardians specced for healing/removal are virtually immune to conditions and supply great amounts of regeneration and protection. Warrior is similar, just with burst heals and condi removal. Unlike the other two, it also eats up all your utility slots, so you’re playing a spec that doesn’t really gain a benefit from a certain weapon type. The shouts range nerf to 600 makes it so you have to be groping the warrior to receive the benefit.

Mister Kitty – Full Exotic 80 Warrior, Axe/Warhorn – Charrzooka
Completer of the World, Wielder of the Charrzooka Rifle, Master of Weapon and Armorsmithing
… also makes a mean truffle stew.

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Posted by: Lagg.3960

Lagg.3960

By Balthazar, I hope you’re right and that my gut feeling is wrong.

I just have the impression that a full party of Warriors with Lung Capacity, Vigorous Shouts, Soldier runes and the three most spammable shouts would be nigh-unstoppable, both in dungeons and in WvWvW.

Hey, I just bash you, and this is frenzy,
But here’s my Wammo, so heal me maybe?

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Posted by: Mister Kitty.6718

Mister Kitty.6718

You want unstoppable? A team of hammer warriors with Stomp, Fear Me, and Endure Pain. That’s unstoppable.

Mister Kitty – Full Exotic 80 Warrior, Axe/Warhorn – Charrzooka
Completer of the World, Wielder of the Charrzooka Rifle, Master of Weapon and Armorsmithing
… also makes a mean truffle stew.

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Posted by: Lagg.3960

Lagg.3960

I agree, but Fear Me and Endure Pain have such high recharge…

Hey, I just bash you, and this is frenzy,
But here’s my Wammo, so heal me maybe?