Sword/Mace - Axe/Shield - Looking for Advice
Putting another post on here to move it back to the top of the list.
I would recommend Axe/Mace+Sword/Shield. Axe/Mace for DPS, then Sword/Shield for CC/mobility/defense. The weapons just seem to fit better in my experience. Is this for PvE/WvW/PvP?
www.ConstantWarfare.com
This is mostly for WvW and PvE since I don’t much like sPvP. I figure since everyone else has some type of swiftness generation in WvW, I don’t really need a warhorn. Plus, it doesn’t mesh with the sword or axe in the ways I use them, so shield and mace for more cc is what I feel comfortable with.
I love the suggestion! The vulnerability from mace works well with the axe, and the block works well after disabling ranged professions. Any other advice?
Here are 2 decent builds. Using Sword/Shield+Axe/Mace.
and
I’m actually leaning more towards the first build. Two regens going, plus fury and might stacking. Thank you Ain. I think I’ll work on your first suggestion and take it from there.
And thanks again Trait. Your help was invaluable, as well.
Even though I created the builds to match your modified criteria, I don’t recommend either of the builds for WvW or PvE.
Th issue is that the shield is frankly just bad weapon for everything except 1v1’s and possibly sPvP, which you claimed to have no interest in. In terms of PvE, bosses aren’t really affected by control effects, so shield 4 becomes near useless. Shield 5 can blocks some attacks in PvE sure, but rarely is there a situation where you are better served using a block than a dodge roll, so shield 5 is nigh useless as well.
For WvW, a 1 second stun on a single target will almost never help in group battles, and if you need to use the block, it’s most likely because you’re escaping a group, and for that there are better options.
In most scenarios for both PvE and WvW the warhorn is actually far better than the shield as your offhand choice. The warhorn is actually better than the shield in terms of damage mitigation. With the shield you have 3 seconds to block all damage on a 30 second cooldown. with the warhorn 5 skill you reduce all damage by half for your entire group for 6 seconds on a 20 second cooldown while also increasing yours and allies abilities to dodge for 13 seconds which again mitigates damage for the whole team even more. This is great for both WvW and PvE. The warhorn also allows for permanent group swiftness as well as breaking snares and immobilzes while untraited. When traied it becomes even more fantastic by turning conditions on you and allies into boons. The warhorn is just flat out better than a shield for what you want.
I actually recommend the following build that is a modification of the first one you preferred as it will actually be for more effective for group play in both WvW and PvE without changing your play style overly much.