Switch precise strikes for rending strikes?

Switch precise strikes for rending strikes?

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Posted by: Rance Webster.2635

Rance Webster.2635

I know that most condition-based builds will be mad at me for suggesting it, but that is why I added in a “?” and not a “!”

For me, basically, it feels kind of dumb on my greatsword, having something that doesn’t really benefit me whatsoever (only 200 condition damage in PvP), and the weakness part sounds better for me as the minor trait, and could be useful even for condition-based builds for a bit more burst damage, AS WELL as the condition damage

Thoughts? (again, I want to know if people want to switch between the 5 minor trait at arms to rending strikes, or not)

Switch precise strikes for rending strikes?

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Posted by: Player Character.9467

Player Character.9467

The biggest issue with precise strikes is it overwrites the bleeds of real condition builds. This switch would actually make condition builds more viable because they would stop getting their own stacks knocked off from some pure zerker warrior applying a bleed that does 1/3 the dmg/tick on a short timer. Altho it would be very annoying to condi warriors lol, they want the bleeds on minor so they can grab an adept like 50% bleed duration.

Switch precise strikes for rending strikes?

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Posted by: Rance Webster.2635

Rance Webster.2635

Yeah, and that’s the problem, it’ll be both a nerf and a buff to certain builds… if only we could choose the minor traits, huh? XD

Maybe… low chances, but can we just have them both on the same minor trait? That way, it would benefit both

Switch precise strikes for rending strikes?

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Posted by: Player Character.9467

Player Character.9467

2 options for some minors would be nice… (tactics tree i’m looking at you >.<)

Switch precise strikes for rending strikes?

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Posted by: Rance Webster.2635

Rance Webster.2635

2 options for some minors would be nice… (tactics tree i’m looking at you >.<)

Yeah… tactics tree’s minors suck kitten , give might when you revive someone? THE HELL?!

Edit:And… now I finally understand where the “kitten” trend came from, kitten

Edit 2: OH COME ON! they edited the word even when I used – ?

(edited by Rance Webster.2635)

Switch precise strikes for rending strikes?

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Posted by: Viking Jorun.5413

Viking Jorun.5413

I use both on my DPS/Condi build, but I only use Precise Strikes on my Condi bunker. It’s a no, I’m sorry. You aren’t going to Hollywood :/

Switch precise strikes for rending strikes?

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Posted by: Ambrecombe.4398

Ambrecombe.4398

The idea of minor traits is not to make it work around your build but mostly around the minor traits from the tree itself. If you put Rending trike instead of Precise Strike you loose some of the synergy with the other minor traits in the Arms tree.

Condition builds would also loose one of their main traits while they are already very limited in what they should pick.

Switch precise strikes for rending strikes?

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Posted by: Player Character.9467

Player Character.9467

If bleed application is going to be forced on a minor trait then they really need to get their act together on fixing overwriting. Basically same deal with the power line making your dodges proc confusion.

Switch precise strikes for rending strikes?

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Posted by: Ambrecombe.4398

Ambrecombe.4398

If bleed application is going to be forced on a minor trait then they really need to get their act together on fixing overwriting. Basically same deal with the power line making your dodges proc confusion.

What is the trait you are talking about?

If it is Distracting Strike you are talking about, it applies 4 stacks of confusion on interupts during 8sec (+20%) and has its place in strength line because in that same line you have condition duration allowing you, if you play condition Warrior, to easely reach the 100% bleed duration cap and giving an extra condition to any Sword&Shield or Rifle Hybrid builds, and it turns out Physical utilities get also benefit from this trait (even Rampage!).