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(edited by Daecollo.9578)
5: Tactical Surge
Gain adrenaline when using an Elite Skill.
Adrenaline: 30
15: Empowering Rage
Nearby allies gain Might when you gain a bar of adrenaline.
(12 seconds of 1 Might.)
25: Juggernaut’s Defiance
Increased healing and revive speed based how much adrenaline you have built.
Stage 1: 5%
Stage 2: 10%
Stage 3: 15%
(edited by Daecollo.9578)
Tactical Surge: No
-Can’t use Adrenaline in Rampage, SoR gives passive Adrenaline already, so it would be pretty useless.
Healing Rage: No
Warrior has plenty of passive healing as it is.
Juggernaut’s Defiance is alright, but compared to Fast Healer it’s lackluster. Bump those numbers up and you might be on to something.
The Tactics Minor Traits could use a revamp, but not this one. The first two are alright, but Reviver’s Might is just dumb.
(edited by Faranox.4217)
Tactical Surge: No
-Can’t use Adrenaline in Rampage, SoR gives passive Adrenaline already, so it would be pretty useless.Healing Rage: No
Warrior has plenty of passive healing as it is.Juggernaut’s Defiance is alright, but compared to Fast Healer it’s lackluster. Bump those numbers up and you might be on to something.
The Tactics Minor Traits could use a revamp, but not this one. The first two are alright, but Reviver’s Might is just dumb.
1 Nobody cares about SoR’s Passive Adrenaline.
2 Healing Rage, probably however suggest something better don’t just say no. Lol.
3 Thank ya.
What do ya think of that?
(edited by Daecollo.9578)
kitten, why do I always misread your posts? Tactical Surge would be cool and encourage people to spend their Adrenaline instead of sit on it.
As for suggesting something better, I dunno man. Maybe something Boon related?
kitten, why do I always misread your posts? Tactical Surge would be cool and encourage people to spend their Adrenaline instead of sit on it.
As for suggesting something better, I dunno man. Maybe something Boon related?
I mean, nobody uses or cares about Juggernaut anyways, plus you can’t really use any of the tree with it.
I think you got your 5 and 25 mixed up, that 5 pointer would be way too good
I’ve got some ideas of my own
I think you’ll like some of these Daecollo, they’re right up your ally
(from my post a couple of days ago(again))
-Minor Traits – changed to:
-Adept – Determined Revival – Gain protection when reviving an ally
This makes more sense than the way it currently works and would make tactics feel more like a support tree-Master – New Trait – Tenacious Healing – Increases healing for every condition affecting you
I think that there should be some incentive to invest in tactics over defense, and this helps make up for the lack of condition removal in the traits.-Grandmaster – Empowered – moved from Adept-Major
Again helps incentivize damage oriented builds to invest in tactics.
“When Reviving an Ally” is way to situational, its pretty much the guardian ability except much worse.
I think its a fine place to give warriors protection. Remember its only a 5 point minor trait. You’re not supposed to move mountains with a 5 point investment.
You said it yourself, that warriors deserve protection. I for one would like to get protection when I go to revive people, because most of the time you get a bunch of damage dumped on you.
I think its a fine place to give warriors protection. Remember its only a 5 point minor trait. You’re not supposed to move mountains with a 5 point investment.
You said it yourself, that warriors deserve protection. I for one would like to get protection when I go to revive people, because most of the time you get a bunch of damage dumped on you.
I don’t want protection on reviving, the developers DO NOT WANT TO COPY abilities of other classes.
http://wiki.guildwars2.com/wiki/Protective_Reviver
It is pretty much a poor version of this ability.
The ‘25’ trait would already give 15% revive speed, that is enough. Warriors already have good HP and decent armor.
(edited by Daecollo.9578)
I want the end point to give burst skills an immunity to blind. Win
I want the end point to give burst skills an immunity to blind. Win
That should be in another tree.
I do think the Tactic Minor Traits could use some polish, and i do like your suggestions.
I do think the Tactic Minor Traits could use some polish, and i do like your suggestions.
Thank you, its hard to make suggestions when forum Warriors drown them out.
I wonder, what if you change “Juggernauts Defiance” to something like:
Increased healing and revive speed for 10 Seconds after you spend your Adrenaline, based on how much Adrenaline you have spend.
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