Sword/Sheild in WvW?

Sword/Sheild in WvW?

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Posted by: avexis.9047

avexis.9047

warriors in wvw are frontliners.

in zergs you should ALWAYS be in soldiers gear/runes (power toughness vitality)

also i am in tier 1 and every single warrior uses hammer sword/warhorn.

food being -40% condition duration or omnomberry compotes, normally compotes.

as a frontliner in wvw, you are going to bull rush into groups of 40 players often. because of this you will take A LOT of damage so the toughness vitality gear is extremely important as well as a defensive spec.

bleeding/condition damage will do nothing to a good group of players. any good guild runs multiple cleanses and your 1 second of cripple/immob will only hit 3 people and will be almost useless.

in tier 1 wvw, the warriors job is to run in with the gaurdian and earthshaker(hammer f1) to aoe stun the enemy, as well as using 4 for more cc and 3 combined with leg specialist for immobilize cone, sword/warhorn is for mobility with sword 2 and group mobility with warhorn 4 and using 5’s blast finisher in lightning fields. it is also used in fire fields for might stacking and water for aoe healing.

every single warrior in tier 1 uses this for zergs and roaming if they arent bad/non wvw focused.

most build are 0/0/30/30/10, 0/0/20/30/20, or 0/0/30/20/20 for max survival

for utilities, for great justice and shake it off(condi removal, stun break, and group might/fury and balanced stance. stability is a huge thing for frontliners as you will get knocked around like a rag doll without it. for elite war banner is a must simply for the fact it rallies 5 downed people and can single handedly turn a fight on your favor.

guildwars 1 veteran|WARRIOR SMASH!

member of wvw bag farmers anonymous

Sword/Sheild in WvW?

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Posted by: Julie Yann.5379

Julie Yann.5379

All depends if you are going to be zerging on a High pop T1 server or Solo/small team roaming on a lower tier. I prefer the latter, it makes for more interesting fights especially when you run into a group almost twice your (and sometimes win). I use Soldier Gear shout build when I am commanding but I personally find it ratrher boring.
You get creative when you are out manned every night and have to resort to small group guerilla warfare in order to hold your ground. A couple of 5 man teams keeping the enemy distracted away from your towers and keeps, hitting multiple target sat once until you have enough numbers to kind of form a zerg is an effective way of holding on to your points.

I used Sword Shield/LB (mixed PTV-Zerk gear with mixed trinkets) Melandru Runes with Lemongrass food (dogged march-cleansing Ire) and annoyed (killed) a lot of people. If you prefer mele S/S-hammer or S/S-M/S and use the runes of perplexity and add confusion to the lolz. Having a lot of fun right now with a tanky Dual Sword-LB regen/condi build right now.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Sword/Sheild in WvW?

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Posted by: Sagramor.7395

Sagramor.7395

warriors in wvw are frontliners…

The OP did not mention zergs. Northern Shiverpeaks is a T5 server, not T1. If you had read “The idea is…” it sounds like the design is leaning towards skirmish/solo roaming, and not zergs.

@ OP: Things to consider.
Leg Specialist has a 5 sec internal cooldown.
With Knights gear you’re going to be putting out pretty low condition damage.

For a really annoying build I’d go for one of the ones mentioned by Julie Yann. Sw/Sh + M/Sw with runes of perplexity sounds like it could be a real pain in the kitten . Especially if you ran with Sigils of Doom. I can personally attest to Sw/Sw + LB regen/cond build (assuming apothecary) being a royal pain, as I’ve run into a few good ones.

Sword/Sheild in WvW?

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Posted by: Sagramor.7395

Sagramor.7395

If you’re building for conditions you really want all the condition damage you can get, and that usually means sacrificing power. Especially since Warrior gets bleed on crit, unlike Thief for instance who prefers Carrion in a condition build. You won’t do a whole lot of damage to siege, and you may suck at tagging, but you’ll be a pain in a duel/skirmish. I can’t tell if those I’ve faced are running Rabid, Apothecary or a mix.

You can build for power or conditions though. Defektive’s PvP Sw/Sh + LB is a power build, but those I’ve seen in WvW are running Sw/Sw + LB with Apothecary/Rabid.

https://forum-en.gw2archive.eu/forum/professions/warrior/Defektive-s-New-Meta-New-Patch-New-Build/first
https://forum-en.gw2archive.eu/forum/professions/warrior/Sword-Sword-Longbow-Condition-WvW-Movies/first#post2611123

But if you want an annoying stunny Sword/Warhorn build I’m running something like this.
http://gw2skills.net/editor/?fIAQNAS8ejkOxu1OGPMxBE0DNkLqiTBlQ9wO2w4A-jUCBYLCy0yAkFQECwZPFRjtMqIas6FYqSER1eDFRrWGAmxA-w
It’s pretty effective. The biggest hurdle being blind.

Sword/Sheild in WvW?

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Posted by: Julie Yann.5379

Julie Yann.5379

Apothecary is great if you are going for a high toughness regen build. I find Carrion better than Rabid cause of inherently low crit damage of condi builds. I haven’t crunch the numbers so I might be wrong but to me on a condi build more power is better.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Sword/Sheild in WvW?

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Posted by: Sagramor.7395

Sagramor.7395

You don’t want Rabid so that you can land big crits. You want it so you can stack more bleeds and get more toughness.

Sword/Sheild in WvW?

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Posted by: Julie Yann.5379

Julie Yann.5379

You don’t want Rabid so that you can land big crits. You want it so you can stack more bleeds and get more toughness.

Makes sense. I guess it depends on your build, mine is a dual sword-LB build. I spec’d 30 in defense and disc to get the regen heal and extra condi removal through cleansing Ire so Carrion was a better match. I guess if you were to spec high in precision rabid would be a better set.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Sword/Sheild in WvW?

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Posted by: XII.9401

XII.9401

warriors in wvw are frontliners.

in zergs you should ALWAYS be in soldiers gear/runes (power toughness vitality)

also i am in tier 1 and every single warrior uses hammer sword/warhorn.

food being -40% condition duration or omnomberry compotes, normally compotes.

as a frontliner in wvw, you are going to bull rush into groups of 40 players often. because of this you will take A LOT of damage so the toughness vitality gear is extremely important as well as a defensive spec.

bleeding/condition damage will do nothing to a good group of players. any good guild runs multiple cleanses and your 1 second of cripple/immob will only hit 3 people and will be almost useless.

in tier 1 wvw, the warriors job is to run in with the gaurdian and earthshaker(hammer f1) to aoe stun the enemy, as well as using 4 for more cc and 3 combined with leg specialist for immobilize cone, sword/warhorn is for mobility with sword 2 and group mobility with warhorn 4 and using 5’s blast finisher in lightning fields. it is also used in fire fields for might stacking and water for aoe healing.

every single warrior in tier 1 uses this for zergs and roaming if they arent bad/non wvw focused.

most build are 0/0/30/30/10, 0/0/20/30/20, or 0/0/30/20/20 for max survival

for utilities, for great justice and shake it off(condi removal, stun break, and group might/fury and balanced stance. stability is a huge thing for frontliners as you will get knocked around like a rag doll without it. for elite war banner is a must simply for the fact it rallies 5 downed people and can single handedly turn a fight on your favor.

T1 Zerging is mind numbing and boring. You’re better off moving to a smaller server and running with 10 or less people and experimenting with builds.

The hammer/S+W defensive builds are the most boring bot cc/condi removal builds. Zero skill, boring rotation. Almost as boring as a guardian.

Just watch the T1 ‘GvG’ videos. Boring as hell. T1 personifies the worst of WvW.

Sadly for big zergling fights you’l need warhorn/sword as they benefit the lemmings more. Sword shield if you are running small groups as to use Shield 5 as a get out of jail card and shield 4 to interrupt a heal after leaping at them.

Don’t wait till the Sword burst finishes. Only land it and immediately switch to a damaging attack as the immobilize will persist but the F1crappy burst damage won’t land.

(edited by XII.9401)