Tactic Specialization Feedback and suggestion
Feel free to jump in and give feedback on my ideas for improvement.
Minors:
Determined Revival- is too niche for use in most modes. I suggest adding additional revive speed, while also perhaps making the toughness gain into a buff that starts when you start reviving and last for few seconds afterwards. This gives warrior the chance to gain the toughness while having options of not just being a sitting duck in SPvP…
Better yet How about a revamp all together? I say a better idea would be to give this this minor some kind of field effect that buffs nearby allies when you are reviving an ally or something. Cast Enraged guard- boost toughness of nearby allies and grant them fury for x seconds when you start reviving.
Reviver Might- I say replace this all together. Lets not make this another revive trait. Either Merge this with the Adept minor that is currently in the game. Make this something else that deals with combat. Grant might when you CC a enemy, or when you are CCed. Or when you are CCed, you grant stability to a nearby ally. Something other than two revive traits please.
Inspiring Presence- how about a power to healing power? or toughness to healing power. if thats too strong, just make it a boon with ICD or something. Less strick than just for might.
The tactics minors suck, and it has always been like that.
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